This page was last updated on 24 December 2023, 11:49AM
Changelogs
Version V1.02
CHANGES Added Missile Immunity to Mages. Most Blood Elf units were overvalued and so have had their production costs reduced accordingly. Updated the Blood Elves race description to include their increased resistance.
FIXES Fixed Spell Breakers not being able to cast and having more spells than just Dispel Magic. Sunwell Spring didn't actually work (doesn't appear it can work), so has been changed entirely from +1 mana per population to +15 power at a 10 gold upkeep.
NOTES I have been told of possible freezes and softlocks using the mod but haven't received any further information so if one happens get your GameLog.txt from the following: C:\Users\USER NAME\AppData\LocalLow\MuHa Games\MoM And get the GameLog.txt to me (preferably through Discord) so I can find any issues (if the problem is in the mod).
Version V1.01
CHANGES Changed population growth from -10 to -20.
FIXES Fixed blood elf hunters scouting skill saying 0. Fixed the life stealing issue on Glori by giving her another skill instead (this was fixed before release and now fixed again >.>).