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This page was last updated on 18 June 2021, 8:47AM
- Changelogs
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Version 1.0.1
- Earth Hub:
- Primarch Victus cutscene improved
- Wrex dialogue overhauled and improved
- Geth Prime dialogue overhauled and improved
- Earth Hub:
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Version 1.0.0
- Mission Intro:
- Lighting changes to Anderson/Hackett on the Normandy
- Hench is no longer a ghost on the shuttle - Hades Cannon Mission:
- Added the improved hammer landing FMV's by Audemus
- Earthborn Shepards get a slightly different version of the beginning of the Anderson shuttle dialogue
- "I was born in London" and "Really?" removed from Anderson shuttle dialogue - Earth Hub:
- Wobbly camera bug fixed when first landing at the hub area
- New bun texture for Maeko Matsuo NPC made by Jenya
- Changed name of the asari gunship (hidden atm) in HubStreet1 so it does not conflict with vanilla gunships
- Animation sequence showing a trooper escaping before a shuttle drops a container now animations correctly
- Additional edits to James dialogue
- General Tirassa, leader of the asari forces, is now found in the hub where she gives a speech to rally her troops. Professional actress Larissa Thompson provided the voice for this asari commander
- General Tirassa has a unique armour and face - General Tirassa speech strings added to the tlks
- MAKO turret moved so General Tirassa has more room to give her speech
- BioTriggerVolume set up for the new asari speech
- Terminus Forces NPCs added to HubStreet2
- Turian HVYa armour ported from ME1 into HubStreet2
- Turian syndicate textures added from ME1 to Hubstreet2
- HMM Cyro textures added from ME1 to Hubstreet2
- HMM Mercenary01 textures added from ME1 to HubStreet2
- NotTerminus generic NPC replacements added and sequenced in
- Two NoCat6 NPCs added to HubStreet2
- Additional camera improvements for Victus dialogue
- Additional light improvements for Victus dialogue
- Updated the short turret sequence to use the latest version of the GunAttack pcc
- HubOther now loads correctly when the salarians control Javik's Hall
- HubSalarian gunship now uses the correct model and textures
- Fistbump Krogan has been slightly repositioned so he isn't standing inside a drell soldier
- Wrex dialogue has been turned cinematic
- Added tag on Export 3993 SFXDoor_1 "TEB_CommandRoomDoor" (used for Wrex convo)
- Added InterruptAmbientConversation that targets Wrex's speech so it doesn't interrupt Geth Prime
- Rogue geth prime POI in the Command Room has been eliminated
- Geth Prime dialogue has been turned cinematic
- General Tirassa added to the Anderson briefing
- General Jalla Tok & Elder Manu (Spectre Mod) added to the Anderson briefing but are hidden
- Adjusted Wrex position during Anderson briefing - Final Mission:
- Turian fighter and a Reaper Harvester will duel across the sky
- Barrier Engine added to the bar room combat area that exists only on Hardcore & Insanity difficulty levels
- Barrier Engine added to the brute corridor after the bar
- Corpses have been added throughout the final mission
- BioA edited so that more of the background is shown during the post-Destroyer scene with Anderson
- Major Coats no longer uses a phantom Avenger in the post-Destroyer scene, instead he uses a real one
- One marine in post-Destroyer scene has been replaced with a turian
- Two other marines in post-Destroyer scene now wear helmets
- Mission Intro:
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Version 0.8.0
- Mission Intro:
- Gabby is now visible and salutes during Hackett's power walk
- Lighting changes to Hackett during his speech scenes
- Polished animations & camera edits in Anderson-Hackett-Shepard conversation - Hades Cannon Mission:
- Cut Joker dialogue restored in the AA Gun shuttle scene
- BioA_End001_220Street.pcc has had all its textures changed to LODGroup TEXTUREGROUP_World as part of a slow effort to reduce the memory load
- Empty mips dropped from End001_220Street.pcc
- Dragon’s Teeth and corpse piles now decorate this mission area
- SSV Ain Jalut will land and deploy troops (Spectre Expansion Mod Only)
- SSV Ain Jalut texture edits by Audemus - Earth Hub:
- Rondeero's same-sex romances mod is now fully compatible
- BioD_End001_471HubOthers.pcc added to files, and added to the streaming in BioD_End001 and BioP_End001
