Trending mods
- Refine results Found 31 results.
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Greatly expands options for mission generations.Allows to increase maximum amount of missions in the system, change global min and max mission difficulties, increase % of systems in cluster that offer missions, unlock additional factions and change possible amount of missions in multi mission contracts.Configurable in mod options.
- 75KB
- 96
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Greatly expands options for mission generations.Allows to increase maximum amount of missions in the system, change global min and max mission difficulties, increase % of systems in cluster that offer missions, unlock additional factions and change possible amount of missions in multi mission contracts.Configurable in mod options.
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Introducing the deadly Turkina Omni Mech.
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Increased Treefall Animation Rate (The Timber Mod)
Increases treefall animation rate from 25 FPS to 60.
- 122KB
- 9
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Increased Treefall Animation Rate (The Timber Mod)
Increases treefall animation rate from 25 FPS to 60.
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Enables the commander pilot to acquire pilot skill bonus quirks via the PilotOverhaul mod on new Campaign/Career creation only. It does not impact existing saves. It is now treated as a normal pilot like the rest.
- 25KB
- 22
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Enables the commander pilot to acquire pilot skill bonus quirks via the PilotOverhaul mod on new Campaign/Career creation only. It does not impact existing saves. It is now treated as a normal pilot like the rest.
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Stops Ryana from talking during non story missions
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This mod removes the red color outline, weapon icon, armor lights, and vibrant green clothing, keeps faction color armor, improves tracers tracking and ragdoll of infantry.
- 317KB
- 17
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This mod removes the red color outline, weapon icon, armor lights, and vibrant green clothing, keeps faction color armor, improves tracers tracking and ragdoll of infantry.
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Enhances visuals, and moderately increases damage.
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Gives an alternate look to Flamers.
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Updated Engine Double Heat Sink Fix
Changes the base cooling rate of mechs that should have internal double heat sinks to represent that fact.
- 246KB
- 12
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Updated Engine Double Heat Sink Fix
Changes the base cooling rate of mechs that should have internal double heat sinks to represent that fact.
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Modifies the in-game music. Features music by Timothy Seals, and from older MechWarrior games, as well as other pieces.
- 2.8GB
- 46
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Modifies the in-game music. Features music by Timothy Seals, and from older MechWarrior games, as well as other pieces.
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War FX with less smoke.
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Adds an approximation of the Rifleman III, as engineered by the madman Stefan Amaris during the Amaris Civil War.
- 2.8MB
- 11
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Adds an approximation of the Rifleman III, as engineered by the madman Stefan Amaris during the Amaris Civil War.
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Makes JumpJets more powerfull.
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Improved Infantry AI, Increased spawn rate (adjustable 0 - 30 with ModOptions), draw distance upped from 300m to 1km, enter combat if a Mech is within 500m, and they now cast shadows.
- 546KB
- 12
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Improved Infantry AI, Increased spawn rate (adjustable 0 - 30 with ModOptions), draw distance upped from 300m to 1km, enter combat if a Mech is within 500m, and they now cast shadows.
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With ModOption. Resize and Reposition HUD yourself
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Zero Slot Cantina Traits - better cheaper faster
All Cantina traits take 0 slots so they can all be installed simultaneously. They are also half price, half install time, and have double effect.
- 41KB
- 11
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Zero Slot Cantina Traits - better cheaper faster
All Cantina traits take 0 slots so they can all be installed simultaneously. They are also half price, half install time, and have double effect.
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Smaller Hud in 4K
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Increases airstrike radius; increases number of strikes; and increases radius of each strike.
- 1.1MB
- 2
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Increases airstrike radius; increases number of strikes; and increases radius of each strike.
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The EFS Albion from Gundam 0083 . works in instant action only. deployment and pickup
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Removes the whirring sound that plays while the MASC bar is visible