Mod articles
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Brough back all removed items and keys, as well as disguises
Brought back few removed interactable distractions, like fuze boxes in museum, radio in guard post
Brought back an electric socket in the phoenix area
Brought back a possible ledge at the back of barracks tower, that you could use as agility point to crawl past to the other side, on master it was completely blocked
Brought back an opportunity to climb into a window close to a laptop responsible for museum security. Raider's office window and ledge are still closed and unaccessible, to make it more difficult to infiltrate
Brought back quite a few removed crates
A certain waiter is moved back to his position on Professional, so he can be properly lured by an activated vacuum cleaner again
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Dishwasher in ice cream cafe is using his Pro routine, smoking under the Town Hall sign
Rocco does NOT have mansion keycard inside his pockets, it is brought back as item laying around in his apartment
Brought back Golf Coach routine where he drinks from his bottle of water
Guard overseeing a car being washed is now standing at the same place as Pro, providing an opportunity to make him fall down
Brought back the scientist disguise in Church Morgue
Brought back the mansion cleaner in that canteen under the kitchen, plus his routine
Ice cream cafe waiter is now smoking near the dumpsters, as on Pro
Brought back kitchen assistant in ice cream cafe storage
Brought back mansion cleaner in Sanguine store
Certain church worker near graves is ... -
Brings back a removed wrench on train depot's roof. That's the only change done to this map on Master, in terms of removed content :- D
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Brings back removed items and disguises
Second floor of the motel now has it's window removed, as on Pro.
Moved a certain gardener in the mansion area to use his Pro routine, better opportunity
Biolab worker near the microwave now uses his Pro routine, which is slightly more rich
Brings back removed generator on building site
Brings back removed air conditioner on mansion grounds that you could sabotage
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Brought back a certain waitress in Vip lounge, should make moving there as waiter more challenging
Adjusted a few timings for a few npcs at harbor to be balance between pro and master
Sierra Blackmailer mission story is now the same as on Pro, her dismissing the guards and everything
Brings back a removed disguise
Moves a certain gas tank, though not sure why it was moved in the first place
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Basically just brings back guns and lockpick removed from the safe room on Master
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Brings back removed items and disguises
Restored hospital director's routine about eating nuts, another way to take him out
Restored Jason Portman's routine to be the same as Pro difficulty
FIX. Apparently there was a bug all those years, preventing Portman to drink a wine on Pro, as the last act of his routine before going for check up. Restored that, added to Master. Also should be added soon to Community Patch Project
Surgeon's bodgyguard now leaves the room during the check up, like on Pro
Fixed a position of a certain wrench added on master, so it is not clipping inside a shelf
Certain bodyguard on second floor of the clinic now uses his Pro routine, allowing more flexibility
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Brought back all removed items and disguises
Slight changes to a certain guard that is hanging outside the fence, he will use his Pro routine, opening an opportunity to quietly subdue him and his companion
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Brought back few NPCs that got removed for seemingly no reason?
Brought back all removed items
Brought back all removed disguises
Chef in the area with the dishes that Ken Morgan regularly tastes is now using his Pro routine, slightly more interesting
Same for one bodyguard in penthouse area, his routine is now more diverse
My personal change - now during the mission story where Ken Morgan goes for a meeting in a basement, his bodyguard won't return in literal five seconds, like he would do in vanilla Master. Now you have some time to kill Mr. Morgan
My personal change - Remade the way that new restricted area at the boat entrance works. On vanilla Master it is trespassing for everyone except guards, and boat now requires a key. In my variant, it is stil... -
Black waiter in front of the Shisha cafe does NOT get a guest pass in his pockets. Same for school director, his key is brought back to be on table, not on him
Slightly changed a certain soldier in the backyard of the school, more interesting routine now from Pro
Consulate Waiter in the canteen uses part of his Pro routine, briefly visiting the backroom to chat on his phone
Brought back all removed items
Brought back all removed disguises
Brought back a noticeable amount of toursits that got removed for no reason (??????)
Restored Pro routine of a certain soldier in school's frontyard, more interesting now
Restored two soldiers from Basement, they are gone on Master completely
Brought back two soldiers talking about the prisoner in the ... -
Paris
Returned the routine of the guard near the escape boat, he is gone on master normally
Items returned. Includes rat poison, crowbars, wrenches, knifes, e.t.c. Tons of those are gone on master normally
Disguises scattered around the level and normally removed on master are all brought back
Certain stylist in the makeup room now is in slightly better position during his phone call, chose Pro variant instead of Master
Waiter that is dicussing Novikov's cocktail with his partner is now using his Pro routine, making a call near Three Lions Pond
Brought back Firework remote, and tech guy reaction to you picking it up
Guard on the left side of the entrance gates, in that small park, is now using his Pro routine instead of Master, instead...