About this mod
A realistic immersive reshade preset for Monster Hunter World & Iceborn, using RTGI + a few others iMMERSE Shaders by Martys 'Pascal Gilcher' Mods
You can add me on discord if needed : saiyaa_
- Requirements
- Permissions and credits
1# Download Realistic LUT and install it
3# Run Reshade 6.1.0 Setup
Before proceeding with the installation of Reshade, make sure you have properly disabled DirectX 12 API in your in-game settings.
If it's enabled, you won't be able to open the Reshade menu.
⇾ Select MONSTER HUNTER: WORLD.exe (D:\SteamLibrary\steamapps\common\Monster Hunter World)
⇾ Click Next and select Microsoft DirectX 10/11/12
⇾ Ignore Select preset to install, press Skip
⇾ Wait for the installer to finish installing reshade, then Finish
⇾ In the game directory, rename dxgi.dll to d3d11.dll
4# Download iMMERSE Pro Shaders by Pascal Gilcher ⇾ PATREON
⇾ Extract Shaders & Textures folder into reshade-shaders (D:\SteamLibrary\steamapps\common\Monster Hunter World\reshade-shaders)
⇾ Overwrite ALL
6# In game
We need to check if the depth buffer work correctly for a good RTGI & DoF render. Follow instructions below
⇾ Open Reshade with the Home key
⇾ Search for a shaders called DisplayDepth, select it.
⇾ This is what a working Depth Buffer looks like
⇾ If yours doesnt looks like mine, and have yours right side completely black, open your reshade menu
⇾ Click on Edit Global Preprocessor Definitions
⇾ Set "RESHADE_DEPTH_INPUT_IS_REVERSED" to 1
⇾ Click again on Edit Global Preprocessor Definitions