Hey I just try open to the game and this error occur, this the log: 02:23 PM - 1.2.3.13306 MODDED X64 Save:Slot1_Autosave STARTED Y1S2D6H12 - Game Runtime: 00:03:19.7670662 - KBM Y1S2D6 - 12:412 - Logs:67 Current map is Flickering Grotto | Y1 | S2 | D6 | H12 Player is at {X:4772 Y:2596 Width:128 Height:128} Unable to cast object of type '<LoadFolderOfImages>d__23' to type 'System.Collections.Generic.IEnumerable`1[System.String]'. at TimeManagerUU.Overlay.LoadFolderOfImages(String folder) at TimeManagerUU.Overlay.Init() at TimeManagerUU.OverlayOpenPatch.Postfix() at NewUI.Overlays.MainOverlay.Open_Patch1() at GameStatePlayGame.<>c__DisplayClass293_0.<LoadSave>b__0() at MonoProtoFramework.Renderer.UpdateTransition() in C:\Users\neal_\source\repos\NealWH\protoTest\MonoGameVersion\MonoProtoFramework\Renderer.cs:line 507 at MonoProtoFramework.BaseGame.MainUpdate(GameTime gameTime) in C:\Users\neal_\source\repos\NealWH\protoTest\MonoGameVersion\MonoProtoFramework\BaseGame.cs:line 1099 at MonoProtoFramework.BaseGame.Update(GameTime gameTime) in C:\Users\neal_\source\repos\NealWH\protoTest\MonoGameVersion\MonoProtoFramework\BaseGame.cs:line 1087 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Program.Main()
After todays patch, my save redscreens on load, pointing to this mod. When I remove it, the save works. Any ideas on how to fix? Am I doing something wrong?
Dear Autor! my version Kseed is GOG 1.2.2.12886 Modded X64, With mod, left mouse button do nothing no interract actions. ('E' key works fine) ----------------------------------------- Thanks for great updates all im need: FiveStars, AutoCollect.. e.t.c
But! Left mouse action rotate person face on direction (lighter etc). No objects interact.. Im tryed totally delete config, check game with defaults. No results for me. ((
My MODs is: AlwaysFiveStarsUU AutoCollectUU DisableMinigamesUU DogFetchUU FastGrow NoWeeklyCurse >>> TimeManagerUU --- With TMUU on windows worktable each game run maked label for "harmony.log.txt", inside him: "Loaded images: tmgr_minus16.png,tmgr_pause16.png,tmgr_plus16.png,tmgr_resume16.png," Other mods not do that. --- Fertilizer log no errors [24 ноября 04:50:36 INF] Initializing Fertilizer.Injector, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null... [24 ноября 04:50:36 INF] Load AlwaysFiveStarsUU... [24 ноября 04:50:36 INF] Instantiate AlwaysFiveStarsUU/AlwaysFiveStarsUU.AlwaysFiveStarsUU... [24 ноября 04:50:37 INF] AlwaysFiveStarsUU/AlwaysFiveStarsUU.AlwaysFiveStarsUU enabled. [24 ноября 04:50:37 INF] Load AutoCollectUU... [24 ноября 04:50:37 INF] Instantiate AutoCollectUU/AutoCollectUU.AutoCollectUU... [24 ноября 04:50:37 INF] AutoCollectUU/AutoCollectUU.AutoCollectUU enabled. [24 ноября 04:50:37 INF] Load DisableMinigamesUU... [24 ноября 04:50:37 INF] Instantiate DisableMinigamesUU/DisableMinigamesUU.MinigameDisable... [24 ноября 04:50:37 INF] DisableMinigamesUU/DisableMinigamesUU.MinigameDisable enabled. [24 ноября 04:50:37 INF] Load DogFetchUU... [24 ноября 04:50:37 INF] Instantiate DogFetchUU/DogFetchUU.DogFetchUU... [24 ноября 04:50:37 INF] DogFetchUU/DogFetchUU.DogFetchUU enabled. [24 ноября 04:50:37 INF] Load FastGrow... [24 ноября 04:50:37 INF] Instantiate FastGrow/FastGrow.FastGrow... [24 ноября 04:50:37 INF] FastGrow/FastGrow.FastGrow enabled. [24 ноября 04:50:37 INF] Load NoWeeklyCurse... [24 ноября 04:50:37 INF] Instantiate NoWeeklyCurse/Fertilizer.NoWeeklyCurse.NoWeeklyCurse... [24 ноября 04:50:37 INF] NoWeeklyCurse/Fertilizer.NoWeeklyCurse.NoWeeklyCurse enabled. [24 ноября 04:50:37 INF] Load TimeManagerUU... [24 ноября 04:50:37 INF] Instantiate TimeManagerUU/TimeManagerUU.TimeManageruu... [24 ноября 04:50:38 INF] TimeManagerUU/TimeManagerUU.TimeManageruu enabled. [24 ноября 04:50:38 INF] Loaded 7 mods. ---
Maybe..eee... Change Left to Middle mouse button (not used in game) ? 😃 Thanks for All, and nevermind thats lil trouble. Stay adapt another cool mods. Best Wishes to U.