- Kaidan's Biotic Division added to HubStreet2 if he is alive
- Ashley's 2nd Frontier Division added if she is alive (Spectre Expansion Mod Only)
- Additional polish added to Primach Victus dialogue
- Jenya's scarred asari face texture added to Barricade asari
- Earth loading screen FMV added after you finish the turret section to hide weird blackscreen
- Unused NPCs are now destroyed in CommRoom
- Unused NPCs are now destroyed in HubStreet1
- Unused NPCs are now destroyed in HubStreet2
- Unused NPCs are now destroyed in LandingArea
- Unused NPCs are now destroyed in RoofInterior
- Krogan area overhauled with new animations, gestures and additional NPCs
- Streaming rearranged a little to mostly remove blip when entering krogan area
- Drell Compact Regiment war asset added to Javik's Hall (Spectre Expansion Mod Only)
- Triton ADS Pack war asset added to Javik's Hall (Spectre Expansion Mod Only)
- Admiral Raans dialogue overhauled to be more cinematic, with new camera shots and animations - Final Mission:
- Oculi fly behind Shepard during opening cutscene of final mission
- War assets can now be seen fighting on the sidelines against enemy Reapers, the war assets you get are randomised
- Fixed brute respawn bug in Mako Trench
- Various corpses added to Mako Trench area
- Barrier Engine added to Marauder Turret area if playing above Normal difficulty
- Allied corpses added to the street below the Marauder Turret
- Oxford Circus has been decorated with the corpses of fallen marines, salarians and krogan
- Oxford Circus has been decorated with Dragons Teeth
- Crashed gunship added to the Oxford Circus area of the mission, it has crashed into one of the buildings
- Two randomised soldiers are fighting the Marauders in the Oxford Circus area
- When entering Oxford Circus a Harvester will fly overhead and two soldiers will be killed
- Oxford Circus store pawns changed a bit, one Marauder now spawns with the Cannibals at the end - Beam Run:
- Rondeero's same-sex romances mod is now fully compatible
- Tomkah movement edited to move more naturally
- Beam Run corpses have had their lighting, material and textures fixed
- Krogan, Salarian and Vorcha corpses added to wake up area
- Destroyed Mercenary Tank added to wake up area
- Additional fire emitters added to beam run area
- Injured Anderson added to beam run area but is just out of sight
- Mission Intro:
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Version 0.7.1
- Fixed an issue with a texturemovie that was causing a crash
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Version 0.7.0
- Mission Intro:
- Anderson-Hackett-Shepard dialogue has had animations and cameras changed during the first dialogue choice - Hades Cannon Mission:
- 2nd Hades Cannon added to the mission with a new event.
- Additional Dragons Teeth added to the mission area.
- Dialogue changes to coincide with the new Hades Cannon event.
- HammerLand bik has been split into two halves - 1st shows Hammer on its way, and 2nd shows Hammer landing at the rally point.
- New high-poly Hades Cannon model added to the mission, this was made by Mellin.
- Tyrant enemies added to the mission. Only able to be fought if you have Spectre Expansion Mod installed and have killed one in a previous mission. - Earth Hub:
- Barricade.pcc has had empty mips purged
- GunAttack.pcc has had empty mips purged
- Hanar hologram now has the same collision as other holograms
- HexShields.pcc has had empty mips purged and all textures set to reduce their ALOT memory usage
- Maeko Matsuo now has an ME1 accurate head model made by Jenya & NoiraFayn
- Nax, the krogan mercenary from Mass Effect Galaxy, will appear for Spectre Expansion Mod users once that mod receives its next update
- Salarians in Javik’s Hall now come in many flavours
- Turian.pcc has had empty mips purged and all textures set to reduce their ALOT memory usage
- Turian_LOC_INT.pcc has had empty mips purged and all textures set to reduce their ALOT memory usage - Final Mission:
- 2D soldier emitters at the beginning of the mission have been replaced by 3D soldiers.
- BioD_End001_621Brutes.pcc created and streamed into the mission
- BioD_End001_639Webbing.pcc created and streamed into the mission
- BioD_End001_701Scion.pcc created and streamed into the mission
- Citadel Distress video has had its volume reduced
- Destructible webbing added to the Underground car park doorway.
