Metal Gear Solid V: The Phantom Pain

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RLC

Uploaded by

CapLagRobin

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About this mod

From Zero, to Omega

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This is a super, super early version, but figured I should share what I put up in the Discord server and more. Right now there's a lot of issues I'd really like to figure out how to get them sorted out. Not to mention the enemy soldier routes are very sloppy, as we can't import routes from Ground Zeroes yet.

Requires:

Installation's super simple: install the SnakeBite Mod Manager if you don't have it yet, with it install the latest Infinite Heaven and IHHook versions, and the main file from the Files page here. Then, open up File Monolith's Archive Transferrer in administrator mode, follow its super easy instructions of pointing it to the two games' .exes, press the button and you're done! The location should be available for deployment to in the Free Roam tab in the Missions List.

To-do:
  • Figure out a way to free up space for enemy soldier flashlight flare effects (.vfxlf)
  • Further polish the light probe spherical harmonics and fix other artifacts (.lpsh)
  • Figure out why the windsock animation crashes with the correct bone group value in the mtar and why the current one is lacking vertical movement (.gani)
  • Convert the rest of the GZ visual effects (.vfx, smkgntgnd/dust from daytime GZ missions, lgtenvswt/switch lights, most likely more)
  • Convert GZ gntn_climateSettings_ps4.twpf (currently using mtbs_climateSettings_dx11.twpf)
  • Convert GZ bounding volume files, whatever they do (.geobv)
  • Convert GZ environment and voice soundbanks. Only phase music has worked so far, thanks to Half Way Lambda.
  • Add non-English subtitles for interrogations and carry monologues
  • And probably more.

If you have experience in reverse engineering and would like to help fix some of the issues this map has, feel free to join our Discord server, Modders' Heaven, and we can get you started with what we know!

Thanks to:
tinmantex for Infinite Heaven and support!
BobDoleOwndU for fixing EntityLink in FoxTool!
youarebritish for VfxTool!
Half Way Lambda for the help with music soundbanks!
JinMar for help with the Fulton-blocking ceiling collision!
Ventos for help with the navmesh flags!
JimLafleur for pointing out the missing "gntn_grss014_vrtn002" ObjectBrushes!

Special thanks to all these wonderful people for their generous donations for all these years!

[SBWM]