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- Kingdom Hearts III
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- Fully playable Terra and Variants
Fully playable Terra and Variants
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Version2.1
- Download:
- Manual
File information
Last updated
Original upload
Created by
TheRecusantXUploaded by
TheRecusantXVirus scan
Tags for this mod
Activity logs
This page was last updated on 20 February 2025, 7:11AM
- Changelogs
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Version 2.1
- - fixed Aqua D-Link finisher to be more like actual Spellweavers finisher (on the ground and controllable)
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Version 2.0
- - new keyblade : X-Blade
- - new formchange: The First X
- - slightly changed Rage Form guard to fit the Guardian
- - hit sfx fixes across the board
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Version 1.9
- - Dark Impulse updated once again to include the Dark Figure/Guardian here and there (purely cosmetic for now)
- - reworked Earthen Will and Ultima Cannon to put it over Hunny Spout and thus make it use a block (thx to Chris Shade for the modified equip file)
- - Shooting Star is now Rumbling Earth which is a recolor of Ends of the Earth inspired by Rumble Racing (credits to Chris Shade)
- - new quick formchange transform animation and fx more akin to the BbS stylechange transforms.
- - the light beams at the end of the True Light finisher will now rotate around Terra
- - changed True Light full shotlock anim to be flashier, hide the awkward part of the animation and made it stronger
- - updated Critical Impact air finisher
- - True Lights combo finisher chains wont follow you anymore when quickly moving after the attack
- - added swing sounds to Bladecharge finisher
- - buffed Ultima Cannon finisher(for real this time since I messed up last time XD)
- - reduced startup lag of Dark Impulses first ground combo anim
- - balance changes
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Version 1.8
- - new keyblade: Master's Defender
- - new formchanges: Light Blitz and True Light (with original Eraqus and Armor of the Master BbS animations)
- - fixed Terras eye color in Caribbean and Quadratum forms
- - small adjustments for certain fx here and there
- - balance adjustments throughout forms
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Version 1.7
- - new formchanges : Stoneblade and Rockbreaker
- - Chaos Ripper moved over Favorite Deputy
- - fixed keyblade spawn fx under Terra in Ven D-Link form while having 1 or 2 block charges stored
- - some adjustments to Vens D-Link
- - some adjustments to Critical Impact
- - some adjustments to Dark Impulse
- - some adjustments to base combo
- - fixed keyblade glow fx when casting magic with certain keyblades (credits to Chris Shade)
- - some adjustments to certain attackdata
- - fixed class mismatch error
- - updated title screen (credits to Mr. Puzzles)
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Version 1.6
- - new Formchange : Aqua D-Link
- - new Keyblade : Rainfell
- - new Formchange : Ventus D-Link
- - new Keyblade : Wayward Wind
- - new loading screen stuff (credits to Mr. Puzzles)
- - added voices to Rage form
- - improved Rage form finisher and slightly changed some stuff
- - started to modify Keyblade abilities to make more sense for certain Keyblades
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Version 1.5
- - new Finisher : Rising Rock over Magic Flash
- - new Payback Strike : Lingering Dash
- - balanced some attack and revenge values
- - new long transform animation for Shining Hammer and Bladecharge (forgot to include it last update :P)
- - new HUD faces (credits to @george_p_g on Twitter and Mr. Puzzles)
- - new save file/level up faces (credits to Mr. Puzzles)
- - fixed some missing hit and swing fx
- - new HUD for the Luxord fight (credits to Mr. Puzzles)
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Version 1.4
- - new formchanges: Shining Hammer and Bladecharge
- - new Critical Impact logo for the alt keyblades
- - Terra will now transform into Terranort when activating Dark Impulse (main version only, will do nothing for Lingering Will or if you're already Terranort)
- - new Keyblade: Way to the Dawn over Happy Gear
- - new Caribbean world model: OrgXIII Coat Terra (credits to Chris Shade)
- - new Quadratum world model: helmetless Terra (credits to Chris Shade)
- - slightly buffed Earthen Will Whip attack
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Version 1.3
- - added Terra's base combo from BbS as his non-modifier base combo
- - added whip attack to Earthen Will form
- - fixed collisions for Earthen Will and Ultima Cannon form
- - Lingering Dash will now replace Aerial Dive
- - Sonic Impact renamed to Slide and removed the dmg part of it
- - New gap closer/Flash Step is now Sonic Impact which will allow you to simulate Terra's double dash by sliding and then using the gap closer
- - tweaked certain attack values here and there
- - new Falling Slash animation from BbS
- - fixed some swing fx not being there
- - changed teleport sound fx to LW teleport sound fx from KH2
- - buffed Ultima Cannon
- - added Aproydtix Chaos Ripper over Elemental Encoder
- - added the X-blade over Ultima Weapon
- - added regular clothes Terranort version
- - changed footsteps from Sora's to more fitting ones
- - fixed wallrunning left and right animation
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Version 1.2
- - added new Keyblade (No Name) with new custom Formchange : ??? (Nano Arms)
- - added Coat Terranort version of the mod
- - added Terra's "taking damage" animations (was using Sora's before)
- - fixed Baymax riding missing animations
- - fixed diving dash fx with wrong rotation
- - fixed air speed slash being buggy
- - fixed Final World Sora clone segment
- - added the actual Ultima Cannon charge up effect from the cutscene (no, im not gonna use the beam from the cutscene)
- - slowed down base form combo a little
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Version 1.1
- - added new custom formchange : critical impact (second form)
- - added missing cutscene animations for toy box and monsters inc.
