Monster Hunter: World
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TixIssence

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TixIssence

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About this mod

Changes the moveset of switch axe while still maintaining the vanilla feel.

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Changes the moveset of switch axe while still maintaining the vanilla feel, the changes are mostly for Sword Mode. 

Heavily inspired by jjpumpkin's moveset mods and incorporates some of the moves here. It can be found here

THIS MOD IS OUTDATED, THE NEW ONE CAN BE FOUND HERE

HIGHLIGHTS:

1. Temporal Evasion / Absolute Evasion - Adds the ability for the switch axe to evade like in the old MHGenU games. Replaces any standing slow discharge button prompts. PS4(  ), PC(LMB + RMB). You cannot do an Absolute Evasion after any Double Slash or Heavenward Flurry, doing so will initialize a fast Discharge instead.



2. Slow Standing Discharge - Can still be done on neutral and after an Absolute Evasion and is achieved by pressing (R+) for PS4 controls or (CTRL + RMB) for PC.

3. Rising Slash - Is achieved by (R+) for PS4 controls or (CTRL + LMB) for PC. Pressing PS4(  ), PC(LMB + RMB) while in the air after a Rising Slash will automatically be followed by a Weak Aerial Discharge Finisher. Rising Slash can be done after any Sword Mode Hop.

4. Weak Aerial Discharge Finisher - Achieved by pressing PS4(  ), PC(LMB + RMB) while in the air after a Rising Slash. Can also be done by manually finishing any ground discharge. Pressing the Discharge button again will combo to Strong Aerial Discharge Finisher. All manual clutch Discharge finishers will also link to Strong Aerial Discharge Finisher.

 


OTHER CHANGES:

-Implemented reload on Axe like Jjpumpkin's, this mod will murder your sword gauge.
-Backwards Fade Morph when you run out of Sword gauge, a little repositioning QoL so you're not automatically done for if you run out of gauge,


AUTHOR'S NOTES PLEASE READ

FIRST OF, THE EFX AREN'T INCLUDED IN THIS MOD, THEY CAN BE FOUND HERE

Author's Note 1: I wanted to put a mechanic within the Discharge that rewards properly timing the exact amount of number pushes before you "overload" by automatically doing a Strong Discharge Finisher or just outright deal less damage by letting go early.

Author's Note 2: I have no idea how Monster Hunter manages input buffer so you actually to press  / RMB or  / LMB before you press R / CTRL. I have no idea how to fix this yet but hopefully someone will be able to help me. The input buffer is the reason as to why I had to replace Slow Standing Discharge with Absolute Evasion as R / CTRL seems to take priority after any attack combo.

This is pretty much a work in progress mod, I still plan to work on this but I still have limited knowledge on modding the game. If anyone can help me, that would be nice.


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IF YOU WOULD LIKE TO SUPPORT ME, You can donate here!: www.ko-fi.com/iraetus , I cannot possibly accommodate all of your requests as modding takes time and I need to go job hunting right now to survive the pandemic. 

TO DO (In the future):
-Figure out how to make the X button work for input prompts for Switch Axe.
-Add Absolute Evasion effects
-Make Absolute Evasion cost something (stamina etc.)
-Fix Input Buffer
-Edit Motion Values to make sense with the mod
-Adjust Phial costs, regeneration, reloading etc.

AGAIN,  If anyone can help me, that would be nice.
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Credits to: The Monster Hunter Modding Discord
PonyWarrior - For helping me with understanding the basics of fsm editing.