Kenshi

File information

Last updated

Original upload

Created by

Javieljefe

Uploaded by

javieljefe

Virus scan

Safe to use

Tags for this mod

About this mod

This mod aims to overhaul the total rework made by Kitya, the creator of Project Kathun. In my opinion, the best and most
ambitious Kenshi mod. Thanks to the marvelous work done in Project Kathun, I've been able to make certain modifications and undertake a complete
overhaul of the game world to resemble the Clone Wars era.

Permissions and credits
In an alternate Star Wars universe, Chancellor Palpatine actively recruits fallen Jedi who've abandoned their order, aiding
separatist armies and expanding their dominion over Kathun.

The conflict between Jedi and Sith has led many to depart from their respective orders, with their presence now spanning across
the entire planet. Not every departing Jedi aligns with Palpatine; some
are tied to Revan or other guiding influences.

This mod merges the Knights of the Old Republic era with the Clone Wars era, battle droids and clone troopers fight against each
other in a planetary war, scattering numerous Jedi and Sith across
Kathun. Within this altered universe, Star Wars is confined to a single
planet rather than a vast galaxy.


Project Kathun - Clone Wars Era Conversion


This mod aims to overhaul the total rework made by Kitya, the creator of Project Kathun. In my opinion, the best and most
ambitious Kenshi mod.

Thanks to the marvelous work done in Project Kathun, I've been able to make certain modifications and undertake a complete
overhaul of the game world to resemble the Clone Wars era. However, it's very important to note that this mod is a blend of the Old Republic and the Clone Wars. What does this mean?

It means you'll encounter a TON of Force users; both Jedi and Sith have similar numbers in their ranks, there are no more Jedi
than Sith. Both armies are composed by Republic Clone Troopers and Trade Federation Battle Droids.

I also wanted to highlight that it is not balanced, and intentionally so. A single experienced Jedi will be capable of
taking down an entire battalion of Battle Droids (as in Star Wars lore). This doesn’t mean they are invincible; for instance, a well-trained squad of Clone Troopers can defeat Jedi in combat, and of course, having Force users in your squad will make you much more powerful. Raiding Jedi or Sith hideouts now demands a substantially potent force-users squad.


Note that this mod is a work in progress and there's still a lot of content to be added. However, it's perfectly playable in its
current state, and you'll find plenty of new content.

Steam Workshop https://steamcommunity.com/sharedfiles/filedetails/?id=3114057406

New features:

  • C.I.S. Separatists and Galactic Republic Factions.
  • Revan Faction with Revanites.
  • New Jedi and Padawan Races (higher limb health points and self-healing).
  • New Clone Trooper Race.
  • New Clone Trooper Legions (212th, 104th, 187th, and Clone Medics).
  • New Battle Droids (Commander and Captain).
  • Recruitable Bounty Hunters.
  • Recruitable Mercenaries.
  • Recruitable Jedi and Sith (you'll need >85 relations with each Faction).
  • Jedi and Sith dialogues have been reworked and will change depending on your relations with each faction.
  • Tons of new wandering squads (Mandalorians, Jedi, Sith, Clone Troopers, Battle Droids, Revanites, Mercenaries, HK Droids, Renegade Jedi, Deathwatch Mandalorians, etc.).
  • Unique characters have been reworked (some of them are Force-users).
  • The Five Invincibles are Jedi.
  • Rework of inhabitants in most towns.
  • New characters (some of them are recruitable).
  • Darth Maul, Savage Opress, Obi-Wan, Anakin, Asajj Ventress, Ahsoka, Mace Windu, Aayla Secura, and “Darth Sion” will spawn in different biomes with their respective squads.
  • Unique and recruitable Bounty Hunter squads (Falcon Hunters and Solar Hounds).
  • Lords and Ladies have been reworked and are now Force-users.
  • New Jedi Robes have been added including the previously unused grey Jedi robes.
  • Battle Droids and Clone Troopers are recruitable if you have a Base (you'll need >70 relations with each Faction).
  • Boba Fett is now Jango Fett.
  • Added Grand Admiral Thrawn.
  • Over 20 new Game Starts indicated with [CW].
  • And many, many more!

Planned to add
:

  • Fix and add many more dialogues.
  • More raids to your outpost (also faction raids).
  • Jedi and Sith Temples.
  • Update loading screens.
  • More music.
  • Cannibals rework.
  • New Armor Icons.
  • More lightsabers.
  • And more!

IMPORTANT READ!!


This is a big overhaul so you'll need several extra mods to ensure everything works properly. I've divided them into "hard requirements" and "soft requirements".

Soft requirements are just as important as the hard ones, I strongly recommend spending a few minutes installing all of them as the mod won't function to its full potential without them.

Briefly, this collection is what you need to have an optimal experience: https://steamcommunity.com/sharedfiles/filedetails/?id=3126373998

“Project Kathun 2.0” must be loaded at the bottom of your mod list.

This load order should work: https://imgur.com/a/fmzglE8 (place any Star Wars mod you have above 'Project Kathun 2.0').

Load order: https://drive.google.com/file/d/1SFXUyx2h7pk_t4YUfimJ9l-r70UHn--a/view?usp=drive_link (you can modify it manually or simply drag this file to "C:\Program Files (x86)\Steam\steamapps\common\Kenshi\data").

I highly recommend using a ReShade: https://www.nexusmods.com/kenshi/mods/217

To put it briefly, this collection is what you need:

https://steamcommunity.com/sharedfiles/filedetails/?id=3126373998

Hard Requirements:


Soft Requirements
:


To ensure
"Project Kathun - Clone Wars Era Conversion" works as intended and provides the best possible experience, be sure to have both "hard requirements" and "soft requirements" installed!


Tips:

Press the 'block' button when you're being shot to deflect the bolts and gain an advantage before engaging in close combat.

It's a good idea to train your padawans or weaker characters by accompanying a Jedi Knight or Master, focusing on blocking
while letting the padawan do the fighting.

Claiming bounties is highly recommended.

There are dialogue options that allow you to temporarily recruit Jedi, Sith, Battle Droids, and Clone Troopers (based on your relationship with each
faction).


Please share any bugs or issues you encounter during your playthrough so I can address them. I'll also be available to answer any
questions you might have.


This wouldn't be possible without the amazing work of Kitya, Luporafael, Eternamore, Mopsisgone,  Skull One (Shrout), Rad, Benthedaddy, Shogun_Sorrow, InvincibleIronCodpiece, RustledJimm, Azazellz, Woullak, Seelenschwarz, Shirohô, RO RO RO RO RO RO, Vice and Shidan . Special thanks to them for making this happen.