Update Database because of Gameupdate at 4th of Ma
Version 1.4
Adjust to Difficulty, it was too Hard on lower Levels. Especially Easy and Medium are changed. Slight aggressiveness adjusts
Version 1.3
Adds RNG to Enemys Level, Below Playerlevel 33 (-2 Level to +2 Level Deviation) Above Playerlevel 33 (-1 Level to +3 Level Deviation) Play more tactical, defeat the lower Enemys first, if you are struggling
Removes Spawnmrate increase from Mainfile,.
Overall Balance changes, and adjusts to some aggressiveness
Version 1.2
Balanced -> adjusts to Difficulty Scaling. Easy Mode is like Vanilla Hard Mode Settings, Story Mode = Vanilla Medium.
Tryhard -> adjusts to Difficulty Scaling. Story Mode is like Vanilla Hard Mode Settings,
Version 1.1
Droped most of the groups down. Tryhard much less enemys, but still more then on Balanced. Should run more stable now.
Adjusts to aggressivness of Spiders and Goblins
Adjust to Enemy byproducts droprate to not get to many of them.