Hitman 3

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Burnthew1tch

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160 comments

  1. PatteDeFruit
    PatteDeFruit
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    Amazing mod with lots of customization possible.

    I suggest in a future update making possible to select individual colors and images for HUD and UI so we can mix both 2016 and new HITMAN stuff.

    Cheers and thanks for your great work!
    1. Burnthew1tch
      Burnthew1tch
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      Not happening unless GFXF patching exists. A lot of the ui stuff is consolidated and there is no way to patch it, so each option would jhave to be its own unique file.
  2. shadowofmorthal
    shadowofmorthal
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    Hi just wondering is it possible to have a few more options in the SMF config for the UI elements for more customisation? I like the text and everything of Heritage but prefer the vanilla minimap...
    1. Qrosis
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      +1 I dislike the white border on the 2016 style minimap.
    2. Burnthew1tch
      Burnthew1tch
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      Probs not happening, learn to mod GFXF files, you need RPKG Tool and JPEXS. I'm releasing like two other mods and an update for Pure Instinct, as well as some work on Peacock Roulette, but after that I'm retiring from hitman modding, it's not great for my mental health and I'm going back to college, so I won't have the time. Though I'll stll try to update the mods when needed. (New et release, etc)
  3. trashusername47
    trashusername47
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    Hi, I would like to thank you first of all for creating this awesome essential mod.

    Also wanted to report that in the latest version the location tab is broken and does not display any missions when clicking on a location. I downgraded to the previous version of this mod (v7.1.0) and the issue is resolved. Can you please fix this in the latest version.

    Also one small suggestion for this mod, When you disable challenge info from games hud settings, it displays under all challenges something like: "You have chosen to hide this info, go to settings and enable to see more info", 

    Can you remove that text and let it be blank if we choose to hide challenge info. I mean I'm the one who disabled it in first place, so why does the game have to remind me that the info is hidden by a hud setting and I need to go and enable it. IO treating their players like they have short term memory loss is ridiculous.
    1. Burnthew1tch
      Burnthew1tch
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      I cannot do anything if I do not know what options you had enabled. 

      And can't be bothered, I have other mods to attend to, I'm just patching and releasing a last few before I go back to college full time, maybe on break though.
    2. Burnthew1tch
      Burnthew1tch
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      Found the issue, I think? Patch later 2day.
    3. trashusername47
      trashusername47
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      The latest version has now fixed the bug. Thanks a lot for updating this mod before going to college. This is an absolutely essential mod for a lot of us. So I really appreciate the effort and work you put into this.
  4. shadowofmorthal
    shadowofmorthal
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    Just want to say this is one of the best mods for me, up there with Freelancer Variations in terms of QoL.
    There are a couple small things that I'd like to see to make it pretty much perfect:
    Can we get the indicator of completed arcade levels (e.g. 1/3, 3/3 and/or a tick) as it is in escalations?
    Can we have some more debriefing screen image options? The aftermath one is ok but I don't really like any of them personally.
    If possible can we filter completed arcades/escalations/contracts (featured especially)? Annoying having to click next 5 times to find one I haven't done.
    Maybe some alternative colour schemes if possible, the red is great but I wouldn't mind a black/dark mode style one.
    Thanks for all your efforts!
    1. Burnthew1tch
      Burnthew1tch
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      1. Coming tommorow. 

      2. No, I'm going back to college soon and really don't have the time for the sort of thing.

      3. FCI has this feature, compatibility might be added next update? Maybe.

      4. Not happening, it's way too much work, especially with the tool I have to use. 
    2. shadowofmorthal
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      thanks for your response; can you tell me what FCI is?
    3. Burnthew1tch
      Burnthew1tch
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      FCI compat not coming this update, maybe next, the author has reached out to me, but I have to update my other mods before I go to college, so it isn't a major priority atm. And: https://www.nexusmods.com/hitman3/mods/652
  5. SierraNox
    SierraNox
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    Could you add more options to your mod to separate what is already in fashion? For example:

    1. I would really like your category called "UI Style" to be divided into two options, as it is in the "Hitman 2016 UI Conversion" mod, in that mod your "UI Style" option is divided into two names "UI Style" and "Menu Theme" so you can customize everything more to your liking. For example, I like the "Menu Theme", but the "UI Style" is not entirely convincing to me. Moreover, the mentioned mod added white frames and removed stripes from tiles, thus significantly improving the transparency of the interface, which I would also like to see from you.