12 comments
02:23 PM - 1.2.3.13306 MODDED X64 Save:Slot1_Autosave STARTED Y1S2D6H12 - Game Runtime: 00:03:19.7670662 - KBM Y1S2D6 - 12:412 - Logs:67
Current map is Flickering Grotto | Y1 | S2 | D6 | H12
Player is at {X:4772 Y:2596 Width:128 Height:128}
Unable to cast object of type '<LoadFolderOfImages>d__23' to type 'System.Collections.Generic.IEnumerable`1[System.String]'.
at TimeManagerUU.Overlay.LoadFolderOfImages(String folder)
at TimeManagerUU.Overlay.Init()
at TimeManagerUU.OverlayOpenPatch.Postfix()
at NewUI.Overlays.MainOverlay.Open_Patch1()
at GameStatePlayGame.<>c__DisplayClass293_0.<LoadSave>b__0()
at MonoProtoFramework.Renderer.UpdateTransition() in C:\Users\neal_\source\repos\NealWH\protoTest\MonoGameVersion\MonoProtoFramework\Renderer.cs:line 507
at MonoProtoFramework.BaseGame.MainUpdate(GameTime gameTime) in C:\Users\neal_\source\repos\NealWH\protoTest\MonoGameVersion\MonoProtoFramework\BaseGame.cs:line 1099
at MonoProtoFramework.BaseGame.Update(GameTime gameTime) in C:\Users\neal_\source\repos\NealWH\protoTest\MonoGameVersion\MonoProtoFramework\BaseGame.cs:line 1087
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Program.Main()
And this Fertilizer log:
[29/12/2024 02:17:53 PM INF] Initializing Fertilizer.Injector, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null...
Thx for the mods btw 🤩[29/12/2024 02:17:53 PM INF] Load AutoCollectUU...
[29/12/2024 02:17:53 PM INF] Instantiate AutoCollectUU/AutoCollectUU.AutoCollectUU...
[29/12/2024 02:17:56 PM INF] AutoCollectUU/AutoCollectUU.AutoCollectUU enabled.
[29/12/2024 02:17:56 PM INF] Load DisableMinigamesUU...
[29/12/2024 02:17:56 PM INF] Instantiate DisableMinigamesUU/DisableMinigamesUU.MinigameDisable...
[29/12/2024 02:17:56 PM INF] DisableMinigamesUU/DisableMinigamesUU.MinigameDisable enabled.
[29/12/2024 02:17:56 PM INF] Load DogFetchUU...
[29/12/2024 02:17:56 PM INF] Instantiate DogFetchUU/DogFetchUU.DogFetchUU...
[29/12/2024 02:17:56 PM INF] DogFetchUU/DogFetchUU.DogFetchUU enabled.
[29/12/2024 02:17:56 PM INF] Load GeneralQoL...
[29/12/2024 02:17:56 PM INF] Instantiate GeneralQoL/GeneralQoL.Main...
[29/12/2024 02:17:57 PM INF] GeneralQoL/GeneralQoL.Main enabled.
[29/12/2024 02:17:57 PM INF] Load NoWeeklyCurse...
