MechWarrior 5: Mercenaries
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Merc

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GTADRIZZT

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229 comments

  1. GTADRIZZT
    GTADRIZZT
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    Locked
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    Progress notes,
    log update 7/21/22

    Packaged mod in hopes it will work for new DLC for you guys, I dont have the new DLC to test it so please lmk if it works for you.
  2. 2hotVirtuoso
    2hotVirtuoso
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    I get CTD when starting a new career with this mod on for game ver 1.1.351
  3. GloryToTheFirst1
    GloryToTheFirst1
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    Hey GTA

    Hope all is well. What is the status of this mod post Dragon's?
    1. GTADRIZZT
      GTADRIZZT
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      I'm gonna be needing to update it very soon because my new MechLab is finally almost done.
    2. WolfyBrandon
      WolfyBrandon
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      Changelog for v1.0.7?
    3. GloryToTheFirst1
      GloryToTheFirst1
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      Oh snap! 

      What changed? Also, wym MechLab?
    4. GTADRIZZT
      GTADRIZZT
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      fixed a bug with "everyone loves a merc".
  4. PontoffelPock
    PontoffelPock
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    What's the difference between this mod and https://www.nexusmods.com/mechwarrior5mercenaries/mods/175?tab=description ?
  5. LittleLyla
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    I just have the base game and the mod doesn't seem to work at all. I don't see extra weapons, mechs, or pilots. I don't see any conflicts either...

    Here's my modlist: https://prnt.sc/4Pn03SBsb54W
    1. Jeslis
      Jeslis
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      Adding onto this; I dont use the reputation mod mentioned below and Larger Markets appears to have no effect.

      Currently using:
      Mod options
      notonnagelimit
      yeti's jumpship animation remover
      mech delivery (effects market so maybe conflict?)
      expanded markets
      sidehustle
      mechattributeviewer
    2. GTADRIZZT
      GTADRIZZT
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      make sure to change the values using "mod options" mod but 100% works.
      Mod options link
    3. LittleLyla
      LittleLyla
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      I do have the values changed, at least in testing - for the pilots. I've yet to notice any significant change.
      Another screenshot: https://prnt.sc/7JyV-9KSkipA
    4. GTADRIZZT
      GTADRIZZT
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      you might need to fly a bit farther away or just getting little unlikely as they're set still be on a range but I tested with an outrageous number and yeah it worked lol.. way too many pilots to choose from.
    5. LittleLyla
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      I did some testing and it seems, even if this is loaded last - Pilot Overhaul takes over the amount of hires in the barracks. For weapons and mechs, it seems to be working if loaded last. Maybe that'll help you with compatibility notes.
    6. Stingray2014
      Stingray2014
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      my games crashing everytime i click on black market and i have no other market mod installed but i do have mech delivery installed 
  6. biovespa
    biovespa
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    hey will it all so add extra ammo and weapons for Classic Lost Colony Tech ? like for WidowMaker & Roanoke ?
    any way tnx again love your mods ..
  7. choojustin
    choojustin
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    I like your new ver 1.04. I can finally farm to my heart's content without rep loss.
  8. Cerber991
    Cerber991
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    Conflicts with reputation loss cap mod. This mod has no such function, so care to elaborate? I can't tell what the conflict results in, but imagine some mod functionality is probably not there. 
    1. Majeck
      Majeck
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      I can't get the old reputation loss clamp mods to work at all, even with no other mods running. I found a different one that works but not sure if it is as "good" as the old clamp mods. The one I'm using now is something like "Standing Delta Options".
    2. TrickyTrickK
      TrickyTrickK
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      Reputation loss cap goes by standing delta options now. I downloaded this to try it out, but I'm not willing to run it if I can't use the rep cap, as that's pretty essential if you want to run lower difficulty combat zones.
    3. dpwescadet
      dpwescadet
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      Did anyone ever figure out what the conflict is?
    4. GTADRIZZT
      GTADRIZZT
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      This mod only uses one blueprint so.. likely would need to marry the two mods in order for them to work together.
  9. AFGHANPSYCHO
    AFGHANPSYCHO
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    Thanks for the update. Is it possible to get a Larger Market Expended version, or in-game mod options to change the values?
    1. GTADRIZZT
      GTADRIZZT
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      Actually a great idea and I could roll that out quickly. 
  10. AFGHANPSYCHO
    AFGHANPSYCHO
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    Keep getting this error when installing this mod and loading up any game mode, new or existing:

    LowLevelFatalError [File:Unknown] [Line: 1308] 
    Failed to find function GetMaxBountyHunter in ProgressionFunctionLib_C /Game/Campaign/Progression/ProgressionFunctionLib.Default__ProgressionFunctionLib_C
    0x00007ffed989441c KERNELBASE.dll!UnknownFunction []
    0x00007ff751627386 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7515badcd MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7517f62b9 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff751803119 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7517f98b8 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7517fa7cf MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7517fa6ce MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7516ab3f9 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7517fa5a2 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7513b3cc7 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff751248482 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff75125c5e8 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff751270973 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff75128b0f6 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff75128a3f5 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff752a5c924 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff752a477f5 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff753094b70 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7514cd54b MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7514d1d6a MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff75309c312 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff75309df27 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff752da132c MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff752cb29cc MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff75099e855 MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7509a4d0c MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7509a4d7a MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff7509aee7f MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ff753b459fe MechWarrior-Win64-Shipping.exe!UnknownFunction []
    0x00007ffedb3e55a0 KERNEL32.DLL!UnknownFunction []
    0x00007ffedc38485b ntdll.dll!UnknownFunction []
  11. Dragon2781
    Dragon2781
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    Hi, sadly the mod crashes the game when you end a mission. Can you please please please fix it?
    1. Rasc117
      Rasc117
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      Yeah, I think it has something to do the "Everyone loves a Merc mod" since every time a mission ends, that mod does something to the reputation system and this has it built in. Simply trying to open the operations tab with this mod causes an instant crash, saying something like "Failed to find function GetMaxBountyhunter".
    2. Dragon2781
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      Any idea how to fix that? It looks like the mod creator is not active anymore.
    3. GTADRIZZT
      GTADRIZZT
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      I'm active, I'm just near finishing up "Rise of Mech Tech" mod.
    4. Dragon2781
      Dragon2781
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      Good to see that you are still active. Will you update this mod after you finished the "Rise of Mech Tech" mod??