    2. I noticed that your mod changes the order of game modes in the "Game Modes" tab. It would be good if there was an option in the mod that would allow you to choose the order of game modes you want, i.e. yours or the basic one. You can also add an option whether you want to have the "escalation" tab in game modes.

    3. By the way, I will add a little thing, because I solved it myself, but I think it is worth mentioning. An option called "Debriefing Image" replaces the character image on the results screen in both the base game and all versions of the various character images on the results screen in Freelancer. I like it in the base game, but in Freelancer mode I replace a few different images, one with two color versions, a coral one and a faded one. And that's weak. It would be nicer if there were other cut out, well-fitting images from the game graphics of Hitman Contract or Hitman 2.

    4. I would add one more point, but I will hold off for now, wait for the answer (I hope there will be one) and wait for the long-awaited update containing Ghost Mod support.
    1. Burnthew1tch
      Burnthew1tch
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      1. No, go use 2016 UI conversion for those features.

      2/4. No, though ghost mode support will be added. 

      3. I do not have the time for doing that. 
  6. ABlueLemon
    ABlueLemon
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    Hey, I noticed that this mod doesn't display ghost mode as an option in gamemodes anymore, rendering it unplayable if you have the ghost mode mod installed as well. Is there any way you could provide compatibility with it? Or am I just going to have to disable heritage ui if I wanna play ghost mode? it's not that big of a deal overall, since I barely play ghost mode, but it still would be a bit convenient. Other than that this is a great ui!
    1. Burnthew1tch
      Burnthew1tch
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      GM Compat will be added back next update, it's already done, just busy with another project atm
       
    2. SierraNox
      SierraNox
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      This is what I've been quietly waiting for for months, I noticed this inconvenience a long time ago.
  7. MrRebel001
    MrRebel001
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    Does this mod work with No Camera Filters? I noticed the in game inventory doesn't have that Greyed out screen on one of your screenshots
  8. iamPanka
    iamPanka
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    Hi, I noticed that if I enable Heritage UI on Gamemode Menu, I can't see the counter of completed arcade missions (the "1/3", "2/3" counter beside the Trial missions title)
  9. CrunchyBiscuit19
    CrunchyBiscuit19
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    I prefer the red objective markers from v6.0 and prior over the white ones we have now. I've tried messing around with the RPKG tool and the GXFX files myself to restore the red objective markers but I couldn't figure it out. I just want the red color so I don't want to entirely replace the UI files from v7.0 with v6.0.

    Is it possible to add that as an option in the next update, or at least instruct me on how to replace the files properly?

    EDIT:

    I figured out how to change the colour on my own.
    For those that want to change the textures themselves in the future, feel free to use these steps as a pseudo-tutorial.


    • Download [RPKG tool](github.com/glacier-modding/RPKG-Tool). Launch it and wait for it download the files it needs.
    • Install the mod and deploy it with SMF.
    • Use RPKG mass extract feature to extract GFXF files. Select the Runtime folder in your HITMAN game files.
    • Navigate to the folder with your extracted files. It should be filled with textures from the game.
    • Perform the modifications you want on those images. I used paint.net and saved images to BC7 sRGB. The images I specifically modified were in "chunk0patch300.rpkg\004096595E50DFE8.GFXF".
    • Remeber the number of the GFXF folder (eg. 004096595E50DFE8) you modified.

    • Use RPKG rebuild feature to rebuild the GFXF files. Select the folder the images were extracted to.

    • The rebuilt files should be in GFXF.rebuilt folders with the images. Copy the rebuilt files that have the images you modified.
    • Paste those files into "<Game Path>\Simple Mod Framework\Mods\Heritage UI\mod_content\<modified>" folder. SMF should have unpacked the mod files. Search the folder for files matching the number in step 6, those are the files that should be replaced with your built files.
    • Apply the mods from SMF again, then launch the game to confirm it has worked.

