You said "Ebon Hawk computer screens/panels are from Dark Hope and all of them together are found in the "International Global mod" which seems to feature a lot of his work."
Probably wasn't uploaded by Facemeltingsolo. Most of the mods on Kotor 2's Workshop weren't uploaded, nor did they have permission to be uploaded, by the original mod author. The unofficial patch is proper, that's the real deal. Everything else, assume stolen.
This is mostly straight upscale which I like. Too bad there isn't an entire texture pack upscale like KOTOR1, https://www.nexusmods.com/kotor/mods/1302. Unfortunately, now we have to deal with contrast between HD textures and Default ones that crop up... I do wish Sephadur would do one for TSL.
So here's a thing. During the second crash on Telos (The scene with everyone freaking out in the shuttle). The floor and side pipes are pitch black. I have the transparency fix install. Note I am using a Nvidia card. Pinned it down to LEH_brwall03.tga & LEH_floor05.tga. I noticed that neither one of these textures have a Alpha channel (not sure if that means anything). Also created a TXI file for each pointing to BareMetal map ( just incase). Well the main problem is I have about 20 mods installed. Including but not limited to, KOTOR II Restoration Mod, M4-78 (and some patches for it), the Community Patch, HD Back Drops, HD Stars & Nebulas, Dustil Restoration, Admiralty Patch for Carth, Alot of Ultimate Texture overhaul's textures with a few from this mod sprinkled in. Not sure if anyone can help, just putting this out there. Thanks
I have noticed a slight incompatibility with Kexikus' mods Backdrop Improvements and High Quality Starfields and Nebulas. On Goto's yatch some texture glitches can be observed: - A strange spiky pillar in the exterior defense room - A texture wall seen when entering the interior defense room. You can go through it, though - Odd textures seen through the window where you would be able to see the Ebon Hawk All of this issues are easily fixed by removing both 351narsb.mdl and 351NARsb.mdx from the Override folder.
So what file do I add the mod to? I saw a video telling me to add this to the override file, but wasn't sure. Can anyone direct me to a place to show me how to apply any/all mods?
This guide gives a pretty good overview of the mod installation process, together with some guidelines on what to pay attention to - https://steamcommunity.com/sharedfiles/filedetails/?id=488641307 If the mod doesn't come with a TLSpatcher executable, then manually placing the mod files in the override folder is indeed how it's done.
The 'KOTOR 2 Full Build' linked to in the following reddit post (if you're new to the game and want to avoid spoilers, the 'KOTOR 2 Spoiler-Free Build' is the link you want to click on) - https://www.reddit.com/r/kotor/comments/hbuqry/kotor_1_and_2_mod_builds_guaranteed_compatibility/ is a good place as well to learn a thing or two about KOTOR modding.
I'm currently putting together my first modded build for KOTOR 2, heavily inspired by the one described in the reddit post, but using the override folder in located in the Steam workshop folder as install directory instead of the actual game install directory. Opinions on which override folder to use seem to be divided, but to me it seems pretty convenient to not directly modify the base game files.
My game crashed after the cutscene beginning the descent to Telos's surface (leaving the hangar + flying over the station), I removed all files containing "TEL" from my override folder (all from this mod), and the game no longer crashed. Has anyone else had this issue and narrowed it down to a specific file? Telos do be looking kinda ugly without this mod :/ No problems anywhere else with any other textures.
I also should note that I saw the cutsceen of Nilius and visas mar early but that didn't really cause any bugs after I loaded a previous save when finishing the last ithorian quest. But this time the load previous save trick didn't work.
I've been getting some crashes here and there but nothing I couldn't troubleshoot myself. Until now that is. Once I got to the polar region of Telos for the first time and walked to the academy doors the cutscene would automatically trigger that shows two handmaidens approaching the crashed shuttle and then the game closes itself. I'm not even shown the cutscene where you're surrounded. it just strait up plays the cutscene and then closes. Does anyone know how I can fix this?
this mod causes my game (steam version) to crash each time i try to get to docking bay 126 on telos. well fun fact: the first day, when i installed this mod and starteda new character, it worked, even docking bay 126. i saved, next day i loaded my character, crashing at docking bay 126 all the time.
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That would be HER work, not HIS.
lol
Most of the mods on Kotor 2's Workshop weren't uploaded, nor did they have permission to be uploaded, by the original mod author.
The unofficial patch is proper, that's the real deal. Everything else, assume stolen.
Well the main problem is I have about 20 mods installed. Including but not limited to, KOTOR II Restoration Mod, M4-78 (and some patches for it),
the Community Patch, HD Back Drops, HD Stars & Nebulas, Dustil Restoration, Admiralty Patch for Carth, Alot of Ultimate Texture overhaul's textures with a few from this mod sprinkled in. Not sure if anyone can help, just putting this out there. Thanks
- A strange spiky pillar in the exterior defense room
- A texture wall seen when entering the interior defense room. You can go through it, though
- Odd textures seen through the window where you would be able to see the Ebon Hawk
All of this issues are easily fixed by removing both 351narsb.mdl and 351NARsb.mdx from the Override folder.
https://steamcommunity.com/sharedfiles/filedetails/?id=488641307
If the mod doesn't come with a TLSpatcher executable, then manually placing the mod files in the override folder is indeed how it's done.
The 'KOTOR 2 Full Build' linked to in the following reddit post (if you're new to the game and want to avoid spoilers, the 'KOTOR 2 Spoiler-Free Build' is the link you want to click on) -
https://www.reddit.com/r/kotor/comments/hbuqry/kotor_1_and_2_mod_builds_guaranteed_compatibility/
is a good place as well to learn a thing or two about KOTOR modding.
I'm currently putting together my first modded build for KOTOR 2, heavily inspired by the one described in the reddit post, but using the override folder in located in the Steam workshop folder as install directory instead of the actual game install directory. Opinions on which override folder to use seem to be divided, but to me it seems pretty convenient to not directly modify the base game files.
TSL restored content mod.
The Graphical overhaul https://www.nexusmods.com/kotor2/mods/1062?tab=files
M478
Schematic Lightsaber Mod and the Coruscant Jedi Temple mod.
I also should note that I saw the cutsceen of Nilius and visas mar early but that didn't really cause any bugs after I loaded a previous save when finishing the last ithorian quest. But this time the load previous save trick didn't work.
I've been getting some crashes here and there but nothing I couldn't troubleshoot myself. Until now that is. Once I got to the polar region of Telos for the first time and walked to the academy doors the cutscene would automatically trigger that shows two handmaidens approaching the crashed shuttle and then the game closes itself. I'm not even shown the cutscene where you're surrounded. it just strait up plays the cutscene and then closes. Does anyone know how I can fix this?