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Herobrine24

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Herobrine24

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  1. Herobrine24
    Herobrine24
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    With the release of 2.4, this mod is now feature complete. This means that there will no longer be any updates that add or change features. Only further updates will be in the form of bugfixes and localization updates.

    If you have found a bug or typo you want to report, please submit it in the form of a screenshot and a short description in the BUGS section of the mod page.

    If you are a native speaker of one of the official languages supported by the game and would like to contribute translation work, please don't hesitate to message me via NexusMods.

    If you enjoyed playing with my mod, please endorse it. It is free and is like an upvote, which really helps my and anyone else's mods.

    This mod is also available for the Legendary Edition
  2. CaptainHowel
    CaptainHowel
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    The weapon locker stats say the Arc Projector has the same damage against shields as it does against armor and barriers. I was about to edit my coalesced to change that, but on the wiki it says the arc projector IS more effective against shields. Which is accurate? Is there some secret mechanic I'm unaware of at work to make both sources accurate?
    1. Herobrine24
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      Thanks for bringing this to my attention. I will correct those stats in a coming patch.

      Modifiers were added to its wiki page as of July 2021 and the stats are based on the information that was there in April 2021

      https://masseffect.fandom.com/wiki/Arc_Projector?diff=533636&oldid=533510
    2. CaptainHowel
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      Glad to hear it! You may want to double-check the other weapons as well. Oddly, I can't find anything in the Arc Projector's files about its damage modifiers, so either I'm looking in the wrong place or the code for it is hidden.
  3. terraJam149
    terraJam149
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    Hello i am planning to install this mod and HUD icon fix by Paleforce and both his and your instruction states to install before any other textures mod. So between yours and his mod, which 1 should i install first? Both have similar statement, its confusing.
    1. Herobrine24
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      Install order for both mods does not matter.
  4. RevanFan1
    RevanFan1
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    How well does this mod work with Project Variety for ME2? Also will it be updated for the latest version of Modern Weapon Pack?
    1. Herobrine24
      Herobrine24
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      This mod should work with PV2 as long as you dont pick this mod's optional install settings. As for MWP, i didnt even know it updated, somehow never pressed the track button. Thx for bringing it to my attention, ill work on an update immediately.
  5. Spanos1983
    Spanos1983
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    Hello.

    Would you please consider recreating this mod for Legendary Edition?

    Thank you.
    1. Herobrine24
      Herobrine24
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      This mod will definitely be ported to Legendary Edition. However, I do not own LE yet and the modding tools are still being developed so its going to take a while until my mod and many others will be ported to LE.
  6. CluckenDip
    CluckenDip
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    ily
  7. AlexMcpherson79
    AlexMcpherson79
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    Yyyyeaas! (though wait for a new playthrough to install lol, just got done with a mass-install with ALOT on top)

    It annoys me how some screen realestate just gets wasted, especially when there's some things like walls of text to wade through.
    1. Herobrine24
      Herobrine24
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      Thank you!Don't forget to Endorse and track the mod for future updates! *wink*
  8. gettps
    gettps
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    Holy crap...  It's the tiny mods like this that make all the difference in the game. That is such a minor thing that's bugged me for so long.

    Kudos!
    1. Herobrine24
      Herobrine24
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      Thank you!

      Don't forget to Endorse and track the mod for future updates! *wink*