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This page was last updated on 26 August 2023, 2:22PM
- Changelogs
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Version 1.4
- Added Pathfinder Elite Weapons - This mode now REQUIRES the Preorder Weapons!
- Standart impact and projectile changes for preorder weapons; Fixed Weapon tiers; Increased number of Augmentation slots from 2 (3 with cryo perk) to 3 (4); Fixed incorrect incorrect ignores for firetype augments;
- Pioneer: Damage from 63-103 to 63-107; Decreased burstfire delay from 0.35s to 0.25s;
- Deep Impact: Increased Damage from 51-83 to 70-119; Gets shotgun anti-shield bonus (no previous anti-armour bonus);
- Ranger: Decreased Damage from 24-39 to 23-39; Increased spare ammo count from 225-281 to 600-750; Increased RoundsPerBurst size from 3 to 5;
- Observer: Damage from 190-311 to 190-323; Add innate 10% bonus against weak points; Add 10% chance to generate a research point of the target's faction when shooting enemies; Did *not* change projectiles gravity or fallof as they are already less than other snipers.
- Most Weapons: Fixed incorrect headshot bonuses;
- Replaced edits to GunModStats with edits to the actual gun mods.
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Version 1.3d
- Fix Revenant Rank 4 still using the vanilla Rate of Fire.
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Version 1.3c
- Increased the Crusader's aimed accuracy to the same levels as the Viper sniper rifle. Also changed the reticule to the sniper version.
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Version 1.3b
- Sniper Rifle Ultra Light Materials mod: Increased weight reduction of rank 9 and 10 mods from 13% and 14% to 14% and 15%.
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Version 1.3a
- Cyclone, Soned, X5 Ghost, Charger and N7 Hurricane: Altered the number of Burst fire rounds
- Phalanx: Increased Damage from 75-128 to 80-136, Decreased RoF from 260 to 250
- N7 Piranha: Decreased Rof from 165 to 150
- Incisor: Decreased ZoomedShake-Pitch Amplitude from 0.7 to 0.4
- Sticky Grenade Augment: Fixed incorrect 80% penalty to Clip size
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Version 1.3
- Beam Augment: Set innate anti-shield bonus to alienweapon-bonus (25%); Fixed Several inconsistencies in applied damage, damagetype, and force; Added incendiary ammo bonus damage to armor;
Grenade Augment: Removed 0.5s delay between possible damage applications; Fixed inconsistend damage bonus calculations; Added incendiary ammo bonus damage to armor; Fixed Impact effect when using special ammo;
Electrical Conduit: Increased anti shield scalar from 150% to 200%; Decreased damage against Armour to 50% of base damage; Fixed missing or incorrect AreaOfEffect AreaShape for special ammo; Fixed inconsistend damage bonus calculations; Added incendiary ammo bonus damage to armor; Fixed Impact effect when using special ammo;
Plasma Charge Augment: Fixed inconsistend damage bonus calculations; Added incendiary ammo bonus damage to armor;
Sticky Grenade Augment: Removed 0.5s delay between possible damage applications; Fixed inconsistend damage bonus calculations; Added incendiary ammo bonus damage to armor;
Reegar: Increased anti shield bonus from 50% to 100%; Decreased damage against Armour to 50%; Fixed missing AreaOfEffect AreaShape for special ammo;
Overwrote the 'floatprovider_currentweapondamage' to link directly to the weapons' ('if'-floatprovider) weapondamage instead of the exeldataimport file.
- Beam Augment: Set innate anti-shield bonus to alienweapon-bonus (25%); Fixed Several inconsistencies in applied damage, damagetype, and force; Added incendiary ammo bonus damage to armor;
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Version 1.2b
- X5 Ghost: Increased number of Augmentation slots from 2 (3 with cryo perk) to 3 (4)
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Version 1.2
- Assault Rifles:
Sweeper Increased damage from 70-119 to 72-122
Shotguns:
N7 Piranha Decreased damage from 40-68 to 37-63;
Scattershot Decreased damage from 35-59.4 to 32-54.4; Re-enabled its seeking ability that seems to have gone sometime between patch 1.07 and 1.10;
SMGs:
N7 Hurricane Increased recoil, zoomedrecoil, and blindfire recoil multipliers from 1.0-0.5 to 1.2-0.7 (+0.2);
Equalizer Decreased damage from 36-61 to 33-56;
Sniper Rifles:
M-90 Indra Shake and ZoomedShake: Durations decreased from 0.3s to 0.1s, changed Pitch Amplitudes from 0.4 to 0.3 and Pitch Phases from 0.1 to 0.5;
Isharay Increased damage from 645-1097 to 653-1110; Increased weight from 0.6-0.3 to 0.65-0.33;
Widow Increased damage from 560-952 to 588-1000; Decreased weight from 0.65-0.33 to 0.6-0.3;
- Assault Rifles:
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Version 1.1
- V1.1 -First Nexus release
Weapon damage increase from rank 1 to rank 10 is now +70% for all weapons. Was somewhere between 1.53 and 1.71 (depending on weapon) before.
All weapons now receive a 25% + consumable effectiveness damage increase to armor, when using incendiary ammo.
Removed the anti armour bonus from pellet firing shotguns.
Increased alien weapon bonus against shields from 15% to 25%; Set the anti armor bonus for pellet firing guns to 0% (was 25%), instead they gain an 10% anti shield bonus when not affected by the alienweapon bonus.
Increased the shotgun barrel-mod damage stats to match those of other weapon types.
RoF = rate of fire; Dmg = damage; Stats given in A-B state that this stat is scaling from A at rank 1 to B at rank 10
Changes compared to base Game:
Type/WeaponName: Changes:
Assault Rifles:
M-8 Avenger Decreased weight from 0.25-0.13 to 0.2-0.1
Soned Increased damage from 32-49 to 41-70
X5 Ghost Damage from 40-63 to 40-68; Increased weight from 0.2-0.1 to 0.3-0.15
Zalkin Nerfed damage from 70-115 to 66-112
Cyclone Damage from 28-46 to 29-49
M-37 Falcon Damage from 255-404 to 255-433.5; Increased force from 300 to base Dmg*1.2; Dmg Radius increased from 3m to 4m; Decreased magazine size from 6 to 4
M-96 Mattock Buffed damage from 54-88 to 63-107; Increased RoF from 405 to 450; Decreased magazine size from 20 to 16; Fixed projectile force
L-89 Halberd Buffed damage from 81-133 to 84-142.8; Increased spare heat sink capacity from 84-105 to 120-150 (75% of the Mattock)
P.A.W. Buffed damage from 35-54 to 38-64.6; Increased magazine size from 25-37 to 28-42
Revenant Buffed damage from 34-54 to 41-70; Increased RoF from 620 to 650; Increased recoil, zoomedrecoil, and blindfire recoil multipliers from 1.0-0.5 to 3-1.5 (x3); Increased shake, zoomedshake, and blindfire shake multipliers from 1.1 to 1.6 (+0.5)
Sandstorm Damage from 148-234 to 145-246.5; Decreased RoF from 210 to 180
Sweeper Damage from 76-12 to 70-119
Thokin Damage from 44-70 to 44-74.8
N7 Valkyrie Nerfed damage from 106-163 to 90-153; Increased Rof from 500 to 600; Decreased burstfire delay from 0.35s to 0.25s; Decreased magazine size from 20 to 16; Increased weight from 0.2-0.1 to 0.25-0.13
Pistols:
M-3 Predator Increased damage from 34-58 to 42-71
Carnifex Damage from 190-311 to 190-323; Decreased magazine size from 8 to 6
N-7 Eagle Increased damage from 57-88 to 59-100
M-5 Phalanx Decreased damage from 86-141 to 75-128
Scorpion Damage from 278-440 to 278-473; Fixed missing explosion radius when using incendiary or cryo ammo; Increased radius for explosion *cylinder* from 2m to 3m
Sidewinder Damage from 99-157 to 99-168
Talon Damage from 45-71 to 55-94; Reduced number of pellets from 7 to 6; Decreased AimError [min/max] from [9.3/12] to [3.6/6]; Decreased zoomed AimError from [5.2/7.8] to [1.5/3.6]; Decreased blindfire AimError from [18.3/24] to [7.2/12]; Increased AccuracyPenaltyDelays from 0.2s to 1.0s. Decreased weight from 0.3-0.15 to 0.2-0.1
Ushior Damage from 500-769 to 500-850
Shotguns:
M-23 Katana Decreased damage from 46-78 to 38-64.5; Increased number of pellets from 7 to 8; Decreased RoF from 75 to 60; Decreased weight from 0.4-0.2 to 0.3-0.15
N7 Crusader Increased damage from 360-554 to 370-629; Added 0.5m innate cover penetration distance, new penetration damage is 0.5*(1+rest_of_penetration_reduction_boni)
Dhan Decreased damage from 614-945 to 556-945
Disciple Decreased damage from 54-88 to 38-64.5; Increased force from 16 to 64; Decreased RoF from 85 to 75; Decreased magazine size from 6 to 4; Decreased roundsperburst modifier for burstfire augments from 3 to 2; Tightened spread pattern by 20%; Decreased AimError [min/max] from [9/14] to [7.2/11.2]; Decreased zoomed AimError from [6/8] to [4.8/6.4]; Decreased blindfire AimError from [18/28] to [14.4/24.4]; Decreased weight from 0.35-0.18 to 0.25-0.13
Hesh Decreased damage from 52-82 to 42-71.4
N7 Piranha Damage from 41-63 to 40-68
Reegar Carbine Damage from 52-82 to 52-88; Decreased magazine size from 36 to 22
Ruzad Increased damage from 71-116 to 93-158; Decreased RoF from 70 to 50 (that thing has an innate melee bonus of 10%)
Scattershot Increased damage from 27-43 to 35-59.4
Venom Increased damage from 233-369 to 280-476; Decreased magazine size from 5 to 4
SMGs:
Charger Increased damage from 19-32 to 24-41
N7 Hurricane Damage from 24-37 to 24-41; Increased RoF from 925 to 1200
Equalizer Damage from 36-57 to 36-61
M-25 Hornet Decreased damage from 55-87 to 34-58; Increased RecoilMultiplier from 1.0-0.5 to 2.4-1.9 (+1.4)
Rozerad Increased damage from 17-26 to 30-51; Increased FinalRateOfFirePercent from 3 to 5; Increased Ramp up time from 1s to 3s;
Sniper Rifles: Removed general 50% hipfire penalty; (Increased MaxEffectiveRange from 100m to 2000m; Increased MaxRange from 2000m to 3000m; Increased FallOfSegmentLength from 25 to 80 - but these won't have much effect on gameplay as stuff only spawns at a couple hundret meters distance.)
Viper Decreased damage from 249-423 to 220-374; Increased magazine size from 3 to 6; Decreased weight from 0.5-0.25 to 0.4-0.2
Black Widow Damage from 465-715 to 465-791; Decreased RoF from 65 to 60; Added 0.75m innate cover penetration at 25% of damage (added the 25% flat to 'statmod_penetrationdamagepenalty_sniperrifles' upon equippin BW, so it is cumulative to other boni)
Incisor Decreased damage from 82-134 to 73-124; Increased RoF from 585 to 600
M-90 Indra Damage from 48-76 to 48-82
Inferno Decreased damage from 198-305 to 175-298; Increased tracer speed from 400 to 1200; Decreased gravity scalar to 0.3
Isharay Increased damage from 615-974 to 645-1097
Lanat Increased damage from 260-412 to 280-476; Decreased the divisor for the charged shots bonus from 2 to 1.6 - a fully charged shot should now do 2.25 times the normal shot damage instead of 2 times.
Naladen Increased damage from 288-443 to 300-510
Raptor Damage from 49-80 to 49-83
Shadow Decreased damage from 64-101 to 37-63; Increased beam range from 90m to 1000m
N7 Valiant Damage from 295-454 to 295-502; Decreased RoF from 125 to 100; Decreased magazine size from 5 to 3; Decreased reload time from 2s to 1.3s
Vanquisher Decreased damage from 278-440 to 259-440
Widow Increased damage from 495-810 to 560-952; Added 1m innate cover penetration distance, new penetration damage is 0.5*(1+rest_of_penetration_reduction_boni)
- V1.1 -First Nexus release
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- Author's activity
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August 2023
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26 Aug 2023, 2:22PM | Action by: KrrKs
Attribute change
'Description changed.'
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26 Aug 2023, 12:15AM | Action by: KrrKs
Readme file added
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26 Aug 2023, 12:14AM | Action by: KrrKs
Attribute change
'Description changed.'
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26 Aug 2023, 12:07AM | Action by: KrrKs
Attribute change
'Description changed.'
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25 Aug 2023, 11:45PM | Action by: KrrKs
Readme file added
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25 Aug 2023, 11:45PM | Action by: KrrKs
Changelog added
'Change log added for version 1.4'
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25 Aug 2023, 11:40PM | Action by: KrrKs
File added
'Andromeda Firearms Rebalanced Textpack [version 1.4]'
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25 Aug 2023, 11:38PM | Action by: KrrKs
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'Frosty Projects [version 1.4]'
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25 Aug 2023, 11:36PM | Action by: KrrKs
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'File \'Andromeda Firearms Rebalanced\' description changed.'
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25 Aug 2023, 11:36PM | Action by: KrrKs
Attribute change
'File \'Andromeda Firearms Rebalanced\' description changed.'
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25 Aug 2023, 11:35PM | Action by: KrrKs
File added
'Andromeda Firearms Rebalanced [version 1.4]'
August 2020
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01 Aug 2020, 5:41PM | Action by: KrrKs
Attribute change
Description changed.
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01 Aug 2020, 5:36PM | Action by: KrrKs
Readme file added
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01 Aug 2020, 5:36PM | Action by: KrrKs
Changelog added
Change log added for version 1.3d
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01 Aug 2020, 5:35PM | Action by: KrrKs
File added
Frosty Project [version 1.3d]
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01 Aug 2020, 5:34PM | Action by: KrrKs
File added
Andromeda Firearms Rebalanced [version 1.3d]
February 2020
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22 Feb 2020, 11:47PM | Action by: KrrKs
Attribute change
Description changed.
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22 Feb 2020, 11:43PM | Action by: KrrKs
Attribute change
Mod version changed to 1.3c.
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22 Feb 2020, 11:42PM | Action by: KrrKs
Readme file added
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22 Feb 2020, 11:42PM | Action by: KrrKs
Changelog added
Change log added for version 1.3c
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