[29/12/2024 02:17:57 PM INF] Instantiate NoWeeklyCurse/Fertilizer.NoWeeklyCurse.NoWeeklyCurse...
[29/12/2024 02:17:57 PM INF] NoWeeklyCurse/Fertilizer.NoWeeklyCurse.NoWeeklyCurse enabled.
[29/12/2024 02:17:57 PM INF] Load TimeManagerUU...
[29/12/2024 02:17:57 PM INF] Instantiate TimeManagerUU/TimeManagerUU.TimeManageruu...
[29/12/2024 02:17:57 PM INF] TimeManagerUU/TimeManagerUU.TimeManageruu enabled.
[29/12/2024 02:17:57 PM INF] Loaded 6 mods.
my version Kseed is GOG 1.2.2.12886 Modded X64,
With mod, left mouse button
do nothingno interract actions. ('E' key works fine)-----------------------------------------
Thanks for great updates all im need: FiveStars, AutoCollect.. e.t.c
Im tryed totally delete config, check game with defaults. No results for me. ((
My MODs is:
AlwaysFiveStarsUU
AutoCollectUU
DisableMinigamesUU
DogFetchUU
FastGrow
NoWeeklyCurse
>>> TimeManagerUU
---
With TMUU on windows worktable each game run maked label for "harmony.log.txt", inside him:
"Loaded images:
tmgr_minus16.png,tmgr_pause16.png,tmgr_plus16.png,tmgr_resume16.png,"
Other mods not do that.
---
Fertilizer log no errors
[24 ноября 04:50:36 INF] Initializing Fertilizer.Injector, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null...
[24 ноября 04:50:36 INF] Load AlwaysFiveStarsUU...
[24 ноября 04:50:36 INF] Instantiate AlwaysFiveStarsUU/AlwaysFiveStarsUU.AlwaysFiveStarsUU...
[24 ноября 04:50:37 INF] AlwaysFiveStarsUU/AlwaysFiveStarsUU.AlwaysFiveStarsUU enabled.
[24 ноября 04:50:37 INF] Load AutoCollectUU...
[24 ноября 04:50:37 INF] Instantiate AutoCollectUU/AutoCollectUU.AutoCollectUU...
[24 ноября 04:50:37 INF] AutoCollectUU/AutoCollectUU.AutoCollectUU enabled.
[24 ноября 04:50:37 INF] Load DisableMinigamesUU...
[24 ноября 04:50:37 INF] Instantiate DisableMinigamesUU/DisableMinigamesUU.MinigameDisable...
[24 ноября 04:50:37 INF] DisableMinigamesUU/DisableMinigamesUU.MinigameDisable enabled.
[24 ноября 04:50:37 INF] Load DogFetchUU...
[24 ноября 04:50:37 INF] Instantiate DogFetchUU/DogFetchUU.DogFetchUU...
[24 ноября 04:50:37 INF] DogFetchUU/DogFetchUU.DogFetchUU enabled.
[24 ноября 04:50:37 INF] Load FastGrow...
[24 ноября 04:50:37 INF] Instantiate FastGrow/FastGrow.FastGrow...
[24 ноября 04:50:37 INF] FastGrow/FastGrow.FastGrow enabled.
[24 ноября 04:50:37 INF] Load NoWeeklyCurse...
[24 ноября 04:50:37 INF] Instantiate NoWeeklyCurse/Fertilizer.NoWeeklyCurse.NoWeeklyCurse...
[24 ноября 04:50:37 INF] NoWeeklyCurse/Fertilizer.NoWeeklyCurse.NoWeeklyCurse enabled.
[24 ноября 04:50:37 INF] Load TimeManagerUU...
[24 ноября 04:50:37 INF] Instantiate TimeManagerUU/TimeManagerUU.TimeManageruu...
[24 ноября 04:50:38 INF] TimeManagerUU/TimeManagerUU.TimeManageruu enabled.
[24 ноября 04:50:38 INF] Loaded 7 mods.
---
Sorry my bad english.
sorry if this bother i wld try to see an other fix
Thanks for All, and nevermind thats lil trouble. Stay adapt another cool mods. Best Wishes to U.