Mass Effect Legendary Edition
0 of 0

File information

Last updated

Original upload

Created by

Calerus

Uploaded by

Calerus

Virus scan

Safe to use

40 comments

  1. Calerus
    Calerus
    • member
    • 2 kudos
    Sticky
    Edit 26 November 2021:
    I have updated this Mod to work with ME3Tweaks Mod Manager and updated the keybinds for all three games. Please let me know if you encounter any issues, and please be sure to always backup your unmodified Mass Effect before modding it

    (NOTE FOR MASS EFFECT 1: at this time, Mass Effect 1 still requires a Coalesced edit that overrides other Mods that edit the same file. If this is an issue, I can write a post about the changes I made to the Coalesced file so you can implement them yourself.)
  2. notfree25
    notfree25
    • member
    • 12 kudos
    Is there a me3 mod for "Optional for Mass Effect 2: Prevent Sprint/Storm from entering Cover"

    Edit: i looked at the option this mod changes, and there is no such option for me3 built in.
    Edit: https://www.nexusmods.com/masseffectlegendaryedition/mods/1379
  3. tdaviss
    tdaviss
    • supporter
    • 0 kudos
    Don't know why but this mod is somehow causing certain dialogue sequences to be skipped and unavailable. When it is installed in Mass Effect 2 LE and I try to initiate dialogue that starts a loyalty mission then sometimes it will just skip the entire conversation after a couple lines, and will do so every time I interact with them and thus I cannot start the quest.

    I narrowed it down to just this mod causing the issue but cannot find anyone else with the same issue.
    1. fishnipples129
      fishnipples129
      • supporter
      • 1 kudos
      After testing, I have come to the conclusion that this mod conflicts with "Combat Evade Maneuvers" and causes this bug
  4. KleinGrrmpf
    KleinGrrmpf
    • member
    • 0 kudos
    Thank you so much!! After some searching, I even found a way to at least change the Keybinds out of game.

    If anyone here is searching for that option, you need to go into Game/ME2/BioGame/DLC/DLC_MOD_ExtraKeybinds/CookedPCConsole and edit the BIOInput.ini file. Anything in there should be self explanatory. Just change the key names of the keybinds that you want to edit. I for my part just switched the keybinds for cover and sprinting.
    1. KleinGrrmpf
      KleinGrrmpf
      • member
      • 0 kudos
      This only works for ME2 though... I haven't found a way to edit this for ME3 yet. If you know one, please let me know!
    2. KleinGrrmpf
      KleinGrrmpf
      • member
      • 0 kudos
      Ok, so I figured out that all the configs in ME3 have to be edited in the coalesced file. But whenever I just switch LeftControl with LeftShift, the mod stops working completely and it goes back to E doing everything. I just want cover to be Shift and sprint to be Control. Do I have to change something else as well together with swapping the two keys?
    3. DrMikaeru
      DrMikaeru
      • supporter
      • 4 kudos
      did you search for duplicates?
    4. gustjd010215
      gustjd010215
      • member
      • 0 kudos
      Same problem here
    5. swox
      swox
      • member
      • 0 kudos
      Solution:
      1.:You need ME3Tweaks ModManager
      2.:Download and unzip the Mod somewhere (like an empty folder)
      3.:Drag&Drop Default_DLC_MOD_ExtraKeybinds.bin into your ModManager (like installing a Mod)
      4.:Modmanager "unpacks" the bin into an regular folder named Default_DLC_MOD_ExtraKeybinds (appears next to the bin)
      5.:Inside are regular Text/txt files, open Bioinput and change the Keybinds.
      6.:Drag&Drop Default_DLC_MOD_ExtraKeybinds.txt (not the bin!) into ModManager again (see .3)
      7.:Modmanager "repacks" a new Default_DLC_MOD_ExtraKeybinds.bin (next to the .txt files)
      8.:Replace the new Default_DLC_MOD_ExtraKeybinds.bin with the old and delete the unpacked folder (see .4)
      9.:Now zip everything up again (DLC_MOD_ExtraKeybinds folder + moddesc.ini) and install it like any mod (ignore improper mod warning).
  5. Ionutro
    Ionutro
    • member
    • 9 kudos
    I feel like having a separate Cover key unconnected to the Sprint key is more trouble than it's worth. How do I rebind the Cover key to be the same as the Sprint key?
  6. AnakhaSilver
    AnakhaSilver
    • premium
    • 0 kudos
    So a friend of mine downloaded this for her copy and it just... Doesn't work for some reason in ME3? It's literally her only mod. We can't get anywhere on Palaven because of it. Are we just doing something wrong?

