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ME1 Graphics tweaks
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Version1.5
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- Manual
File information
Last updated
Original upload
Created by
ArjedUploaded by
ArJedVirus scan
Activity logs
This page was last updated on 21 January 2019, 12:27PM
- Changelogs
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Version 1.5
- Found neat graphical setting - disabling Volumetric Fog:
Console command: // off/on //;
show fog
disables EngineMaterials.FogVolumeMaterial rendering, which simulates fog on the horizon;
Volumetric fog uses volume textures as a view-frustum-shaped voxel buffer to store incoming light and its properties. Volumetric fog supports regular light and sunlight with dynamic shadows, environment probes, ambient light, as well as variations in fog density. It also supports the application of volumetric fog with respect to opaque and transparent materials.
Disabling fog most noticeable in open terrain - on the planets with seeable horizon;
Check new comparison screenshots;
// this setting not present and cannot be disabled in .ini file; fogvolumes=false doesn't disabled fog entirely //;
You can add this command as keybinding:
Bindings=(Name="End",InputMode=BIO_INPUT_MODE_NONE,Command="Show FOG",Control=False,Shift=False,Alt=False)
Dynamic shadows fix (scattered environment shadows):
[TextureStreaming]- slightly increased performace (decreased loading time), game memory use, fixed environment dynamic light streaming system;
bAllowMultiThreadedShaderCompile=True
-uncomented - most ue3 games have this setting =true by default (ME3 too);
ShadowFadeResolution=128
- set same value as in all ue3 games by default;
DisableHWShadowMaps=True
CPU is better processing shadows than GPU (true by default in most ue3 games);
Readme updated.
Version 1.4
Dynamic shadows fix (pixelated shadows on characters):
ShadowFilterRadius=0.70000
DepthBias=0.064000
- increased shadows sharpness and draw distance from character;
! note: sharpening shadows may reduce performance - if you experience performance decrease (FPS drops) reduce shadows resolution:
MaxShadowResolution=2048
maxwholescenedominantshadowresolution=2048
Best way to test dynamic shadows is in Normandy engine core level;
Trilinear=FALSE
- after some testing it's just better not to mix Anisotropic filtering and Trilinear filtering: AF x16 works excellent standalone;
Readme updated.
- Found neat graphical setting - disabling Volumetric Fog:
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- Author's activity
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May 2019
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15 May 2019, 1:55PM | Action by: ArJed
Permission change
Users can no longer use this file in any mods/files that are being sold.
January 2019
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16 Jan 2019, 6:07PM | Action by: ArJed
Attribute change
Description changed.
November 2018
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17 Nov 2018, 3:16PM | Action by: ArJed
Attribute change
Mod version changed to 1.5.
October 2018
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25 Oct 2018, 12:44PM | Action by: ArJed
Attribute change
Description changed.
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22 Oct 2018, 1:41PM | Action by: ArJed
Attribute change
Description changed.
September 2018
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22 Sep 2018, 2:07PM | Action by: ArJed
Attribute change
Description changed.
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06 Sep 2018, 1:58PM | Action by: ArJed
Attribute change
Description changed.
August 2018
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26 Aug 2018, 8:48AM | Action by: ArJed
Mod image added
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26 Aug 2018, 8:47AM | Action by: ArJed
Mod image added
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25 Aug 2018, 6:07PM | Action by: ArJed
Mod image added
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25 Aug 2018, 6:06PM | Action by: ArJed
Mod image added
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25 Aug 2018, 6:06PM | Action by: ArJed
Mod image added
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25 Aug 2018, 5:15PM | Action by: ArJed
Attribute change
Description changed.
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25 Aug 2018, 5:10PM | Action by: ArJed
Readme file added
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25 Aug 2018, 5:10PM | Action by: ArJed
Changelog added
Change log added for version 1.5
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25 Aug 2018, 5:07PM | Action by: ArJed
File added
ME1_Graphics_tweaks_meuitm-alot
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25 Aug 2018, 5:06PM | Action by: ArJed
File added
ME1_Graphics_tweaks
July 2018
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21 Jul 2018, 4:41PM | Action by: ArJed
Attribute change
Description changed.
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21 Jul 2018, 4:37PM | Action by: ArJed
Attribute change
Description changed.
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14 Jul 2018, 9:39AM | Action by: ArJed
Readme file added
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- Mod page activity
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April 2024
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24 Apr 2024, 10:39AM | Action by: NetherWalkerAG
Endorsed
'ME1 Graphics tweaks'
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06 Apr 2024, 3:28PM | Action by: NeffO76
Endorsed
'ME1 Graphics tweaks'
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03 Apr 2024, 6:14PM | Action by: EllonCake
Endorsed
'ME1 Graphics tweaks'
March 2024
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29 Mar 2024, 8:23PM | Action by: PallasIceMage
Endorsed
'ME1 Graphics tweaks'
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27 Mar 2024, 3:52AM | Action by: izagod82
Endorsed
'ME1 Graphics tweaks'
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25 Mar 2024, 7:49PM | Action by: simar0at
Endorsed
'ME1 Graphics tweaks'
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14 Mar 2024, 10:47AM | Action by: Madman100
Untracked
'ME1 Graphics tweaks'
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09 Mar 2024, 3:28PM | Action by: MagnusLia
Endorsed
'ME1 Graphics tweaks'
February 2024
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24 Feb 2024, 6:21PM | Action by: zumzoom
Endorsed
'ME1 Graphics tweaks'
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21 Feb 2024, 6:06PM | Action by: CorpseDevil
Endorsed
'ME1 Graphics tweaks'
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04 Feb 2024, 9:27AM | Action by: Maillog
Endorsed
'ME1 Graphics tweaks'
January 2024
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28 Jan 2024, 4:08PM | Action by: VerWest69
Endorsed
'ME1 Graphics tweaks'
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27 Jan 2024, 11:58AM | Action by: N7Spartan111
Tracked
'ME1 Graphics tweaks'
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20 Jan 2024, 8:33PM | Action by: Ratablanca
Endorsed
'ME1 Graphics tweaks'
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19 Jan 2024, 8:27AM | Action by: ericmmack
Tracked
'ME1 Graphics tweaks'
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14 Jan 2024, 12:02AM | Action by: Weeshe
Untracked
'ME1 Graphics tweaks'
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13 Jan 2024, 6:18PM | Action by: milabs
Endorsed
'ME1 Graphics tweaks'
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13 Jan 2024, 1:48AM | Action by: BinaryAugmented
Endorsed
'ME1 Graphics tweaks'
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09 Jan 2024, 1:54PM | Action by: SacredLion
Endorsed
'ME1 Graphics tweaks'
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05 Jan 2024, 2:19PM | Action by: blazinjohny
Endorsed
'ME1 Graphics tweaks'
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