MechWarrior 5: Mercenaries

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GCinimod

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GCinimod

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69 comments

  1. Ireallyhatenexuslogin
    Ireallyhatenexuslogin
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    I can confirm this works with DLC 5, and infantry visual tweak with inferno infantry mods enabled together. Set infantry visual tweak to load order 1 and inferno to 10, leave tweaks at 9, and they will all work. PGI infantry mod also needs to be enabled at 0.
  2. ScuttlebugJamboree
    ScuttlebugJamboree
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    [REDACTED]
    1. SourceOfTruth
      SourceOfTruth
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      Any news on an update?
  3. OtakuK1ng
    OtakuK1ng
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    question, will this work with the steam workshop version of enable infantry or do I gotta get that from the nexus?

    secondary question, can I even have nexus and steam mods on the same game?
  4. Wakelessrex
    Wakelessrex
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    possible to get lance ai to shoot at the inf?
  5. Kasgan3
    Kasgan3
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    I'm happy this changes how quickly they detect mechs. There is no way that infantry didn't notice the the 50 ton centurion walking towards him while firing 4 different lasers at his friends.
  6. Warlerker
    Warlerker
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    So what does the scary version do? do they all have rocket launchers and do 1 chip damage like base game, or do the guys with rifles also damage you now?

    is it a dmg increase?
  7. biovespa
    biovespa
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    recommend to mix it with few mods : fist we all love & use YAML , use this load order :
    Inferno Infantry - turns the infantry's from small ants into real NPC's with SRMs that hunt & shoot - so its a Game Changer !
    Infantry Tweaks
    - if Inferno Infantry installed will give big change to the battlefield with flying SRM1 all over the place
    (Inferno Infantry on top of it let it overwrite)
    Poor Man's Battle Armor - be or fight vs mechs with the size of infantry  - but with jump jets & Build it they way u like
    Clan Invasion Mod (YAML Compatible) - find the Pirate Battle Armors  - i love it , (Unreal kick s)
    Staying Infantry Bodies - shoot AC20 into group of infantry's see them fly & Land all over - (Addictive:)
    ECM Towers
    using AMS with this mods list its 70% must have - just a tip
    Have fun
    Big Thanks  o7
  8. InquisitorChaos
    InquisitorChaos
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    Does this work with DLC 3?
    1. biovespa
      biovespa
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      yea .... and its a sweet mod
  9. o0Despair0o
    o0Despair0o
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    Now we just need to find a way to make lance mates target them.
    1. tgk72
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      I'd say that would be difficult.  AI has a problem prioritizing the right targets anyway.  If they could target infantry then they may never target the big hurts.
      Unless there is a way to force them to only ever target infantry when there are absolutely NO other bigger targets
    2. Fercyful
      Fercyful
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      oh!! That can be so great. Want to see my lance machine gun them without mercy
    3. DizzyXC
      DizzyXC
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      Maybe set detection range for the AI to 100m for infantry. Can that be done? That way as they come across them, they'd shoot the squishy bois nearby like any other target. Makes sense. Who wants them little guys running up attaching satchel charges and shooting SRMs into your underbelly?
  10. DizzyXC
    DizzyXC
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    I am Infantry Master! You too must learn the ways of Infantry!

    Here's the load order for these mods with the first overriding those after and it needs to come 1st in the load order. Also, Mechshader and WeaponShader sometimes do not work depending on load order. Mine wouldnt work at the bottom, so I had to place at the top and disable MechShader. 

    1.) Infantry Color_No_Glow
    2.) Inferno Infantry
    3.) Infantry Tweaks (or the Armies version)
    4.) Infantry Outline

    They will all play well and work when you load them this way.