    EDIT: Also it disables use of spacebar, period.
  7. SojournerOne
    SojournerOne
    • supporter
    • 2 kudos
    Hi, in OT ME1 I had extensive binding alterations for triggering camera settings, for example:


    Bindings=(Name="End",InputMode=BIO_INPUT_MODE_NONE,Command="SetSensitivity 8 | set BioCameraBehaviorFollowReadyStance CAMERA_OFFSET_RL 16 | set BioCameraBehaviorFollowReadyStance CAMERA_OFFSET_RANGE 225 | set BioCameraBehaviorCombatCover CAMERA_OFFSET_RL -42 | set BioCameraBehaviorZoom CAMERA_OFFSET_RL 8",Control=False,Shift=False,Alt=Falsor
    Bindings=(Name="NumPadZero",InputMode=BIO_INPUT_MODE_NONE,Command="set BioCameraBehaviorFollowNormal CAMERA_OFFSET_DYNAMIC_RL_INIT 0 | OnRelease set BioCameraBehaviorFollowNormal CAMERA_OFFSET_DYNAMIC_RL_MAX 0 | OnRelease set BioCameraBehaviorFollowNormal CAMERA_FOV 80 | OnRelease set BioCameraBehaviorFollowReadyStance CAMERA_FOV 70 | OnRelease set BioCameraBehaviorCombatCover CAMERA_FOV 70 | OnRelease set BioCameraBehaviorZoom CAMERA_FOV 40 | OnRelease set BioCameraBehaviorZoomCover CAMERA_FOV 40",Control=False,Shift=False,Alt=False)

    Is there a resource out there that explains how to add in keybindings like these for LE1?
  8. karlarsch1913
    karlarsch1913
    • premium
    • 31 kudos
    (LE1) After deleting my settings save file (in "Documents\Bioware\Mass Effect Legendary Edition\Save\ME1\PROFILE") I finally got it to work. Seems like it was overriding the Coalesced_INT.bin file. Thanks for the mod, it is now working as intended.

    Edit: I should note I did try resetting the controls in the options menu before, which wasn't enough.
    1. karlarsch1913
      karlarsch1913
      • premium
      • 31 kudos
      Also I've found a way to toggle sprinting for anyone interested:
      In BioInput.ini, change Bindings=( Name="PC_Sprint", Command="OnRelease StormOff | OnHold 0.3 StormOn" )
      to Bindings=( Name="PC_Sprint", Command="StormOn" )
      and Bindings=( Name="PC_MoveForward", Command="Axis aBaseY Speed=1.0" )
      to Bindings=( Name="PC_MoveForward", Command="Axis aBaseY Speed=1.0 | OnRelease StormOff" )
  9. Faethore73
    Faethore73
    • supporter
    • 0 kudos
    I'm sure I'm missing something, but how do you vault over a low wall now?  I can't seem to get it to work.

    Thanks
  10. scareon
    scareon
    • supporter
    • 4 kudos
    Any chance you could give us a rundown of how you did it please? dont want to lose all my other edits just for this 
    1. Calerus
      Calerus
      • member
      • 2 kudos
      Honestly, your best bet would be to follow dukeofkiewit's Tutorial or Padme's Tutorial, using d00telemental's Coalesced Editing Tools. Unfortunately, I do not know how to edit Mass Effect 3's Coalesced file yet, as I haven't gotten to the third game yet and haven't looked.

      If you want to know precisely which lines I switched, I'd be happy to show you! You'll have to get the Coalesced.bin files unpacked, and once you do, you'll be editing BIOGame_Config_BIOInput.ini and BIOGame_Config_BIOGame.ini.

