Knights of the Old Republic II

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facemeltingsolo

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facemeltingsolo

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KOTOR 2 UPSCALED TEXTURES WITH TRANSPARENCY FIX

Requirements
Permissions and credits
HOW TO INSTALL:
Just drop the "copy these to override" into Override folder in swkotor2 folder.
This is a 4x AI upscale of over 600 world textures and reworks of some textures with existing game assets. Someone else did a great job on NPC's and the Ebon Hawk exterior already. I included C_DrdMkOne01, C_blsttrpd (and PLC) C_C_DrdAstro01,2,3 because because they were missing from his mod as well as a transparency fix for his textures. 
https://www.nexusmods.com/kotor2/mods/1060
https://www.nexusmods.com/kotor2/mods/1059

TRANSPARENCY FIX INCLUDED. This will work out of the box with AMD but might need tweaked with Nvidia (have no GPU to test). You just copy the two files into the KOTOR executable root directory. To uninstall just delete both opengl files. If Nvidia has issues open the opengl32.ini with notepad and try changing the ForceAlphaToCoverage to 0 and or clamp to 0. The other variables shouldn't matter.

RECOMMENDED MODS:
These mods include textures I didn't touch because their work was superior to upscales and also includes fixes to bugs that still exist. These were tested on 1.85 TSLRCM. If they overwrite any upscales I did, just allow. Nothing will break.

https://www.nexusmods.com/kotor2/mods/919
https://deadlystream.com/files/file/1033-ebon-hawk-model-fixes/
https://www.nexusmods.com/kotor2/mods/1048
https://deadlystream.com/files/file/1275-peragus-administration-level-room-model-fixes/
https://deadlystream.com/files/file/1385-tsl-animated-computer-panel/
https://deadlystream.com/files/file/308-citadel-station-signage/
https://deadlystream.com/files/file/311-telos-citadel-station-skybox-by-quanon/
https://deadlystream.com/files/file/317-peragus-large-monitor-adjustment/
https://deadlystream.com/files/file/361-replacement-peragus-ii-artwork-by-trench/
https://deadlystream.com/files/file/492-tsl-high-quality-starfields-and-nebulas/
https://deadlystream.com/files/file/524-high-quality-ravager-backdrop/
https://deadlystream.com/files/file/931-hd-cockpit-skyboxes/
https://deadlystream.com/files/file/949-tsl-backdrop-improvements/
https://deadlystream.com/files/file/321-improved-peragus-asteroid-fields/
https://deadlystream.com/files/file/1228-kreias-fall-cutscene-in-game/

OTHER TEXTURES and CREDITS- Only used when they are a perfect match to game files that were too low quality to benefit from upscaling. These are usually grass and panels, which didn't work when I tried to upscale them. Most animated panels simply broke, but I tried to keep what I could. If I missed any, please link the mod in question so I can give credit or create a standalone download I can link to. Also my mod and account will never accept donations or have a patreon as I am older and retired, so please contribute to these people instead or any of the larger modders on Deadly Stream. 

Ebon Hawk Textures and their uses are recolored assets from KOTOR Ultimate a KOTOR 1 mod. I also added existing game assets to LEH_brwall03. Also LDA_rock06 and a recolored LDA_wal03.
https://www.moddb.com/mods/kotor-ultimate

Ebon Hawk computer screens/panels are from Dark Hope and all of them together are found in the "International Global mod" which seems to feature a lot of his work. 
https://deadlystream.com/files/file/1396-animated-ebon-hawks-screen-hd/

DXN_Grs5,DXN _Jungfx on DXUN are from
https://www.nexusmods.com/kotor2/mods/1044?tab=description

Onderon_tr05. Used part of a recolored trim asset (lko_tirm01)because the top and bottom of this upscale were just not passable. 
https://www.moddb.com/games/star-wars-knights-of-the-old-republic/addons/korriiban-ote-ng

Small computer panels from Telos/Peragus. Grass texture which I recolored. Not sure of origin as the Russianmods KOTOR 1 "International Global mod" and KOTOR 1 "A starter planet mod" both contain a lot of different modders work and I can find no mod of origin.

PERFORMANCE HELP FOR THE STEAM ASPYR PATCH

For a big performance increase on that version open the kotor2.ini and add the line Disable Vertex Buffer Objects=1 under the graphics section. This will cause 4 graphical errors in the game that I am aware of (at least on AMD), but the performance is much better and you can set it to 0 in those areas. The errors are landing area on Korriban has a floating glitch, kidnapped littlegirl in Nar Shadaa has crazy hair/face. Bastilla same and some areas on Dantooine has a floating glitch over grass. These are not texture mod problems, they are old OpenGL problems. For AMD users turn off framebuffer effects or the light sources in the game will blind you. 

PERMISSIONS: I don't own Star Wars and anyone that thinks they do is delusional. If I did own it, I would make the new trilogy "Legends" and the Thrawn trilogy and KOTOR Canon. I would also end episode 9 with a real villain like Thrawn, brutally killing Kylo Ren and all the Resistance and have the last scene be Ahsoka being released from carbonite by Anakin's force ghost, because Anakin could never bring himself to kill her. At least then my "Legends" would end on a high note and with a character I cared about.  Feel free to use anything except those specified under "OTHER TEXTURES". So basically no Ebon Hawk, no grass and no computer panels. I personally don't require permission, credit or thanks, but that's because I realize that Disney owns Star Wars and any assets that are literally stolen, tinkered or made modern are only allowed by they IP owner's grace and my permissions are worth jack and sh#% and Jack just left town

UPDATES: I am currently playing the game through as dark side to get anything I missed. So far I have missed about 20 textures on the first 2 planets. Not sure If I should do several small updates just one in a week.