Today I released a new update (version 1.5.0) which should address some of the reported issues. All sliders should also match the in-game editor, which means that when you set "Mouth Height" to 88% in-game, it should also be 88 in this editor.
As always, if you find any issues, or have suggestions/feature requests, please do share them :)
Known issues/missing features: - The hairstyle selector menu is still missing. Click here to see a list of all the hairstyle IDs. - Palico pupils and outline (requires iceborne, which I don't have atm)
Can you edit a preset using in game character editor? That way i could actualy see what im changing in real time. Cause its kinda of a pain when you cant see what your character look like.
EDIT:
1. I Found OUT HOW YESSS!!! you need to export your preset in .cmp format using this character editor tool then add it as a in game preset via NativePC!!! The path is as follow nativePC\stage\st407\common\preset\preset_female_1.cmp or preset_male_1.cmp
2. You can change any preset you want to replace by change the number at the end example preset_male_1 change the default male preset change it to 2 and it will change the second preset instead.
3. For next step i recommend using Skippable Cutscenes mod by AsteriskAmpersand it allows to skip all those intro cutscenes
4. Now all you need to do is start a new game (fresh character) load your favorite preset then edit it to your taste. After that reach the first city and all that bulls***, save and quit the game, export the appearance from the fresh character to your main character and TADA!
One addition to this, as soon as you leave the character creator the game will automatically save. So as soon as you are outside the character creator (AFTER palico creation) you can exit the game and import your appearance in another slot.
i have been having an issue where when ever i change my character it resets my save data to the point just before doing the very ends with you (ruiner nergigante story quest)
Never say never, but it probably won't happen. All the decryption code inside this program is created by some other people, and as far as I can see they aren't really interested in rise (savedata) modding. Rise is also an awkward game to mod, technically speaking. I myself am not smart enough to do the decryption stuff myself, and truthfully I also don't really care about Rise.
Yes there is, though it might be a bit unintuitive. When you click on a color the bottom slider is actually the transparency slider, though by default it will be 100% (fully opaque, no transparency).
If you click on the "Alpha" text it'll show you a percentage, where 0% is fully transparent (so invisible) and 100% is fully opaque (so no transparency).
Oh, I see now, thanks for letting me know, definitely unintuitive to me since I missed it. I'd assumed brow and brow type would be together since the game presents them together.
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As always, if you find any issues, or have suggestions/feature requests, please do share them :)
Known issues/missing features:
- The hairstyle selector menu is still missing. Click here to see a list of all the hairstyle IDs.
- Palico pupils and outline (requires iceborne, which I don't have atm)
EDIT:
1. I Found OUT HOW YESSS!!! you need to export your preset in .cmp format using this character editor tool then add it as a in game preset via NativePC!!! The path is as follow nativePC\stage\st407\common\preset\preset_female_1.cmp or preset_male_1.cmp
2. You can change any preset you want to replace by change the number at the end example preset_male_1 change the default male preset change it to 2 and it will change the second preset instead.
3. For next step i recommend using Skippable Cutscenes mod by AsteriskAmpersand it allows to skip all those intro cutscenes
4. Now all you need to do is start a new game (fresh character) load your favorite preset then edit it to your taste. After that reach the first city and all that bulls***, save and quit the game, export the appearance from the fresh character to your main character and TADA!
If you click on the "Alpha" text it'll show you a percentage, where 0% is fully transparent (so invisible) and 100% is fully opaque (so no transparency).