Hello, I'm asking on behalf of the author of the mod "Fantasy shaped high poly body - Tali - LE1". Can they provide a patch to your mod, so they work together? You just have to give your approval, nothing else ;) (they would reshape your mods body)
I really want to use this mod but there are a few other mods with which I'm uncertain about compatibility. Is this mod compatible with Casual Hubs, Liara Consistency Project, and Alliance Uniform Consistency? The developer behind the Tali Consistency Mod said there are likely compatibility issues with at least Casual Hubs and AUC.
this needs a AUC patch, the engineering staff in the Normandy will but in original uniforms if this is installed. I have tested this personally to be the case.
Yeah this needs a alliance uniform consistency patch the other 2 i seen no issues but yeah same as other person broke the uniform they wear.I ended reinstalling my ME LE lmao but yeah needs AUC patch
I am in contact with CreativeMachinima and currently working on compatibility patches for Tali Remastered to play nice with several other popular mods, including Casual Hubs, AUC, and ME¹LLO. No ETA yet, but keep an eye out.
Hi, I don't have any news of the progress since February 2023, currently I don't know if Kobiasfunke continues to try to create patches. I don't handle it personally.
LE1 Framework is currently in development. It will make character modifications for LE1 much more compatible with each other. I am waiting for it to release before I continue work on these patches; otherwise, all my work will be rendered redundant.
I have no idea when it will release, as I am not involved in its development, but when it does release, I will finish the patches. I haven't forgotten, it's just out of my hands right now.
Update: I still haven't forgotten, but I may not have to do anything at all. LE1 Framework is still nowhere to be found, but this mod supposedly supports all of the mods listed in this thread.
I am not currently playing MELE, so I haven't tried it myself. If you're still waiting for a patch, try this out. It might solve all your problems.
I've noticed that this mod prevents the Adams Fatigues mod from working. I'm not sure why, but I uninstalled every other mod I had, and tested them with the Adams mod, and this one was the only one that caused problems with it. Not a big deal, but just thought I would mention something. Beautiful mod though!
Are there options for her visor's opacity? I've always very much enjoyed the mystery of Tali's dark visor, with just her cute glowing eyes showing through, but I also absolutely love her new suit model in this mod.
Most of the time you will only see her eyes under the mask and I think you will be fine with it. The face can only be slightly visible in very specific light environments. With the overhaul of bright management on the Legendary Edition of Mass Effect, the silhouette of the face appears more frequently under the mask than in the original ME1 OT version. And this result also happen with the basic version of Tali's character.
I know this may sound hard to believe, but as my version of Tali provide a new face texture, the opacity of the mask is already increased compared to the original version, (0,987 Tali Remastered VS 9,8 Vanilla)
I'm not sure increasing more the opacity any further would fix this on your side.
I believe that you want this result during the whole game, but unfortunately I think There is no option to completely hide the face (at any moments) with LE ligth's engine.
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(they would reshape your mods body)
I don't have any news of the progress since February 2023, currently I don't know if Kobiasfunke continues to try to create patches.
I don't handle it personally.
I have no idea when it will release, as I am not involved in its development, but when it does release, I will finish the patches. I haven't forgotten, it's just out of my hands right now.
Glad to hear that! I'm sure we won't mind waiting, but it helps with confirmation/reassurance that ithasn't been abandoned.LE1 Framework still hasn't been released, but this is still on my radar.
I am not currently playing MELE, so I haven't tried it myself. If you're still waiting for a patch, try this out. It might solve all your problems.
awesome job
The face can only be slightly visible in very specific light environments.
With the overhaul of bright management on the Legendary Edition of Mass Effect, the silhouette of the face appears more frequently under the mask than in the original ME1 OT version.
And this result also happen with the basic version of Tali's character.
I know this may sound hard to believe, but as my version of Tali provide a new face texture, the opacity of the mask is already increased compared to the original version, (0,987 Tali Remastered VS 9,8 Vanilla)
I'm not sure increasing more the opacity any further would fix this on your side.
I believe that you want this result during the whole game, but unfortunately I think There is no option to completely hide the face (at any moments) with LE ligth's engine.
edit: never mind, I got my answer from a comment below :)