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thrive4

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thrive4

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5 comments

  1. ferfirered
    ferfirered
    • member
    • 2 kudos
    How did you deactivate the depth of field, as seen in the first image of the main menu? in my game the background is still blurry
  2. qaskew24
    qaskew24
    • supporter
    • 0 kudos
    Can you do one for the Legendary Edition?
    1. thrive4
      thrive4
      • member
      • 37 kudos
      They have been up for a while you can check them at:
      https://www.nexusmods.com/masseffectlegendaryedition/mods/635
      Mass effect 1

      https://www.nexusmods.com/masseffectlegendaryedition/mods/636
      Mass effect 2

      https://www.nexusmods.com/masseffectlegendaryedition/mods/637
      Mass effect 3
  3. niggar2002
    niggar2002
    • BANNED
    • 0 kudos
    can i ask something, i see u have the classic N7 armor from ME1.
    how to get this armor?
    1. thrive4
      thrive4
      • member
      • 37 kudos
      Well I was waiting for someone to ask well noticed!
      However it's not that straight forward to accomplish here is a tutorial:
      http://gametourists.blogspot.com/2010/11/mass-effect-2-armor-and-casual-wear.html

      An alternative route is use the mod for Mass Effect 2 ini Mod Manager
      https://www.nexusmods.com/masseffect2/mods/221
      But please read the instructions well before starting with this.

      Cut and paste everything *between* < cut
      and paste to a new text file save it as 'old n7 armor medium.me2mod' to the
      folder 'mods' where RCW ME2 ModManager.exe is located.
      Then apply the mod through the RCW ME2 ModManager.exe

      < cut
      ###FILE:..\BIOGame\Config\PC\Cooked\BIOGame.ini
      [SFXGame.SFXPawn_Player]
      +TorsoAppearances=(Id=59,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMM_ARM_MED_R.MEDb.HMM_ARM_MEDb_MDL",MaleMaterialOverride="BIOG_HMM_ARM_MED_R.MEDb.HMM_ARM_MEDb_MAT_1a",Female="BIOG_HMF_ARM_MED_R.MEDb.HMF_ARM_MEDb_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_MED_R.MEDb.HMF_ARM_MEDb_MAT_1a"),PlotFlag=-1)
      -ShoulderAppearances=(Id=3,Name=334451,Description=334452,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_HeavyLeftSideArmor"),PlotFlag=4451)
      +ShoulderAppearances=(Id=3,Name=334451,Description=334452,Type=CustomizableType_Shoulders,Mesh=(Male="BIOG_HMM_ARM_SHP_R.SHPd.HMM_ARM_SHPd_Sld_MDL",Female="BIOG_HMF_ARM_SHP_R.SHPd.HMF_ARM_SHPd_Sld_MDL"),GameEffects=("SFXGame.SFXGameEffect_Gear_HeavyLeftSideArmor"),PlotFlag=445)
      +ShoulderAppearances=(Id=105,Type=CustomizableType_Shoulders,PlotFlag=-1)
      +ArmAppearances=(Id=106,Type=CustomizableType_Arms,PlotFlag=-1)
      +LegAppearances=(Id=107,Type=CustomizableType_Legs,PlotFlag=-1)
      < cut