Mod articles
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In-depth description (By NakarG)
The Problem
The camo system in Metal Gear Solid 5 is somewhat binary: Either you have matching camo for the texture Snake is standing on, or you don't. Since this can have huge effects on enemy sight range, this can lead to situations where camo is inconsistent at all the wrong times, adding to frustration. Additionally, FOB Events added a ton of cool new camos but lazily assigned seemingly random effectiveness to them, leading to bizarre scenarios like Desert Ambush -- a sandy yellow and black camo -- only being effective in greenery! There are many other problems, such as Golden Tiger being the sole camo in the entire game with any degree of effectiveness on red soil, Woodland being completely redundant because of Olive Drab, and so forth.
The goal of this mod is ...