  10. SunnyPigPig
    SunnyPigPig
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    Impressive! Another substantial update has been made!
    I've noticed that you have incorporated additional features and improved the user interface.

    Furthermore, I have the updated Chinese translations available, except the Opportunities.
    Here they are :D
            "chineseSimplified": {
                "UI_HERITAGE_QUICK_LOAD": "快速载入",
                "UI_HERITAGE_QUICK_SAVE": "快速保存",
                "UI_HERITAGE_MISSIONS": "任务",
                "UI_HERITAGE_ESC": "升级契约",
                "UI_HERITAGE_ETS": "行踪不定的目标",
                "UI_HERITAGE_ET": "行踪不定的目标",
                "UI_HERITAGE_SEASON_1": "第一季",
                "UI_HERITAGE_SEASON_2": "第二季",
                "UI_HERITAGE_SEASON_3": "第三季",
                "UI_SEASON_1_HEADER": "HITMAN™",
                "UI_SEASON_2_HEADER": "HITMAN™ 2",
                "UI_SEASON_3_HEADER": "HITMAN™ 3",
                "UI_HERITAGE_ESC_TITLE": "升级契约",
                "UI_HERITAGE_GAMEMODES": "游戏模式",
                "UI_MENU_PAGE_SIDE_MISSIONS_TITLE_HEADER": "战役",
                "UI_CAMPAIGN_ICA_FACILITY_TITLE_HEADER": "战役",
                "UI_MENU_PAGE_HUB_SEVEN_DEADLY_SINS_HEADER": "战役",
                "UI_MENU_PAGE_SPECIAL_ASSIGNMENTS_TITLE_HEADER": "战役",
                "UI_CONTRACT_CAMPAIGN_WHITE_SPIDER_TITLE_HEADER": "战役",
                "UI_MENU_PAGE_BONUS_MISSIONS_TITLE_HEADER": "战役",
                "UI_HERITAGE_GAMEMODE": "游戏模式",
                "UI_HERITAGE_EVERGREEN": "自由职业者",
                "UI_HERITAGE_DASHBOARD": "特色",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S0": "专属性",
                "UI_ITEM_SUBTYPE_S0": "专属性",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S1": "HITMAN™",
                "UI_ITEM_SUBTYPE_S1": "HITMAN™",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S2": "HITMAN™ 2",
                "UI_ITEM_SUBTYPE_S2": "HITMAN™ 2",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S3": "HITMAN™ 3",
                "UI_ITEM_SUBTYPE_S3": "HITMAN™ 3",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S4": "年度",
                "UI_ITEM_SUBTYPE_S4": "年度",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S5": "豪华",
                "UI_ITEM_SUBTYPE_S5": "豪华",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S6": "七宗罪",
                "UI_ITEM_SUBTYPE_S6": "七宗罪",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S7": "自由职业者",
                "UI_ITEM_SUBTYPE_S7": "自由职业者",
                "UI_ITEM_SUBTYPE_IN_PLURAL_EVERGREEN_KILL_METHOD_PISTOL": "飞镖枪",
                "UI_ITEM_SUBTYPE_EVERGREEN_KILL_METHOD_PISTOL": "飞镖枪",
                "UI_MENU_PAGE_SAFEHOUSE_ELEMENT_CATEGORY_EVERGREEN_SAFE": "金库",
                "UI_ITEM_SUBTYPE_IN_PLURAL_EVERGREEN_SAFE": "金库",
                "UI_ITEM_SUBTYPE_EVERGREEN_SAFE": "金库",
                "UI_MENU_PAGE_SAFEHOUSE_ELEMENT_CATEGORY_FEATURED": "收藏",
                "UI_ITEM_SUBTYPE_IN_PLURAL_FEATURED": "收藏",
                "UI_ITEM_SUBTYPE_FEATURED": "收藏",
                "UI_ITEM_SUBTYPE_USERCREATED": "修改后",
                "UI_ITEM_SUBTYPE_IN_PLURAL_USERCREATED": "修改后",