- - fixed qr code scan softlock in twilight town
- - added hit fx to terras base form dash and air dash
- - increased rage form finisher range
- - removed the bushido asset and replaced it with critical impact alternatives
- - slightly tweaked rage form combo
- - slightly tweaked earthen will dashes
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Version 1
- initial release
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- Author's activity
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February 2025
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20 Feb 2025, 7:11AM | Action by: TheRecusantX
Attribute change
'Description changed.'
February 2023
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28 Feb 2023, 4:45PM | Action by: TheRecusantX
File added
'Fully playable Terra [version 2.1]'
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27 Feb 2023, 9:35PM | Action by: TheRecusantX
File added
'Fully playable Terranort (regular clothes) [version 2.1]'
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27 Feb 2023, 9:23PM | Action by: TheRecusantX
File added
'Fully playable Terranort (Org XIII Coat) [version 2.1]'
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27 Feb 2023, 9:19PM | Action by: TheRecusantX
File added
'Fully playable armored Terra [version 2.1]'
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27 Feb 2023, 9:14PM | Action by: TheRecusantX
File added
'Fully playable Terra [version 2.1]'
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27 Feb 2023, 9:08PM | Action by: TheRecusantX
Changelog added
'Change log added for version 2.1'
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27 Feb 2023, 9:07PM | Action by: TheRecusantX
Attribute change
'Mod version changed to 2.1.'
June 2022
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12 Jun 2022, 3:26AM | Action by: TheRecusantX
Attribute change
'Description changed.'
May 2022
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24 May 2022, 9:27PM | Action by: TheRecusantX
Attribute change
'Description changed.'
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10 May 2022, 6:38PM | Action by: TheRecusantX
Attribute change
'Description changed.'
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10 May 2022, 6:36PM | Action by: TheRecusantX
Changelog added
'Change log added for version 2.0'
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10 May 2022, 6:36PM | Action by: TheRecusantX
File added
'Fully playable Terranort (regular clothes) [version 2.0]'
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10 May 2022, 6:32PM | Action by: TheRecusantX
File added
'Fully playable Terranort (Org XIII Coat) [version 2.0]'
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10 May 2022, 6:28PM | Action by: TheRecusantX
File added
'Fully playable armored Terra [version 2.0]'
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10 May 2022, 6:24PM | Action by: TheRecusantX
File added
'Fully playable Terra [version 2.0]'
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01 May 2022, 6:33AM | Action by: TheRecusantX
File added
'Fully playable Terranort (regular clothes) [version 1.9]'
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01 May 2022, 6:29AM | Action by: TheRecusantX
File added
'Fully playable Terranort (Org XIII Coat) [version 1.9]'
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01 May 2022, 6:25AM | Action by: TheRecusantX
File added
'Fully playable armored Terra [version 1.9]'
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01 May 2022, 6:22AM | Action by: TheRecusantX
File added
'Fully playable Terra [version 1.9]'
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- Mod page activity
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June 2025
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27 Jun 2025, 1:48PM | Action by: ErwinSmith10
Tracked
Fully playable Terra and Variants
May 2025
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23 May 2025, 11:59PM | Action by: KirbyProductionsYT
Endorsed
'Fully playable Terra and Variants'
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22 May 2025, 5:16AM | Action by: Cvell06
Endorsed
'Fully playable Terra and Variants'
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16 May 2025, 5:52PM | Action by: TheMaraca778
Endorsed
'Fully playable Terra and Variants'
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13 May 2025, 2:11PM | Action by: Suigetsu0211
Tracked
'Fully playable Terra and Variants'
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07 May 2025, 11:43PM | Action by: Ghost97HX
Endorsed
'Fully playable Terra and Variants'
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07 May 2025, 3:04AM | Action by: Miragemaker
Tracked
Fully playable Terra and Variants
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05 May 2025, 7:32AM | Action by: Neodragon250
Tracked
'Fully playable Terra and Variants'
April 2025
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28 Apr 2025, 4:40PM | Action by: imkai94
Endorsed
'Fully playable Terra and Variants'
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28 Apr 2025, 8:40AM | Action by: Runesamurai
Tracked
'Fully playable Terra and Variants'
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19 Apr 2025, 12:35AM | Action by: Khalaron
Endorsed
'Fully playable Terra and Variants'
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07 Apr 2025, 1:06AM | Action by: Dimitri29948
Endorsed
'Fully playable Terra and Variants'
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06 Apr 2025, 9:41AM | Action by: JFreak13
Endorsed
'Fully playable Terra and Variants'
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05 Apr 2025, 1:33AM | Action by: Velicuz
Tracked
Fully playable Terra and Variants
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03 Apr 2025, 5:48AM | Action by: Crashrocket2
Endorsed
'Fully playable Terra and Variants'
March 2025
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29 Mar 2025, 3:39PM | Action by: Araizenn
Tracked
'Fully playable Terra and Variants'
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24 Mar 2025, 11:46AM | Action by: kiyochobi
Endorsed
'Fully playable Terra and Variants'
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19 Mar 2025, 1:34AM | Action by: TizBox
Endorsed
'Fully playable Terra and Variants'
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17 Mar 2025, 11:44PM | Action by: Bluestarx10
Endorsed
'Fully playable Terra and Variants'
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17 Mar 2025, 5:22AM | Action by: JonathanZane
Tracked
'Fully playable Terra and Variants'
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