- Harvesters now fill the skies above the final mission
- Mako should now drive into view after first combat complete
- New combat area added just after the Cannibal-Marauder ambush, featuring drop pods and a Brute
- Scions make a return on Oxford Circus for those who have fought them in ArkMod
- Underground car park updated with additional rachni-themed decoration
- Volus bombing run occurs during the mission if you have their war asset
- Volus Bomber model from ME1 and textures by Mellin have been imported into the mission - Beam Run:
- Ashley romancers now have a dying human in Phoenix Armour for the Marauder Shields section
- Beam run cinematic now features asari and turians attempting to reach the beam
- Geth fighter now uses the correct engine emitters
- Harbinger has a new model that is more in line with his ME2 appearance! Made by Mellin
- Harbingers eye emitters and lens flares have had their positions adjusted to match the new model
- Liara romancers now have a dying Asari Commando for the Marauder Shields section
- New bloody face texture added for the dying Asari. Texture by Jenya
- RaceToConduit.pcc has had all empty mips purged
- Mission Intro:
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Version 0.6.0
- Mission Intro:
- Admiral Anderson's cap restored for EGM users
- Admiral Anderson's dialogue have been overhauled; a cut Paragon response has been restored, and a new renegade mission briefing has been added. Dialogue options added for both so the player can choose how to respond during the conversation
- Admiral Hacketts bodyguards are now equipped in N7 armour
- Admiral Hacketts broken line fixed
- Both Quarian and Geth fleets are shown if the player succeeded in making peace
- Shuttle loading screen added just before the AA Gun scene - Earth Hub:
- Alliance engineer no longer tries to fix the air
- Asari Generals leg no longer intersects with Mako turret
- Awakened Collector added to Leviathan Enthrallment Team for EGM users
- Blue Suns armour fixed
- Commander Rentola added to the Salarian hub
- Geth Prime added to hub entrance if Geth alive
- Hex shields added to the hub defences if the Geth are alive
- Kirrahe speech trigger changed on arrival in the hub, should no longer say the speech before you see him
- Leviathan Enthrallment Team & Leviathan Orbs added to the hub
- Maeko Matsuo & her ERCS Guard are added to the hub if the player uses Spectre Expansion Mod
- N7's moved from HubStreet1 to LandingPad.pcc
- Salarians near James overhauled, each salarian has a different skin colour and all their armour colours match the colours they had on Virmire in ME1
- Shiala skin and eye colour adjusted
- Shiala unique head model added, made by Jenya
- Streaming state changes to reduce memory and smoothen out cutscenes
- Volus model animation fixed by Mellin - Turret Battle:
- Asari Commando joins as an ally during the turret battle
- Cutscene overhauled to show Alliance fighters giving chase to Reaper Oculi, foreshadowing the end of turret cutscene
- Geth soldier fights on the barricade if they are alive
- Husks and Cannibals are now protected by armour
- Marauders added to Earth Hub turret sequence - Final Mission:
- Two Barrier Engines added to the mission
- Citadel Distress video ambient added
- Corpses added near the Mako-Harvester fight area
- Dragons Teeth added to Oxford Street
- Injured soldiers can be found and healed during the mission
- Ravager eggs have been lain in the underground car park
- Reaper Turret NPC's overhauled, many war assets shown in the background including Rachni swarms - Localisation:
- French text translation added to tlk file
- German text translation added to tlk file
- Italian text translation added to tlk file
- Polish text translation added to tlk file
- Russian text translation added to tlk file
- Spanish text translation added to tlk file - Alternate Files:
- No Normandy = This install option restores the original vanilla Beam Run but with Take Earth Back changes. The Normandy will not extract your squad mates with this version.
- Shorter Turret = This install option shortens the Earth Hub turret sequence from 45 seconds to just 15 seconds. This version lacks the aforementioned Marauder changes.
- Mission Intro:
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- Author's activity
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June 2021
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18 Jun 2021, 8:47AM | Action by: Tydeous
Changelog added
Change log added for version 1.0.1
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01 Jun 2021, 10:48PM | Action by: Tydeous
Attribute change
File 'Take Earth Back' category changed to Old versions.
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01 Jun 2021, 10:47PM | Action by: Tydeous
File added
Take Earth Back [version 1.0.1]
April 2021
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29 Apr 2021, 11:09PM | Action by: Tydeous
Attribute change
Description changed.
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29 Apr 2021, 11:06PM | Action by: Tydeous
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Description changed.
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29 Apr 2021, 11:06PM | Action by: Tydeous
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Description changed.
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29 Apr 2021, 10:59PM | Action by: Tydeous
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file visible to the public
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29 Apr 2021, 10:58PM | Action by: Tydeous
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29 Apr 2021, 10:58PM | Action by: Tydeous
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29 Apr 2021, 10:55PM | Action by: Tydeous
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29 Apr 2021, 10:42PM | Action by: Tydeous
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File 'Take Earth Back - Public Beta' category changed to Old versions.
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29 Apr 2021, 10:42PM | Action by: Tydeous
File added
Take Earth Back [version 1.0.0]
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28 Apr 2021, 10:26PM | Action by: Tydeous
Mod video added
Wrex Dialogue
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28 Apr 2021, 6:30PM | Action by: Tydeous
Attribute change
Description changed.
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28 Apr 2021, 6:28PM | Action by: Tydeous
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Description changed.
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28 Apr 2021, 6:24PM | Action by: Tydeous
Attribute change
Description changed.
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28 Apr 2021, 6:23PM | Action by: Tydeous
Attribute change
Description changed.
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28 Apr 2021, 6:15PM | Action by: Tydeous
Changelog added
Change log added for version 1.0.0
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28 Apr 2021, 6:13PM | Action by: Tydeous
Changelog added
Change log added for version 1.0.0
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28 Apr 2021, 5:18PM | Action by: Tydeous
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file hidden from public viewing
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