Been using your mod for a while now. Thank you for your work. One note is that I noticed that when I install/enable your mod, the new feature for AUC 1.2 that allows you to pick Engineer Adams' appearance between formal attire and fatigue break. I verified this by installing only LE1 Comm Patch, AUC, and then this mod with the AUC + ALOT patch. I disable it, and the AUC mod setting can be flipped in game between the two Adams appearance all day. Enable your mod, and Adams is forced to the Fatigue look only. Not sure if this is on your mod's end or AUC's end, and no biggie either way, but just wanted to let you know.
Sorry to bother, would the compatibility patches for the Liara Consistency Project (plus other mods like Alliance Uniform Consistency) also be required for the Liara Consistency Mod?
https://www.nexusmods.com/masseffectlegendaryedition/mods/198 vs https://www.nexusmods.com/masseffectlegendaryedition/mods/1183
Hello. Sorry at bother you but I wanted to know if your mod is compatible with the mod Anzella's HUD Edits which also modifies the HUD but only for Liara, please?
In any case, thank you for creating and sharing this mod! ^^
Alright so this might sound insane coming from a massive Talimancer, but I actually think this mod isn't good.
Why? Because why would someone wear the same thing over the course of 2 years? The change in armour is tasteful in the way that it shows her suit upgrades and maturity. It makes seeing her again feel fresh. It's like seeing a form of character progression. Of course, you still see that with her leading a platoon now, but the visual representation isn't there to really sell it. There's also the fact that it doesn't really make sense in-lore outside of Tali's development from a suit rat. One would think that after 2 years, some technological advancements would have been made.
Your opinion has been noted and ignored. Not sure why you decided that "I've come to the conclusion this mod shouldn't exist" was an opinion worth sharing in the comments. You don't like it? Don't use it. I'm not going to take it down because you don't like it. If you think the mod isn't good because something is wrong with it that's adversely affecting people's games, that would warrant my attention. This does not.
This may come as a shock to you: Not everything in your head needs to come out of your mouth.
News flash? It's a videogame. Yes, I know. Shocking isn't it? Deal with the fact that everyone has a specific taste that doesn't match with yours.
People can tell from the pictures whether it's non-lore or not. And news flash: not everyone cares. The author didn't ask for your opinion on why you won't use it. Especially since it's one that doesn't benefit the mod in any way.
Like Knighthawk said: if it causes REAL non-playable issues and not because you don't like the mod so you can't play with it, it's worth attention. Your comment isn't. It's a useless comment.
I have the same issue... Funny thing is I only installed it once and uninstalled it before doing the texture scan, but it still prevented me from moving forward with installing textures. I fooled around a bit and I was able to fix this by copy and pasting my BIOC_Materials.pcc from my vanilla backup to my currently modded game. I haven't tested it much yet so I don't know this will cause any further problems down the road but at least I'm able to do my textures :/
I feel like this is pretty significant issue if it means that just by installing it people might have to restore their game just to continue modding. This mod is amazing though, so I hope it gets addressed in the future.
Edit: So... I ran into another error but this time from the Liara Consistency Mod, which I realized was because I needed to reapply it without the patch for this mod since I uninstalled it. Did that and the texture manager works perfectly now! So I don't know if that was the original culprit but considering how many other users have this same issue, it still seems coincidental? If not and my stupidity is to blame, I am very sorry for making a fuss then!
80 comments
I like ME1 Tali way more than ME2 and ME3 Tali.
https://www.nexusmods.com/masseffectlegendaryedition/mods/198
vs
https://www.nexusmods.com/masseffectlegendaryedition/mods/1183
In any case, thank you for creating and sharing this mod! ^^
Why? Because why would someone wear the same thing over the course of 2 years? The change in armour is tasteful in the way that it shows her suit upgrades and maturity. It makes seeing her again feel fresh. It's like seeing a form of character progression. Of course, you still see that with her leading a platoon now, but the visual representation isn't there to really sell it. There's also the fact that it doesn't really make sense in-lore outside of Tali's development from a suit rat. One would think that after 2 years, some technological advancements would have been made.
This may come as a shock to you: Not everything in your head needs to come out of your mouth.
News flash? It's a videogame. Yes, I know. Shocking isn't it? Deal with the fact that everyone has a specific taste that doesn't match with yours.
People can tell from the pictures whether it's non-lore or not. And news flash: not everyone cares. The author didn't ask for your opinion on why you won't use it. Especially since it's one that doesn't benefit the mod in any way.
Like Knighthawk said: if it causes REAL non-playable issues and not because you don't like the mod so you can't play with it, it's worth attention. Your comment isn't. It's a useless comment.
Don't like? Move on.
Simple as that.
File no found: E:/Games/Origin/Mass Effect Legendary Edition/Game/ME1/BioGame/CookedPCConsole/Textures_DLC_MOD_TaliConsistencyMod.tfc
Package: /Game/ME1/BioGame/CookedPCConsole/BIOC_Materials.pcc
StorageType: 4097
Export Id: 24054
External file offset: 73170604
Error: Texture QRN_ARM_Bas_Spec is broken in package: /Game/ME1/BioGame/CookedPCConsole/BIOC_Materials.pcc
Export Id: 24054
Skipping...
is this safe to ignore or am i doing something wrong.
i used the auc + casual hubs patch w/ALOT Textures
I feel like this is pretty significant issue if it means that just by installing it people might have to restore their game just to continue modding. This mod is amazing though, so I hope it gets addressed in the future.
Edit: So... I ran into another error but this time from the Liara Consistency Mod, which I realized was because I needed to reapply it without the patch for this mod since I uninstalled it. Did that and the texture manager works perfectly now! So I don't know if that was the original culprit but considering how many other users have this same issue, it still seems coincidental? If not and my stupidity is to blame, I am very sorry for making a fuss then!