If you want to translate the skill descriptions for your desired language, all the original skill description files are available for download in optional section. You will need this tool to make changes.
Would this mod work with other language than English? I play with text in Spanish. If it's possible to show the modded text in english while the game still uses spanish I would love it
This mod is absolutely incredible, Dracon! Makes solo play pretty enjoyable, would it be possible to get a version of this with all the same skill changes barring Focus? Have a little bit of trouble with the fast charge for draw - vanilla version of that particular skill may be more wieldy for some
Hey dracon, this is my favorite mod of all time and I was wondering: what do you think about kulve taroth's MR armor? Do you think you would ever make a mod to make it on par with safi's armor since they're both sieges? It kinda makes me sad that there's nothing to make kulve's armor special, since its armor set bonus is just free meal secret, rather than anything unique like safi seal.
The 2 best sets in the game are velkhana gama and fatalis. 4 pieces velkhana and 2 fatalis is the thing that will always give most damage and make any build broken. 2 problems: 1st velkhana gama got only 2 good pieces - helm and boots and the waist is kinda good ONLY when you need focus. 2nd we need the weapon to be part of a set too.
Now the solutions: 1st velkhana rework - the waist now gives 2 evade window and 2 critical eye, so it is usable in any build 2nd safi rebalance will make all safi weapons on part with fatalis weapons and safi upgrades extender will add any set skill, so you get safi weapon with Velkhana Diviniy skill on it so it counts as a piece of the velkhana gama set and also this weapon is on par with and sometimes a bit stronger than the fatalis weapon.
There you go, 4 pieces velkhana, 2 fatalis, one and the same BiS armor for any build. GG.
So, pretty easy to get 100% affinity, which is making weakness exploit useless the way it is. Could you please rework it to give lets say critical damage, instead of even more affinity that nobody needs? Thanks in advance and keep up the good work.
hey there! as of today the mod seems to not be working? i thought maybe it was colliding with other mods, but i only have this mod and stacker on in mod manager. Still not working. Any advice?
Same here. I have tried reinstalling twice but no dice EDIT: Actually nevermind it works except for the free meal skill for some reason, that was the one I was checking to see if this mod works
I like the idea of this, skills seem like they're gonna feel more meaningful during progression instead of being an endgame chase thing.
That said, how unbelievably disgusting does the alatreon set buff sound! Eating all res L with defence lv7 is 150 res 30 res easily from 3pc alatreon + whatever else you get lv3 dragon res for free from the gear (30) and 3lvls towards defence lv7 +80% res from alatreon 3 set bonus 210x1.8 = 378 x 0.5 = 189 true base element or 1890 bloated on screen element. every other lv3 res skill is +27 true base element each (270)
This does not go towards the cap as it is base element and actually increases it instead without safi element cap is base x 1.6 element attack lv6 is already a 1.5 multiplier plus some and you're pretty much there nothing else considered
I could be wrong on some of these interactions but this is as far as i understand
I opened the skill_data.skl_dat but there's missing some of the secret skills such as agitator lv6 and lv7 or divine blessing lv4 and lv5. I wonder if I used those skill up to their max level are they still get the stats from the previous levels? pardon my english
89 comments
If it's possible to show the modded text in english while the game still uses spanish I would love it
4 pieces velkhana and 2 fatalis is the thing that will always give most damage and make any build broken.
2 problems:
1st velkhana gama got only 2 good pieces - helm and boots and the waist is kinda good ONLY when you need focus.
2nd we need the weapon to be part of a set too.
Now the solutions:
1st velkhana rework - the waist now gives 2 evade window and 2 critical eye, so it is usable in any build
2nd safi rebalance will make all safi weapons on part with fatalis weapons and safi upgrades extender will add any set skill, so you get safi weapon with Velkhana Diviniy skill on it so it counts as a piece of the velkhana gama set and also this weapon is on par with and sometimes a bit stronger than the fatalis weapon.
There you go, 4 pieces velkhana, 2 fatalis, one and the same BiS armor for any build. GG.
Could you please rework it to give lets say critical damage, instead of even more affinity that nobody needs?
Thanks in advance and keep up the good work.
EDIT: Actually nevermind it works except for the free meal skill for some reason, that was the one I was checking to see if this mod works
That said, how unbelievably disgusting does the alatreon set buff sound!
Eating all res L with defence lv7 is 150 res
30 res easily from 3pc alatreon + whatever else
you get lv3 dragon res for free from the gear (30) and 3lvls towards defence lv7
+80% res from alatreon 3 set bonus
210x1.8 = 378 x 0.5 = 189 true base element or 1890 bloated on screen element.
every other lv3 res skill is +27 true base element each (270)
This does not go towards the cap as it is base element and actually increases it instead
without safi element cap is base x 1.6
element attack lv6 is already a 1.5 multiplier plus some and you're pretty much there nothing else considered
I could be wrong on some of these interactions but this is as far as i understand
pardon my english