Awesome mod. Glad to see MGSV modding is still releasing cool stuff. If anyone is interested I found a mod a few years ago that removes the Bionic Arm sounds when in the open world (clanking when crawling around etc." https://www.nexusmods.com/metalgearsolidvtpp/mods/920. Just download the weapon and Bionic Replacer. Main mod not needed.
hey mod looks good so far, I wanna know if I can have this but with the bionic arm also I dont seem to have different outfits like the leather jacket, do I need the other mentioned mod for that? I just started a new game might that be a reason for missing outfits?
Yep the leather jacket will be unlocked later in the game, also many of the edited camos require you to play FOB events. You could use development unlock mods to use all of that stuff earlier in the game. And no, there will not be any bionic arm options. This mod is for the real Big Boss, not Venom.
Open the file you're using for the sneaking suit (whether it be one of the all in one files or the standalone SV Suit file) with 7zip. Delete all of the 'sna2_pacth0...' files in Assets - tpp - chara - sna - Pictures. Then go to Assets - tpp - pack - player - parts and open plparts_gz_suit.pftxs with AutoPFTXStool and do the same. Then repack the gz suit folder with the same tool, and search 'Makebite' in your windows search bar (it automatically comes with Snakebite). Once Makebite's open, click the 3 dots in the top right, find the folder you unpacked at the beginning (DON'T CLICK THE ASSETS FOLDER, CLICK THE ONE BEFORE) and repack the mod by clicking Build Mod. I accidentally took that screenshot with an old version of the suit, but it does kinda fit the Peace Walker beard.
Beautiful mod. I can't thank you enough for this! I appreciate the hard work you've put into this. I tried using head stage 2 and followed the instructions with the demon points, but all it did was make my character bloody. Something I did wrong?
I downloaded AIO Body Files.mgsv first and then when I try to download mullet folder BBRE Long Beard.mgsv it says overwrite, do I overwrite because the txt instructions dont mention anything about overwriting if using AIO files and only if it's standalone.
Joint means mullet for certain outfits and ponytail for others, like The Man Who Sold The World. If the bionic arm is still appearing there may be a conflict with another mod.
I don't have any other mods that would conflict with your mod, I only have PlayStation icons and ultra graphics mod. The bionic arm seems to only show with naked snake outfits such as the sneaking suit and fatigues.
Well they’re also 20 years out of date by MGSV so I didn’t feel the need to edit them, they don’t make much sense for the game. If you want them badly use TMWSTW’s standalone Naked Snake files
By TMWSTW standalone files you just mean use his body files instead of yours and just use your head model correct? There wont be any seams along the neckline or any issues like that?
No. I mean download THE MAN WHO SOLD THE WORLD v7.2.1 - SEPARATE from here and install the files called "TMWSTWv7 - NS FATIGUES (NAKED) b1", "TMWSTWv7 - NS FATIGUES (NORMAL) b1", and "TMWSTWv7 - NS SNEAKING SUIT b1" This will give those outfits 2 arms and not affect any other outfits, and no, there will be no neck seam.
How do I get the human arm instead of the bionic arm for the regular fatigues? And how do I get the face scarf with goggles? Also how do I toggle them ingame? Any help would be appreciated thanks!
Install the all in one body files option of your choice then the head option of your choice For the toggling, I used this mod thanks to the author's permission, just open the Zeta menu and go into the player category
Okay so I managed to download infinite heaven and im currently trying it out but i cant seem to find the option where i toggle the scarf with goggles and the undersuit
You need IHHook and Zeta, After installing both, go into the zeta menu (Should be at the bottom) Then mod management, Then player mods (or something like that) Then snake scarf and goggles and choose whatever
You look like your using a camo mod, or is that part of the pack here? I'd like to use it (i'm referring to the custom descriptions and names for the camo and not the texture)
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also I dont seem to have different outfits like the leather jacket, do I need the other mentioned mod for that? I just started a new game might that be a reason for missing outfits?
thanks in advance
Delete all of the 'sna2_pacth0...' files in Assets - tpp - chara - sna - Pictures. Then go to Assets - tpp - pack - player - parts and open plparts_gz_suit.pftxs with AutoPFTXStool and do the same. Then repack the gz suit folder with the same tool, and search 'Makebite' in your windows search bar (it automatically comes with Snakebite). Once Makebite's open, click the 3 dots in the top right, find the folder you unpacked at the beginning (DON'T CLICK THE ASSETS FOLDER, CLICK THE ONE BEFORE) and repack the mod by clicking Build Mod.
I accidentally took that screenshot with an old version of the suit, but it does kinda fit the Peace Walker beard.
"TMWSTWv7 - NS FATIGUES (NAKED) b1", "TMWSTWv7 - NS FATIGUES (NORMAL) b1", and "TMWSTWv7 - NS SNEAKING SUIT b1"
This will give those outfits 2 arms and not affect any other outfits, and no, there will be no neck seam.
For the toggling, I used this mod thanks to the author's permission, just open the Zeta menu and go into the player category