Kingdom Come: Deliverance
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Lordjulianofgales

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LordjulianofGales

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24 comments

  1. LucrassKelvac
    LucrassKelvac
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    Looking at the screenshots, I recommend changing how much energy bread gives. Carbohydrates give you energy in real life. They set it up the way they did because of how the body works. Protein will consume more energy to process, whereas, carbs give you energy. And it doesn't really matter what you are doing, let's say you are doing a lot of problem-solving, your brain will consume all the glucose and potentially cause you to experience hypoglycemia. Your body converts all carbohydrates into glucose, which feeds your brain and gives you energy. So if you are doing a lot of problem-solving or physical activity and experience light-headedness followed by nausea, you might be experiencing hypoglycemia, and something with carbs, like bread, will help with those symptoms. Could also consume something with sugar, if you really want the effects to go away quickly, though I wouldn't recommend it. Anyway, the devs set the energy levels correctly from the start, I'd recommend adjusting your stats a bit. :)
  2. Morning0v0Star
    Morning0v0Star
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    • 2 kudos
    any chance update this mod ?
    1. bargainsale
      bargainsale
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      • 3 kudos
      Would be nice to have it updated to patch tables! Great little mod here
    2. bargainsale
      bargainsale
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      I tried updating it, spend 2 days learning how to edit tables and trying to do it but in the end it didn't work :(

      Would be nice if someone would updated this and add the changes to smoked and dried foods (not present in this mod)
    3. MalpeloII
      MalpeloII
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      Works for me after some adjustments.
      -Create a new folder in your Mods folder, rename it eg. "Sensible Food Tweaks"
      -Put the pak. file inside the "Sensible Food Tweaks"  folder
      -Copy "mod.manifest" file (from some other mod you have installed) into the "Sensible Food Tweaks"  folder
      -Edit "mod.manifest" file-change <name> and <description> -idk if it's important, but it's safer to change it; for me it looks like this:
      <?xml version="2.0" encoding="utf-8"?>
      <kcd_mod>
        <info>
      <name>Sensible Food Tweaks and Prices Mod</name>
      <description>KCD Sensible Food Mod.</description>
      <author>AJStoner</author>
      <version>2.0</version>
      <created_on>8 July 2019</created_on>
        </info>
      </kcd_mod>

      Should work.
  3. YuoBetterCommitSudoku
    YuoBetterCommitSudoku
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    Does it still work? Any chance for update?
    1. MSFxSmurf
      MSFxSmurf
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      Last upload was well before the most recent update; so unless you roll back your game updates, maybe but probably not completely.
  4. Mephilis78
    Mephilis78
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    "Apart from the flawed but fun combat" I take it you have never fenced before?
  5. Wiwra
    Wiwra
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    • 10 kudos
    This mod makes Easter eggs having 0 value and no effects riht now, disabling it for easter is best idea.
  6. M9R3
    M9R3
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    Its there a way to make this mod work with Immersive Balance? maybe with kcdmodmerge? Thanks :)
    1. LordjulianofGales
      LordjulianofGales
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      Hmm, depends, I not sure if the current mod files could override each other, but I'll check to see if it's possible.
    2. M9R3
      M9R3
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      I think Immersive Balance doesnt change food values right now, maybe in future updates.
  7. LordjulianofGales
    LordjulianofGales
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    For future updates, and if mod tools come out, I plan to add 'effects' onto food that can provide more than just the benefits listed on it's stats, until then, stay tuned!
  8. Wiwra
    Wiwra
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    • 10 kudos
    Interesting mod, will try it.
  9. SwissHalberdier1
    SwissHalberdier1
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    • 1 kudos
    Very nice mod! Keep it up and I'm looking forward to your further tweaking and balancing! Endorsed!
  10. vacoid
    vacoid
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    • 1 kudos
    Henry was getting sick of dried mushrooms. Endorsed!