Several interesting weapon modifications (because it's more fun). The complete list of modifications you can choose from is displayed in the description.
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Changelogs
Version 4.0.5
Updated to support online version
Version 4.0.2
Updated to version 4.0.2
Refreshed to include new weapons from the last mod update
Added option: Titanium Bullets
Added option: Semi-Auto Rifles
Version 3.0.2
Added semi-automatic sniper weapons
Version 3.0.1
Updated to 3.0.0. Now requires updated SMF
Version 2.0.0
Updated to 2.0.0
Version 1.0.0
Mod Creation
Donations
No donations accepted
This mod can add one or more modifiers to all weapons.
All of these options can be selected separately:
Weapons can be holstered like pistols. 47 can now carry multiple different sniper rifles, shotguns, etc. and NPCs will not see them
Weapons can be marked as non-weapons, meaning 47 can always have them in his hands, target NPCs
Weapons (in most cases) have high precision and shouldn't decrease in accuracy on multiple shots
Reduced speed for bullets. Targets far away can be hit after a few seconds
Bullets do minimum damage (should take around 100 bullets to kill 1 NPC)
Very increased distance on knockback: will knock NPC back on hit, reduced to 1 bullet for all weapons
Very increased distance on knockup: will knock NPC up into the air on multi-hit / death
Stable sniper weapon: all sniper rifles should be a stable scope while standing
All sniper weapons are semi-automatic
Titanium Bullets: all bullets (except darts) will go through all walls
Semi-Auto Rifles. Basically what the names says. All Rifles (and SMGs) are semi-auto (from full-auto)
Installation: 1. Download Simple Mod Framework 2. Upload .zip file using "Load Order Manager" 3. Select which options you're interested in and apply
Bugs: Let me know if specific modifier or weapon does not work, could take a look. I have tested each of these options but not with each weapon (although picked from different categories).