This mod runs in the background to keep the amount of files in your save game folder small, so that you will not get the "too many saves" error, where you have to overwrite an existing save,
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
KCD Savegame Manager (KCDSGM) - Chinese Translation
Changelogs
Version 0.31
removed the encryped zip with the exe file and added a compiled version
KCD Savegame Manager
This mod runs in the background to keep the amount of files in your save game folder small, so that you will not get the "too many saves" error, where you have to overwrite an existing save. It will give you unlimited saving. This is especially useful if you use a mod like the Unlimited saving or Save everywhere
You can configure how many files to you want to keep in the save game folder (default is 7), the time the tool has to wait between checks (default is 3 minutes) and where to move the files to. You can enable an automatic start of the check when you start the program and you can run it in the tray, if you want.
Update 0.11 ============== Fixed a race condition during save.
Update 0.7 ==============
Option to start KCD when the KCDSGM starts
Better logging
Stabilized the automatic save game generation via F5 key send and the cheat mod
Position of the windows will now me memorized
Update 0.5 ==============
Option to use the Cheat mod to create regular save games by a given time schedule. This gives you a feedback if the save attempt was successful (it created a save game) or not (the game was in a video or any other state where you can't save (inventory etc.))
More logging for backups and F5 saving via Cheat Mod
New layout with tabs for options and mods
Update 0.31 ============== Thanks to Obelix111 I was able to compile the script as an executable without any false virus alarms.
If you want to use the AutoHotkey script directly ============================================== This mod is a AutoHotkey script which you can execute using the AutoHotkey utility (https://autohotkey.com/). Just install the tool and then click on the KCDSGM.ahk script to use the utility. If you want to compile it by yourself using the AutoHotkey compiler from https://github.com/fincs/Ahk2Exe
Installation: Just extract the archive to any folder of your choice and start the KCDSGM.ahk file (when you have AutoHotkey installed) or start the KCDSGM.exe, then specify the save game folder and the backup folder and press start to start the move of the save games to the backup folder.