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  • Russian
General Modifications adds a lot of new things to the game, sometimes adding to the difficulty, changing existing content, or making some operations more comfortable.

The mod is designed to make processes more complex, give more depth and increase the level of difficulty



Clothes have stats
Food & Medic is stackable
Iron/Copper ore mine can hold a stack of 50
Max. opperators changed to 5 
Small Iron/Copper , max opperators changed to 2
Backpacks stackmultiplicator increases with size (S:5x ; M:10x ; L:15x)
Animal Skin/Teeth/Claw/Horn are stackable to 5
Books have increased stacklimit
Adds raw meat to some creatures, or set the amount higher. Reduce amount of foul meat.
Changed Half Eaten Ancient Book Icon (New Icon)
Bolts changed stackmultiplicator 5x

New Items:
Adds new Limbs: Steady Arm (right) & Thief's arm (left) - buyable
Adds Farmers Notebook 
+ Buyable
+ Lootable 

Gameplay Changes

Sold NPC Slaves gives 600 Cats (Before 400 Cats)
Some Shopkeeper have more stuff & money
Recruitment Limit: 256 / Squad Size 50 / max Squads 20
Nights are darker
Sunrise and Sunset are changed
More & higher bountys
Showing hair when wearing iron hat/straw hat/bandan
Attack slots changed up to 3.
Starvation changed, eat more often
Adds new Names
Enhanced Building categories 

Factions & Squads

+ Outpostguards can longer be hired (added 10 days, 20 days, a month)
+ Bodyquard can longer be hired( added 3 and 4 days)
+ Multiracial (added Hive & Scorchlander)
+ Bowman 
+ Squad: Mercanary rookies 

More Recruits:
+ Hive
+ Shek
+ Scorchlander

Unique Recruits Details:

Empire Factions Rebel Farmers & Slaves are Multiracial (added Shek,Hive,Scorchlanders)
Rebel Farmes got diffrent colored vests


66 new technologies
43 technolgies edited

Tech Level 7
+ 24 Technologies



+ Rock Salt
+ Coal
+ Oil
+ Tin
+ Uranium
+ Flowers



+ Craftable Ration Packs
+ Craftable Large Ration Packs
+ Fishing 

New Cropfarms: 
+ Sugarcane
+ Soybeans
+ Cabbage
+ Cocoa
+ Corn 
+ Sunflowers
+ Mushrooms
+ Poppies (also a drug)
+ Honey (Bee Hive)

Animal Food:
+ Carnivore Pellets (Raw Meat)
+ Carnivore Pellets (Raw Fish)
+ Herbivore Pellets (Wheatstraw)
+ Herbivore Pellets (Raw Corn)



Craftable Backpacks:
+ Backpacks
+ Thief Backpacks 
+ Tactical Backpacks (new textures, camouflage) 

Lantern Crafting:
+ Lantern Crafting Workbench 

Craftable Research-Stuff:


Dyeing System:
+ Colored clothes
+ Dyes
+ Packing table

Dyeing System details:

+ Synthetic Leather
+ Pottery Trade goods
+ Tin & Copper Trade goods
+ Bronze


+ Small Storages (Stacklimit 25)
+ Animal Feeder (Pellets)
+ Separated Food & Crops storages
+ Sheds

Resources & Resource Processing:
+ Indoor Refinerys
+ Indoor Wells I - VI
+ Copper Ore Drill I - IV
+ Iron Ore Drill IV
+ Copper Refinery I - IV (Copper Ingot)
+ Tin Ore Drill I - IV
+ Tin Refinery I - IV 
+ Hybrid Ore Drill I - III
+ Hybrid Copper Drill I - III (Copper Ingot)
+ Wells IV - VI

Training Dummy MKI (Train up to 10)
Training Dummy MKII (Train up to 15)
Training Dummy MKIII (Train up to 20)

+ Training Dummy MKIV (Train up to 25)
+ Training Dummys MKV (Train up to 30)

+ Barbell (Train up STR to 20)

Food Processing:
+ Manual Grinder & Oil Press
+ Sugar Processor
+ Chocolate Processor
+ Soy & Corn Grain Silo variants

+ Cabbage
+ Cactus
+ Corn
+ Mushroom
+ Poppies
+ Soybean
+ Cotton

Adv. Hydroponics (Larger sized field)
+ Cabbage
+ Cactus
+ Corn
+ Greenfruit
+ Hemp
+ Mushrooms
+ Poppies
+ Riceweed
+ Soybean
+ Wheatstraw
+ Cotton

Small Research Bench II - VII

Leather Storage changed mesh
Metal Chest stackmultiplicator 5x
Increast stacklimit to Vanilla-Storages
Bread oven renamed to oven, changed function to same like cooking stove for bakery products.
Research Bench max. 3 operators

New Starts



Slave trader bug removed, he didnt buy carryied slaves, when he carrys one.

Wildlife Diversity

Adds new textures and stronger creatures.


Citizen Changes

Citizen buy pottery and metalware.
Citizen wears colored clothes
Citzen wears backpacks

Adds Greenlander children
Adds Scorchlander children

Extended Building Variation

Adds new textures to all Houses by adding new stone resources.
Adds hive huts and new textures to them, added also clay.


Reduced saturation (Blue):
Reduced saturation (Green):
Rewards & Quest Item System

- License: Large Ration Packs
- License: Slave Traders
- Bounty Bonus (100 cats per 10 relations)

--More will come--

Compatibility Patches

Animal Backpacks and TameBeasties - full compatibility and integration patch:

Animal Backpacks:


Better Crop Fences: (by Athauxan)

Military craft & AOM:Crafting:

External Muscle Suit: (by nanO.bytez)

More Building Bookcrafting fixes

More Building (by Stilldoll):

+Parchment Version:
+Paper Version:

Other changes

NARC: (by nanO.bytez) 

Hive Scenario Series:

In the case of issues caused by darker nights in combination with dark setting PC-screen or a graphic overlay

Brighter Nights: ( by Shidan)


Russian Translation by WolfGunt: