Mass Effect Andromeda
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alineinabook

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alineinabook

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46 comments

  1. alineinabook
    alineinabook
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    The mod has been updated for the newest patch and to be used with the Frosty Mod Manager. I still have to look into the issue of the mod not granting the skill points it is supposed to.
  2. tiller921
    tiller921
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    Sorry but no one should use this mod. This doesn't add skill points correctly and on top of that, it was causing my game to crash. As soon as I got rid of the mod my crashing stopped. There is another skill point mod, that I won't link to out of respect, that does the exact same thing but is up to date with the 1.10 patch.
  3. LonghornRed
    LonghornRed
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    Can't use any of the mod files. Frosty either says it was designed for a different patch version (even though I downloaded MEA, Frosty and the mod last night) or there is no mod file.
    1. bonyazz
      bonyazz
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      same here
    2. Risse
      Risse
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      Yeah same here Frosty says it was designed for a different patch version
      BUT
      I can still load it into Frosty and start the game without any problems.
      Still works for me beside that message.
  4. LEV1ATAN
    LEV1ATAN
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    This mod is dead
    1. hansplatsch
      hansplatsch
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      Still works for me.
  5. Apex720
    Apex720
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    ...Does this currently work with Frosty MM 1.03?
  6. Joebno
    Joebno
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    how do i use mea explorer?
  7. Grubbs008
    Grubbs008
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    Using G version and i have about 25 other mods, and this works perfectly on my system no freezing, or extra lag, I have like 290 points left over at level 132, but i don't care seeing as i use the multiplayer skills in single-player mod, which this allows me to get them all. Works with the latest, legit version. 1.10.
  8. Jarno Mikkola
    Jarno Mikkola
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    Could you make this so that the skill point gain radically decreases at higher levels ? Like you said that to get every point, a level 65 is required... How about set it to give a lot at the start, like the 1, 10, 10 ...etc is now, but then switch it so that you get 1's after say the 60th level so that it levels out at the end so that you still get the 756 skill points, but do so very much more rabid phase at the start.
    1. collector5000
      collector5000
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      Awesome mod....Thanks.
    2. alineinabook
      alineinabook
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      Unfortunately no. The way the game grants skill points isn't on a level to level basis where you can edit each level up individually, but rather that there are four values for different level up ranges that you can adjust. They could be edited to grant a bulk of the skill points in the first three ranges, but then from Level 26 onwards you'd have to get just one point per level for a really long time.
    3. Jarno Mikkola
      Jarno Mikkola
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      Well, if you make it so that the main char gets 650 skill points before the level 26, then you can give one skill point for the rest of the levels, as there's 106 levels to go and 650 + 106 = 756 skill points. Tadaa.

      Yeah, the player will not be able to extreme master every skill they have before they eventually can reach the max level, but that really shouldn't matter much, it's just a small proportion of the whole.
    4. alineinabook
      alineinabook
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      I'll add an option like that once I get home later.
    5. Jarno Mikkola
      Jarno Mikkola
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      Could you set these specific skill point gains:
      1 at level 1
      31 at levels 2 and 3
      28 at levels between 4 and 10
      26 at levels 11 and 25
      1 at levels between 26 and onward

      ?

      This should net a 755 which is the exact max required to max all skills at max level (132), as the player gets a +1 in the quest that you need to get the Remnant VI. Yes, it's wrong in the vanilla game too... as this way it only needs 20 points to max.
      Sorry for yet another request.
    6. Lazarus187
      Lazarus187
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      Great work! I was curious to know which folders/files/indexes you modified using the Frost Editor for this mod, in case I want to take a shot at creating a similar mod for myself.
  9. NijvenAshan
    NijvenAshan
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    Im using Ver. C and sometimes the mod freeze the game (20 min Loadingscreen), if im deactived the mod the game working again. But its only on some Situations on the game like questsending with a cutscene. (sorry for my english, im not native in it)
  10. pioter29
    pioter29
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    Wait a minute... why do I try to get this working if I have CheatEngine on my Pc...
    smh...
  11. klauskunkel
    klauskunkel
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    MEA 1.10 using Frosty, and version G of the mod: leveling from level 1 to 2, I receive 40 skill points, supposed to be 28. Will try different version E and see what gives.
    OK, version E gives 18 points, supposed to be 12.
    1. therealyzane
      therealyzane
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      Confirming that Version C gives 16 points.