Kynseed
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Created by

Roncarlos974

Uploaded by

Grmuche

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22 comments

  1. valeraphon
    valeraphon
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    I would love to give this mod a try but when I run the game with it installed (yes I have checked the unblock box) it crashes to the desktop just as the chicken finishes running across the screen. Then a big bright red box pops up with tiny white text that won't let me copy paste and from that all I could get was something about pressables and protoframes. There is a second folder within called graphics, should that be placed elsewhere? And if so please let me know where.
  2. Mrksmn567
    Mrksmn567
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    Getting a crash to desktop upon loading the game once this mod is installed. crash log attached
    1. mitchgeek
      mitchgeek
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      This is happening to me to.
    2. jameswolf
      jameswolf
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      Check your fertilizer log, it should say your missing a Graphics.dll file. That's why mine keeps crashing I suspect that's why yours crashes too.
    3. Mrksmn567
      Mrksmn567
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      any idea where to get that dll?
  3. jacocal
    jacocal
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    This Mod is broken. Will crash game on start.
  4. Towenaar
    Towenaar
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    Looks like this needs an update after the Big Build version got released.
    Would be appreciated sir.
  5. Saloome
    Saloome
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    If possible please update <3
  6. jameswolf
    jameswolf
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    Mod not loading, I get this error message: 
    Did not load Graphics: No matching assembly (Graphics.dll) found.
     The exception in detail: System.IO.FileLoadException: Could not load file or assembly 'file:///C:\Program Files (x86)\Steam\steamapps\common\Kynseed\mods\TimeManager\TimeManager.dll' or one of its dependencies. Operation is not supported. (Exception from HRESULT: 0x80131515) File name: 'file:///C:\Program Files (x86)\Steam\steamapps\common\Kynseed\mods\TimeManager\TimeManager.dll'.

    Where can I get a copy of "Graphics.dll"?   Any help would be  appreciated, Thanks!
  7. Kimmyay
    Kimmyay
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    Says I need fertilizer. I have installed it and put it into the folder D:\Steam\steamapps\common\Kynseed (when I browse local files through steam)

    I then try to run the fertilizer application, but it says in red, that it can't find Kynseed.exe
  8. Frutto452
    Frutto452
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    I downloaded it and all went well. The mod works, but when I use it my left mouseclick doesn't work anymore. I cannot pick anything up or interact with readable signs. When i remove it from my mods folder it works again so I think it's something in the mod itself. If anyone has a fix please help!
  9. IamMeeks
    IamMeeks
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    Not working it would seem. I have game version 1.0.2.9781 installed. Fertilizer installed without issue. Created the "Mods" folder in the root directory of Kynseed. Extracted the TimeManger folder into there so that the folder is called "TimeManager" and has the timemanager.dll file along with the other files/folder in that zip file. Launch the game, continue my save game, click the middle mouse button, and nothing happens. Bottom right of the game shows "Modded ST" next to the version.

    Any help would be appreciated. Cheers!
    1. khuie
      khuie
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      Read fertilizer.log, and it'll give you the solution I had the same problem.
  10. veekay
    veekay
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    Really great mod, but it seems .25x time is basically the same as being paused.  I'd like time to still slowly move, but even hours later it hasn't.
    1. Grmuche
      Grmuche
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      Is that the same with the 0.5 one?
    2. veekay
      veekay
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      Tested again after getting the clock and it seems to work.  For whatever reason it didn't like using the dandelion clock from the prologue at .25. 

      .5 is about 95 seconds for an hour
      .25 is about 190 seconds for an hour
    3. Grmuche
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      Maybe there is something interfering in the prologue. Thanks for your reply
    4. veekay
      veekay
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      Did some more testing last night and things aren't consistent.  On .5 speed it might take a few minutes or a lot longer.  At one point half a day didn't even go by in 2 real hours.

      Still a great tool to stop time, but buggy.
    5. veekay
      veekay
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      To add one more thing.  Game time should be 48 seconds per hour normal time.  Your mod makes it 24 seconds per hour normal time.  Guess that explains why things have been flying by so quickly since I have used this mod since the start.

      You can also confirm this by changing the time value in Config1.xml and your mod will half it.
    6. Grmuche
      Grmuche
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      Hmm, I'll fix that, I think I messed up something when I have added the new functionalities. My bad.