File information
Last updated
Original upload
Created by
WinterElfeasUploaded by
WinterElfeasVirus scan
Tags for this mod
Main files
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Separated for Vortex. Still need BOTH main files.
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For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.7 Separated for Vortex. Still need BOTH main files.
Miscellaneous files
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Uploading this in case I stop modding and / or anyone wants to change / improve the UI part in Unreal Engine
Old files
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For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.6: fixed remove debug buttons Z / X for UI, fixed multiple hooks on 1.5, UI now fade in / out -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.6: fixed remove debug buttons Z / X for UI, fixed multiple hooks on 1.5, UI now fade in / out
1.6a: no more need for BP apparate, read description -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.6a: no more need for BP apparate, read description
1.6b: changed chunk ID, small fix percentage > 100 -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.6a: no more need for BP apparate, read description
1.6b: changed chunk ID, small fix percentage > 100
1.6c: fix text position with UI Scaling mod -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.6d: used a chunk ID randomizer to avoid other mods conflict -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.6d: used a chunk ID randomizer to avoid other mods conflict
1.6e: again I did it! Removed my last eat / drink / rest files from zip -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.6f: fixed sprint was still working even with hunger critical debuff -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.6f: fixed sprint was still working even with hunger critical debuff -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.6g: Protego should not kill you anymore if tired -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.4: added notion of Rest so you have to wait next to your common room bed every X day -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.5: Added custom UI -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.5: Added custom UI
1.5a: Added pak / ucas / utoc files for UI -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.5: Added custom UI
1.5a: Added pak / ucas / utoc files for UI
1.5b: Again removed my last time files! -
Separated for Vortex. Still need BOTH main files.
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For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.1: fix case where script would get max player health to 100 only -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.2:
- remove MY last eat file ...
- added drinking Tea
- maximum health lowered should not kill you anymore -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.3: separate thirst and hunger, see description for more info -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health
1.3: separate thirst and hunger, see description for more info
1.3a sorry left a too big value for thirst per day during debug -
For each day that pass that you do not Eat or Drink, next loading or wait will reduce your health