0 of 0
File information
Last updated
Original upload
Created by
SCARawUploaded by
SCARawVirus scan
Safe to use
Current section
Activity logs
This page was last updated on 15 April 2024, 1:57AM
- Changelogs
-
-
Version 3.4
- Because i was doing all this elaborate mods with custom installers and file edits
- i decided the best course of action would be to improve packaging of all my mods
- so you can easily find and identify them in your kenshi.exe locations without having to scroll for resource, installer, backup anything like this
- Entire code has been changed to supply new folder packaging and code been set better to properly identify folders
- Naturally version indicator has been updated to 3.4
- if you installed version 3.3 this version sadly does not provide any benefits to performance of the game over 3.3, its just cleaner packaging and new code
- Text file used for instruction image is absent from current package, i just make it because it play to the curiosity and makes instruction better
- i know its not much, but with number of layout files FCS generates it makes for better experience for advanced users and easier to manage mod for beginners
- TEXT inside PSO installer itself was changed to indicate usage of new Folder structure for users to avoid confusion
- have a good day!
-
Version 3.3
- This version contain completely redone tornado files
- Currently file have:
- better transparency data
- much better formatting
- cleaner image quality without black border
- as results game render particle faster and better looking
- Version indicator has been changed to reflect current version
- improved data compatibility with PerformanceFix (regardless if you use both or just one)
-
Version 3.2
- This version adress the issue my friend spotted in skimmers roam - Credits to FrankieWuzHere
- what i think happened is: someone took textures out of the folder to work on them, they never put them back into project installation
- as results i restored the broken textures since good ones was never in the kenshi installation
- i decided to fix the textures myself to reasonable results and since this prevent crashes and tornado spawn is just invisible without the mod
- invisible and crash your game xDd but spawn, i let it slide for now
- if you don't like seeing restored effects in your game, please be patient, i m working on optional mod that will prevent this tornado from spawning
- Thank you for trying my work
-
Version 3.1.1
- This version provide installer with important scripts for compatibility with GoG version of the game
- Performancewise its identical to previous version, i just wanna ensure nobody will have headashes from things not working
- Manual version is still up to date as it didn't needed better scripts for installer xD
- Thank you and have a good day
-
Version 3.0.1
- Hello in this update i tackle very important issue not address by anybody yet
- Mod provide the game of kenshi with vital components to avoid FATAL CRASHES, i have them from old archive about kenshi modding
- Update was done with the help of ElgarL he run few tests, run program thru my material files to ensure everything is perfect (it was, but its good to make sure) and experienced the crash
- Crash exist and appear in vanilla version of kenshi, 0.1 at the end refer to hotfix, but its not my problem im fixing here, it was OUR PROBLEM :)
- have fun playing kenshi
-
Version 3.0
- This version was possible thanks to the user BlueAmulet(BlueLament), he provided detailed report and get out of his way to explain his methodology and answered my concerns as well as helped with the development of the update
- PSO 3.0 provide multiple improvements to particle files which result in performance boost (compared to previous version and vanilla)
- Update use Custom Python Script to analyze and check all the particle files to determine most optimal Format for their DDS compression
- Next such files has been converted via another program bc7enc
- next converted files has been supplied with custom mip-map generated from original files to improve stability of the game
- Mod was improved in both ways: Visual quality (most notably for blood and rain splatters) and performance (fire and sparks, tumbleweeds)
- All particle files have consistent headers which should help with processing them
- Size of the package remain the same as previous version
- Additional improvements ware put to the installer itself!
- Our Boy now speak new lines of text (mainly if you do something wrong or already have backups) around 5 in total
- Installer indicate Version of the mod before installation!
- installer check for Exe, existing backups and potential file verification between the updates
- Installation process no longer under any circumstances require players to type "all" - you still have to press button to let it know you are ready for next step
- Thanks to usage of new Compressor everything should works better with the game than previous versions
- thats about it :)
- Improved files/files affected by the update:
- Ash_Flakez_Black_01.dds, Footsplash[D].dds, Kenshi_Rain_Splash_basepart.dds, Splatt01_DIF.dds, Splatt02_DIF.dds, Splatt03_DIF.dds, Splatt04_DIF.dds, Ticker01.dds, Ticker02.dds, Acid-burn02.dds, Acid-burn03.dds, Blood_Animation8Frames06.dds, Flame1.dds, Flame2.dds, Flame3.dds, Kenshi_Rain_Basic-RED.dds, Kenshi_Rain_Black.dds, Kenshi_Rain_RED.dds, Spark.dds, WadingFoam_Part01.dds, WadingFoam_Part02.dds, WadingFoam_Part03.dds, Blood, footsteps, footsplash (all variants)
- Thank you for your time and have fun in Kenshi!
-
Version 2.1
- In this version i discovered that someone after testing nice texture collection, despite verify for files did not modified vanilla vein rain, but modded one!
- and because of this mod caused change to visuals in the game which even if i personally prefer is not acceptable in mod of this nature
- This is fix for this, since this fix is pretty late and significant i named it 2.1 not 2.0b
- Thanks for all the feedback, thanks to Shidan for pointing out Vein Rain problem
- Have fun in Kenshi!
- Rollback to version 2.1 to avoid corruption and broken filles post version 2.4
- looks like any cuts related to this version ware right decisions and in case of performance this is PEAK
- This version does everything right, Rain fixed, no squared particles, no weird while flames during the run, everything works here
- This might be "Final" version, (i don't like this term, will adapt to new updates when possible and overall put care to this mod).
- Any improvements i tried from this version have literally worse performance or takes even more size or cause hellscape of particle bugs
- if you want peak performance for Kenshi particle effects take this version and have fun in the game!
-
Version 2.0
- Entire mod was remade from the start ( - version 1.0 used weaker program conversion formulas and 1.1 was improvement of it for some files)
- New mod is a merge between 2 brand new formulas for conversion to DDS (i only had single one at the start, but developed new "better" one and used which gave better results during checks)
- Every particle file with simple alpha got 100% flawless conversion that takes very little space compared to original and preserve data
- Every file with complicated alpha got converted with graphic accelerated technology to ensure maximum efficiency of the textures and no loses in quality
- Files converted with 2nd formula had to be fixed by hand to ensure there are no artifacts leftovers on generated images nor in the files
- all the big files take exactly 2x less space compared to previous version and their image quality is even closer to original (mainly blood files, 12 blood files and 4 splat files) will no longer raise my eyebrows during any tests
- Every file was converted 1 by 1 to ensure stability and check which formula give better size/quality of image and make sure they do not crash graphic editors
- There was one file (namely snake whips vertical) that had ugly artifacts under alpha, they ware left as they ware due to image from render does not posses them
- Entire package is much lighter in comparison to previous version which results in following improvements:
- 30% faster processing of new particles compared to version 1.1
- fixed the stutter on slower pc caused by high damage de-limbing harpoon shot (rarely occurred on 1.1 if enemy running to player gate get shot by harpoon for 200+ damage in leg/arm) - yes i test and use my own mods xD
- Highly improved quality of particle effects, they appear smoother and should be much less distinguishable from originals (heavily mutated rat with hawk eyes needed zoom 400% before post-conversion edit to tell the difference and could only ""feel the difference"" after hand-made edits
- Mod size as a whole made it easier for pre-release testing due to size of 7MB (discord limits for free members - i rather pass the package thru a server than 3rd party data storage via generated link and a lot of clicks if test-release require fixes and more testing, more version hosting and links to share)
- Installer was left as it was due to his near flawless performance in windows 7-11 with both versions of the game (steam and gog)
- Thanks for your time and have fun playing the game
-
Version 1.1
- This update is magic
- IT use:: Same resolution, same format and same look!
- To achieve briefly 50% more performance in desert areas (which are 50% of the map)
- around 30% higher performance overall
- Mod don't cause any new errors while improving performance
- it can be seen mostly by size of the mod
- mod was tested for zone jumping, quickloads and chainloads, running around the map, combat, walking, spinning camera i wanted to make sure mod is safe
- i was motivated to work on that due to positive reaction from community, thanks guys, now i rl need small rest :)
-
Version 1.0
- This is 1st public version of the mod
- Fixed grammar in the installer
- around 203 files will be replaced with mine ones
-
- Author's activity
-
April 2024
-
15 Apr 2024, 1:57AM | Action by: SCARaw
Attribute change
'Description changed.'
March 2024
-
03 Mar 2024, 1:50PM | Action by: SCARaw
Mod image added
February 2024
-
27 Feb 2024, 5:32PM | Action by: SCARaw
Attribute change
'Description changed.'
-
27 Feb 2024, 5:32PM | Action by: SCARaw
Mod image added
January 2024
-
01 Jan 2024, 7:32AM | Action by: SCARaw
Primary image changed
December 2023
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Primary image changed
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:58AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:57AM | Action by: SCARaw
Mod image added
-
28 Dec 2023, 9:57AM | Action by: SCARaw
Mod image added
-
- Mod page activity
-
April 2024
-
29 Apr 2024, 5:13AM | Action by: Dunreitz
Endorsed
'Particle System Override (PSO)'
-
29 Apr 2024, 3:51AM | Action by: GlebMinin
Endorsed
'Particle System Override (PSO)'
-
29 Apr 2024, 2:12AM | Action by: gear544
Endorsed
'Particle System Override (PSO)'
-
29 Apr 2024, 1:50AM | Action by: psyves
Tracked
'Particle System Override (PSO)'
-
28 Apr 2024, 5:41PM | Action by: SayikinMaruka
Endorsed
'Particle System Override (PSO)'
-
28 Apr 2024, 2:45PM | Action by: bolerotruta
Endorsed
'Particle System Override (PSO)'
-
28 Apr 2024, 10:14AM | Action by: szl910104nexus
Endorsed
'Particle System Override (PSO)'
-
28 Apr 2024, 6:45AM | Action by: jrteshima
Tracked
'Particle System Override (PSO)'
-
28 Apr 2024, 1:05AM | Action by: Adamrjw332
Tracked
'Particle System Override (PSO)'
-
27 Apr 2024, 7:31PM | Action by: Tunnahan07
Endorsed
'Particle System Override (PSO)'
-
27 Apr 2024, 4:18PM | Action by: mercury1012
Tracked
'Particle System Override (PSO)'
-
27 Apr 2024, 6:08AM | Action by: Sheezic
Endorsed
'Particle System Override (PSO)'
-
27 Apr 2024, 3:54AM | Action by: PeterLeoPold153
Endorsed
'Particle System Override (PSO)'
-
26 Apr 2024, 11:11PM | Action by: DeshotelAaron
Endorsed
'Particle System Override (PSO)'
-
26 Apr 2024, 10:47AM | Action by: Sheezic
Tracked
'Particle System Override (PSO)'
-
26 Apr 2024, 7:11AM | Action by: nuka1212
Endorsed
'Particle System Override (PSO)'
-
26 Apr 2024, 5:07AM | Action by: ggghhhjjj333
Endorsed
'Particle System Override (PSO)'
-
26 Apr 2024, 4:53AM | Action by: Cam641
Endorsed
'Particle System Override (PSO)'
-
26 Apr 2024, 2:52AM | Action by: Falkrun
Tracked
'Particle System Override (PSO)'
-
26 Apr 2024, 1:52AM | Action by: desade82
Endorsed
'Particle System Override (PSO)'
-