Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This mod changes most of the CQC moves to give ya more versatility to dispatch your enemies instead of them having them go to the lame STN every time you take them down with a throw or choke. This mod was inspired by both the Alternate CQC Throw by TheRuda and More Lethal CQC by CountFuzzball.
The Changes it Will Bring ;
This mod will change the effects your CQC moves will have on your opponents when you started dispatching them. Some throws and such will no longer instantly knock them out and enemies can come back up if you don't hold them up, stuff like punch combos and leg sweeps will now injure them.
Injury; 2 - 3 Consecutive Throws / Wall Throws / Leg Sweeps / 3 - 5 Punch Combo / Dash Punch / Knife Kills (If using the 1.0a Version)
Moves That Will No Longer STN ; Grab Throws / Direct Throws (2nd Throw will STN) / Arm Sweeps / Counters
Note ; Chokes has been made so that they will be put to ZZZ instead of STN, and if using the 1.0a Version, "Knife Kills" has now been changed into a "Knife Stun" So now you can quickly knock out someone without the need for a Bionic STN Arm. However, it also injures them, so as soon as they wake up they will go into a injured state and will Bleed Out.