About this mod
Bonus Bonus Powers for LE2 has arrived. Add and remove powers from Shepard between missions to your heart's content, all in game. All regular and bonus powers are available. No need to open package editor to build a custom class or save editor to add multiple bonus powers.
- Requirements
- Permissions and credits
- Changelogs
Known issues:
- If you use the skip prologue mod, you will start with no powers. This is fixed by loading any save, and does not occur with the basegame prologue.
- If you start a new game with this, you will have one fewer talent point than you would have without it. If you want to install until after you have at least one bonus power, it will be correct.
- mod is not localized yet
- if you add all powers from a submenu, it will just be empty
- if you remove all powers, the squad screen will look bad, but not break anything
- if you uninstall this mid playthrough, any non bonus powers will get dropped and you will lose any talent points
Planned future features
- manage squadmate powers
- impose optional limits on number of powers you can have at once
- clean up experience slightly (remove notification, autosave)
- better integration with the existing retrain menu item
- power hotkeys and power wheel ordering like in LE3
- earlier access to power management instead of waiting until Mordin is recruited
- unlock powers over time instead of all at once
Incompatibilities:
None known or expected other than the small issue with the skip prologue mod mentioned above with a workaround. Please let me know if you find any.
Installation:
Install using ME3Tweaks Mod Manager. This mod cannot be installed manually. It will not work.
Uninstallation:
You must remove the DLC mod and restore SFXGame.pcc using a backup. Doing just one or the other will break your game. You have been warned.