Lost Judgment
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Lost Judgment - Yagami Must Die and Kaito Must Die Change log:

- Improved Hard and Legend difficulties. (Medium, Easy and Simple are harder too)
- Bosses have more health and damage.
- Street encounters damage and health scale with each chapter.
- Readjusted medicine cost and recovery values to be more appealing (more expensive, but restore more health and/or heat)
- Readjusted extracts duration and cost. (mostly increased duration and increased cost)
- Limited the number of medicine and extracts that can be carried to 3. (DLC extracts aka "superpowers" limited to 1)
- Increased plates buy/sell value to help the early game economy since you will be probably eating a lot.
- Readjusted some skills cost and values.
- Decreased health and damage upgrade values.
- Extreme heat mode consumes a bit more heat per second.
- Heat gain from attacks decreased (except from being drunk).