About this mod
An alternate HUD design with several features
- Permissions and credits
- Changelogs
- Donations
Donate Here
Works with game version: 1.1.338
Probably won't be updating this in the future, source files are available in the downloads section.
Installation:
Download and unzip the main file. Place the unzipped folder containing a mod.json, Paks folder, etc. into the Mods folder of your MW5 installation (discard the Nexus created folder that has numbers at the end of the mod name). You can go in-game to Mods at the main menu and click the Manual-install folder if you're having trouble finding it. Final install path should look like Mechwarrior5\MW5Mercs\Mods\HeadsUpDisplay
Details:
Download Mod Options to configure options/keybinds in-game
Options stored in:
For users not using ModOptions or having other issues:
Game.ini
Notes:
*3D preview turns off for generators/buildings, they're invisible and won't appear (something to do with them being foliage)
Works with game version: 1.1.338
Probably won't be updating this in the future, source files are available in the downloads section.
Installation:
Download and unzip the main file. Place the unzipped folder containing a mod.json, Paks folder, etc. into the Mods folder of your MW5 installation (discard the Nexus created folder that has numbers at the end of the mod name). You can go in-game to Mods at the main menu and click the Manual-install folder if you're having trouble finding it. Final install path should look like Mechwarrior5\MW5Mercs\Mods\HeadsUpDisplay
Details:
- Directional damage indicator
- Toggle-able HTAL for player and enemies (use keybinds to toggle)
- Toggle-able 3D preview for player and enemies (use keybinds to toggle)
- New colored heat bar
- Separate reverse throttle
- Option to hide rear arms and legs on paperdoll
- Option to flip target paper dolls
- Hide the comms panel and/or quiet Ryana during non-story missions
- Option to swap weapon loadout and target UI location
- Objectives auto fade in/out on updates (option to always stay on, keybind to toggle in-game)
- Lance order menu resets after 5 seconds with no input
- Optional, adjustable parabolic effect
- Option for widescreens
- Scale corner UI elements
- Configurable HUD colors (Primary is foreground, secondary is background and tertiary is text which may require a level restart)
- Configurable keybinds (Toggle for HTAL and 3D for player and target, show objectives)
- Thermal vision
Download Mod Options to configure options/keybinds in-game
Options stored in:
%LocalAppData%\MW5Mercs\Saved\Config\WindowsNoEditor\Game.ini
For users not using ModOptions or having other issues:
Game.ini
Spoiler:
Show
[HeadsUpDisplay]
AutoHideObjectives=True
3DPlayer=True
HTALPlayer=True
HideRear=False
FlipTargetPaperdoll=False
3DTarget=True
HTALTarget=True
PrimaryColor=(R=0.079000,G=0.589000,B=0.014600,A=0.725000)
TertiaryColor=(R=0.097000,G=0.771000,B=0.042000,A=1.000000)
SecondaryColor=(R=0.123000,G=0.666000,B=0.080000,A=0.422000)
HideComms=False
SwapWT=False
ParabolicEffect=False
UIScale=1.000000
DisableRyanaAudio=False
WidescreenFix=False
InvertTwistMeter=False
MapColor=(R=0,G=0,B=0,A=0.99)
ShowObjectives=False
ThermalEnabled=True
BGColor=(R=0.052762,G=0.231718,B=0.249279,A=0.400000)
FlipPaperdoll=False
CrosshairTorsoTwist=True
DistortionMultiplier=2
CrosshairColor=(R=0.097587,G=0.775822,B=0.042311,A=1.000000)
Notes:
*3D preview turns off for generators/buildings, they're invisible and won't appear (something to do with them being foliage)