Lobotomy Corporation
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civilCornball

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civilCornball

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About this mod

Allows players to swap the position of two Abnormalities via a console command.

Requirements
Permissions and credits
This mod adds functionality to the 'invoke fear damage' console command that allows it to swap abnormality positions while on the Management Screen... and maintain its original use mid-workday.

Here's the command:
agent iamyourfather firstAbnoID secondAbnoID

Abnormality IDs can be found in this Google Sheet. Ctrl+F is your friend, here.
If you need to know the ID of a modded Abnormality, head to the abnormality mod's folder, following this path: \AbnoModFolderName\Creature\CreatureInfo\en. The .xml files contained within have the abnormality ID right after the commented lines between <!-- and -->

(If you have Basemod installed, you have access to the console with `, the key to the left of 1)

How to Install
0. Ensure that Basemod is installed. (I recommend the version used by WonderLab, version 5.2)
1. Unzip archive.
2. Put the folder contained in the archive into your Basemods folder, inside where you installed Lobotomy Corporation.
(If you installed LC via Steam, it has a shortcut to your LC files. I'd recommend searching online for a guide, try 'steam game find local files')
3. Play!