Upscaled and improved textures for bun and ponytail hairstyles in ME2. Includes the shared scalp for the low/mid/high/ponytail textures, the high bun and the icon bun.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
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File credits
Based on Bioware's original textures.
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Upscaled and improved textures for bun and ponytail hairstyles in ME2. Includes the shared scalp for the low/mid/high/ponytail textures, the high bun and the icon bun.
Update 2018
The available tools for modifying textures in the ME trilogy have moved on (just a bit!) in the last five years or so since I originally created these files.
These are the same textures available in the vanilla ME1 version of this mod, repackaged for ME2. The original .tpf for ME2 (hosted on the Bioware forums back in the day) was never uploaded here as it quite often caused crashes but texture replacement seems to be a great deal more reliable.
Given the advent of ME2 texture packs such as A.L.O.T., I would not recommend attempting to use these .tpfs directly with Texmod as I cannot guarantee the state of your game installation. The recommended option is to use A.L.O.T.'s installer, ME3Explorer's TPF Tools or MassEffectModder to permanently replace the textures. All these tools have documentation that explain how to do this.