Legend of Grimrock 2

Mod articles

  • the Spiral Dungeon_how when and where

    3rd puzzle statue:  going to the Spiral Dungeon 40  in WOODS (River N) you see a 3rd Puzzle statue, place a Rapier Sword in its arms ! OR from WOODS you will eventually find yourself back in THREE FOREST     but by now you should have FOUR CUBE KEYS, if not check above for locations of Cube Keys41 Head to CASTLE to use the 4 Cube Keys!!   OR   ....   find one of those Rapier Swords and set off back to WOODS for the 3rd Puzzle Statue TIP at the same time as you have these options a small room suddenly opens in the N wall of Danger Dungeon, all you find in there is just a trapdooor. Upon descending through it your party find strange alcoves in a similar sized room sfull of dead and CandlesTIP  this room appears to be a mystery, is there a fake wall?  YES!! whe...

  • THE MINE - where do you go?

    THREE HOURS IN "THE MINE"36 having entered THE MINE move North to find the start of the NE wooden bridgeway 37 follow the bridgeway until it ends, you could jump off S or E, choose E (if you go S you can pick up 1 or 2 Rapier Swords ... depending) 38  you enter W CASTLE but this is not much good without 1 or 2 Rapier Swords - so see STEP 37 to get them Rapier Swords!!39  assuming you progress through W CASTLE with at least 1 Rapier Sword exit West from W CASTLE into WOODS, look out for Cube Keys!! Cube 1      Danger Castle NW      after 1st Rapier    Cube 2      One Danger Dungeon       Secret RoomCube 3        Tomb Level         3rd level of PyramidCube 4       Danger Woods         on small islandCube 5       Danger Woods     ...

  • the first 2 hours of gameplay, what do you do?

    Your crew were swept onto a beach after their Schooner crashed into coastal rocks sinking the boat!  After making a campfire and drying off, 2 of the crew went along the coastline to scout out the area and found a piece of tattered parchment, some of the writing was still legible and talked of a “DANGER HALLWAY” with 10 levers! “Descent from the hallway to a cavern of ‘loot untold’ is by control over the 10 levers!” The next day, all 4 of your crew have talked this over, and quite by chance discover an almost completely concealed trapdoor in shingle. The 4 crew manage to prise it open and descend to a stone room lit all around with faint candles. But there are no levers, let alone 10! What should they do now?     VIDEO 1 :   https://www.youtube.com/watch?v=...