Knights of the Old Republic II

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facemeltingsolo

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facemeltingsolo

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50 comments

  1. SithHolocron
    SithHolocron
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    You said "Ebon Hawk computer screens/panels are from Dark Hope and all of them together are found in the "International Global mod" which seems to feature a lot of his work."

    That would be HER work, not HIS.
    1. BushwickBill101
      BushwickBill101
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      ITS MAAM

      lol
    2. SithHolocron
      SithHolocron
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      I will also note as I'm the one that animated the screen that I should also be credited.  And correct her gender, you ingrate!
  2. Sauly97
    Sauly97
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    Please update on steam workshop.
    1. Halburt
      Halburt
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      Probably wasn't uploaded by Facemeltingsolo. 
      Most of the mods on Kotor 2's Workshop weren't uploaded, nor did they have permission to be uploaded, by the original mod author. 
      The unofficial patch is proper, that's the real deal. Everything else, assume stolen.
  3. jonnyrosa
    jonnyrosa
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    Is this mod better than the Ultimate Mod Series? Does it modify the same things ?? Sorry for my stupidity.
    1. Thomados
      Thomados
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      I'm curious too, did you find out?
    2. gr8john6
      gr8john6
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      This is mostly straight upscale which I like.  Too bad there isn't an entire texture pack upscale like KOTOR1, https://www.nexusmods.com/kotor/mods/1302.  Unfortunately, now we have to deal with contrast between HD textures and  Default ones that crop up...  I do wish Sephadur would do one for TSL.
  4. xzylxxrd
    xzylxxrd
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    Can this mod work with the Ultimate High Resolution Textures Mod?
    1. xzylxxrd
      xzylxxrd
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      or the high res skyboxes 2 mod?
  5. Painbringer7
    Painbringer7
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    So here's a thing.  During the second crash on Telos (The scene with everyone freaking out in the shuttle). The floor and side pipes are pitch black. I have the transparency fix install. Note I am using a Nvidia card. Pinned it down to LEH_brwall03.tga & LEH_floor05.tga. I noticed that neither one of these textures have a Alpha channel (not sure if that means anything). Also created a TXI file for each pointing to BareMetal map ( just incase).
    Well the main problem is I have about 20 mods installed. Including but not limited to,  KOTOR II Restoration Mod, M4-78 (and some patches for it),
    the Community Patch, HD Back Drops, HD Stars & Nebulas, Dustil Restoration, Admiralty Patch for Carth, Alot of Ultimate Texture overhaul's textures with a few from this mod sprinkled in.  Not sure if anyone can help, just putting this out there.    Thanks
  6. ngmoviedo
    ngmoviedo
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    I have noticed a slight incompatibility with Kexikus' mods Backdrop Improvements and High Quality Starfields and Nebulas. On Goto's yatch some texture glitches can be observed:
    - A strange spiky pillar in the exterior defense room
    - A texture wall seen when entering the interior defense room. You can go through it, though
    - Odd textures seen through the window where you would be able to see the Ebon Hawk
    All of this issues are easily fixed by removing both 351narsb.mdl and 351NARsb.mdx from the Override folder.
  7. NinjaDogz
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    So what file do I add the mod to? I saw a video telling me to add this to the override file, but wasn't sure. Can anyone direct me to a place to show me how to apply any/all mods?
    1. JeanLeFleur
      JeanLeFleur
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      This guide gives a pretty good overview of the mod installation process, together with some guidelines on what to pay attention to - 
      https://steamcommunity.com/sharedfiles/filedetails/?id=488641307
      If the mod doesn't come with a TLSpatcher executable, then manually placing the mod files in the override folder is indeed how it's done.

      The 'KOTOR 2 Full Build' linked to in the following reddit post (if you're new to the game and want to avoid spoilers, the 'KOTOR 2 Spoiler-Free Build' is the link you want to click on) -
      https://www.reddit.com/r/kotor/comments/hbuqry/kotor_1_and_2_mod_builds_guaranteed_compatibility/
      is a good place as well to learn a thing or two about KOTOR modding.

      I'm currently putting together my first modded build for KOTOR 2, heavily inspired by the one described in the reddit post, but using the override folder in located in the Steam workshop folder as install directory instead of the actual game install directory. Opinions on which override folder to use seem to be divided, but to me it seems pretty convenient to not directly modify the base game files.
  8. cthlulu
    cthlulu
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    My game crashed after the cutscene beginning the descent to Telos's surface (leaving the hangar + flying over the station), I removed all files containing "TEL" from my override folder (all from this mod), and the game no longer crashed. Has anyone else had this issue and narrowed it down to a specific file? Telos do be looking kinda ugly without this mod :/ No problems anywhere else with any other textures.
    1. Epicuris
      Epicuris
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      yeah. Okay so some context first. Mods I've installed are as follows.

      TSL restored content mod.
      The Graphical overhaul https://www.nexusmods.com/kotor2/mods/1062?tab=files
      M478
      Schematic Lightsaber Mod and the Coruscant Jedi Temple mod.

      I also should note that I saw the cutsceen of Nilius and visas mar early but that didn't really cause any bugs after I loaded a previous save when finishing the last ithorian quest. But this time the load previous save trick didn't work.

      I've been getting some crashes here and there but nothing I couldn't troubleshoot myself. Until now that is. Once I got to the polar region of Telos for the first time and walked to the academy doors the cutscene would automatically trigger that shows two handmaidens approaching the crashed shuttle and then the game closes itself. I'm not even shown the cutscene where you're surrounded. it just strait up plays the cutscene and then closes. Does anyone know how I can fix this?
  9. Hymers
    Hymers
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    I have noticed that some characters are a little transparent, I see a fix for AMD but not for Nvidia? can anyone help?
  10. Bierente
    Bierente
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    this mod causes my game (steam version) to crash each time i try to get to docking bay 126 on telos. well fun fact: the first day, when i installed this mod and starteda new character, it worked, even docking bay 126. i saved, next day i loaded my character, crashing at docking bay 126 all the time.