      To disable Storm enters Cover:
        1. Open the BIOGame.ini
        2. Search for "m_bEnableStormToCover=true"
        3. Set to "m_bEnableStormToCover=false"

       To disable Mouse Smoothing:
        1. Open the BIOInput.ini
        2. Search for "bEnableMouseSmoothing=true"
        3. Set to "bEnableMouseSmoothing=false"

       To set Use / Sprint / Cover Keybind to only Use:
        1. Open the BIOInput.ini
        2. Search for "Bindings=( Name="PC_Action", Command="Exclusive Used | TryClimbOrMantleCover | Exclusive TryAcquireCover | OnRelease StormOff | OnHold 0.2 StormOn | OnTap 0.3 TryExitCover 1" )"
        3. Set to "Bindings=( Name="PC_Action", Command="Exclusive Used" )"

       To create the Sprint Keybind:
        1. Open the BIOInput.ini
        2. Search for "[SFXGame.SFXGameModeBase]" and scroll down until you're near the bottom of that section (just above"[SFXGame.SFXGameModeDefault]"
        3. Add a new line "Bindings=( Name="PC_Sprint", Command="TryClimbOrMantleCover | OnRelease StormOff | OnHold 0.1 StormOn | OnTap 0.3 TryExitCover 1" )"
        4. Scroll down past "[SFXGame.SFXGameModeDefault]" and to the bottom of that section (just above "[SFXGame.SFXGameModePowerWheel]"
        5. Add a new line "Bindings=( Name="LeftShift", Command="PC_Sprint" )

       To create the Cover Keybind:
        1. Open the BIOInput.ini
        2. Search for "[SFXGame.SFXGameModeBase]" and scroll down until you're near the bottom of that section (just above"[SFXGame.SFXGameModeDefault]"
        3. Add a new line "Bindings=( Name="PC_Cover", Command="Exclusive TryAcquireCover | OnTap 0.3 TryExitCover 1" )"
        4. Scroll down past "[SFXGame.SFXGameModeDefault]" and to the bottom of that section (just above "[SFXGame.SFXGameModePowerWheel]"
        5. Add a new line "Bindings=( Name="LeftControl", Command="PC_Cover" )

       
      Please note, you can change the Sprint key and Cover key Name to which ever keyboard button you want it assigned to. For example, Sprint could be "Name="LeftAlt"" and Cover could be "Name="C""
    2. scareon
      scareon
      • supporter
      • 4 kudos
      Thanks heaps, yeah I use the tool for my own edits, and I followed your mod but where I went wrong was changing this 
      "m_bEnableStormToCover=false"
    3. Calerus
      Calerus
      • member
      • 2 kudos
      Is this for Mass Effect 1 or 2? Preventing Storm from entering cover is only available to ME2 and 3. Not ME1. If you are talking about ME2, it should be in file "-_-_BIOGame_Config_BIOInput"
    4. scareon
      scareon
      • supporter
      • 4 kudos
      Yeah it was ME2
    5. baldalpaca
      baldalpaca
      • member
      • 0 kudos
      Brilliant and very thorough! Could you please pin these instructions or putting them up in the description? It could help a lot of people. Looking forward to trying out the separate controls.
    6. SAWAK
      SAWAK
      • member
      • 0 kudos
      Thank you for that. Those kind of instructions should be in .txt with all mods editing this file, otherwise their useless.

      Edit. Be carefull messing up with those settings, cause I ended up not being able to enter mako: I can exit but the same key "F" doesn't initiate boarding.
    7. TheSaltWizard
      TheSaltWizard
      • supporter
      • 18 kudos
      Does anyone know yet if these instructions work for me3 as well? This is a must have edit. I spent a little time trying to figure it out on my own by looking at original me3 mods, etc, but I'm just not confident in what I'm doing here
    8. antmanfersil
      antmanfersil
      • member
      • 2 kudos
      You're the best!! Thank you!!
  11. JohhnyY
    JohhnyY
    • supporter
    • 9 kudos
    amazeballs 

    can't wait for 3 separation