Mass Effect
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rondeeno

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rondeeno

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About this mod

Removes some of the more repetitive NPC combat barks from the game.

Requirements
Permissions and credits
Changelogs
This mod prevents certain combat barks from being used by human, krogan, and batarian NPCs. Fights will be much quieter as a result, but NPCs will still have pain grunts, death cries, and callouts for incoming attacks, and krogan NPCs will still have various grunts and growls as well.

The following human combat barks will no longer occur:
  • "Enemies everywhere!"
  • "Go, go, go!"
  • "Hold the line!"
  • "I will destroy you!"
  • "I'll kill you!"
  • "I'm on it!"
  • "Locked and loaded."
  • "Take 'em down!"
  • "You must die!"

The following krogan combat barks will no longer occur:
  • "I'm on it!"
  • "Locked and loaded."
  • "Watch out!" (when using Berserker Charge)

The following batarian combat barks will no longer occur:
  • "Death before surrender!"
  • "Die, human!"
  • "Filthy human scum!"
  • "Go, go, go!"
  • "Move it!"
  • "Perimeter breached!"
  • "Take cover!"


Compatibility
This mod is compatible with ME1 Recalibrated as long as its compatibility patch is selected during installation.

Technical information for other modders:
Spoiler:  
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Installation
  1. If you are using Origin, make sure automatic game updates are disabled through Origin's settings.
  2. Drag and drop the 7z file onto ME3Tweaks Mod Manager.


Credits
  • Kinkojiro, for allowing compatibility with ME1 Recalibrated.
  • Everyone who contributed to ME3Explorer's development, as this mod would not exist without it.