                "hui_prop_poison_vial_sick_name": "ICA 催吐毒药",
                "hui_prop_poison_vial_sick_name2": "催吐毒药",
                "hui_prop_poison_vial_fast_name": "ICA 致命毒药",
                "hui_prop_poison_pills_lethal_name": "ICA 致命药丸",
                "hui_prop_poison_vial_sedative_name": "ICA 镇静毒药"
            },
            "chineseTraditional": {
                "UI_HERITAGE_QUICK_LOAD": "快速載入",
                "UI_HERITAGE_QUICK_SAVE": "快速儲存",
                "UI_HERITAGE_MISSIONS": "任務",
                "UI_HERITAGE_ESC": "晉級契約",
                "UI_HERITAGE_ETS": "難尋目標",
                "UI_HERITAGE_ET": "難尋目標",
                "UI_HERITAGE_SEASON_1": "第一季",
                "UI_HERITAGE_SEASON_2": "第二季",
                "UI_HERITAGE_SEASON_3": "第三季",
                "UI_SEASON_1_HEADER": "HITMAN™",
                "UI_SEASON_2_HEADER": "HITMAN™ 2",
                "UI_SEASON_3_HEADER": "HITMAN™ 3",
                "UI_HERITAGE_ESC_TITLE": "晉級契約",
                "UI_HERITAGE_GAMEMODES": "遊戲模式",
                "UI_MENU_PAGE_SIDE_MISSIONS_TITLE_HEADER": "戰役",
                "UI_CAMPAIGN_ICA_FACILITY_TITLE_HEADER": "戰役",
                "UI_MENU_PAGE_HUB_SEVEN_DEADLY_SINS_HEADER": "戰役",
                "UI_MENU_PAGE_SPECIAL_ASSIGNMENTS_TITLE_HEADER": "戰役",
                "UI_CONTRACT_CAMPAIGN_WHITE_SPIDER_TITLE_HEADER": "戰役",
                "UI_MENU_PAGE_BONUS_MISSIONS_TITLE_HEADER": "戰役",
                "UI_HERITAGE_GAMEMODE": "遊戲模式",
                "UI_HERITAGE_EVERGREEN": "自由業者",
                "UI_HERITAGE_DASHBOARD": "特色",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S0": "標誌性",
                "UI_ITEM_SUBTYPE_S0": "標誌性",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S1": "HITMAN™",
                "UI_ITEM_SUBTYPE_S1": "HITMAN™",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S2": "HITMAN™ 2",
                "UI_ITEM_SUBTYPE_S2": "HITMAN™ 2",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S3": "HITMAN™ 3",
                "UI_ITEM_SUBTYPE_S3": "HITMAN™ 3",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S4": "年度",
                "UI_ITEM_SUBTYPE_S4": "年度",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S5": "豪華",
                "UI_ITEM_SUBTYPE_S5": "豪華",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S6": "七原罪",
                "UI_ITEM_SUBTYPE_S6": "七原罪",
                "UI_ITEM_SUBTYPE_IN_PLURAL_S7": "自由業者",
                "UI_ITEM_SUBTYPE_S7": "自由業者",
                "UI_ITEM_SUBTYPE_IN_PLURAL_EVERGREEN_KILL_METHOD_PISTOL": "飛鏢槍",
                "UI_ITEM_SUBTYPE_EVERGREEN_KILL_METHOD_PISTOL": "飛鏢槍",
                "UI_MENU_PAGE_SAFEHOUSE_ELEMENT_CATEGORY_EVERGREEN_SAFE": "保險庫",
                "UI_ITEM_SUBTYPE_IN_PLURAL_EVERGREEN_SAFE": "保險庫",
                "UI_ITEM_SUBTYPE_EVERGREEN_SAFE": "保險庫",
                "UI_MENU_PAGE_SAFEHOUSE_ELEMENT_CATEGORY_FEATURED": "收藏",
                "UI_ITEM_SUBTYPE_IN_PLURAL_FEATURED": "收藏",
                "UI_ITEM_SUBTYPE_FEATURED": "收藏",
                "UI_ITEM_SUBTYPE_USERCREATED": "修改後",
                "UI_ITEM_SUBTYPE_IN_PLURAL_USERCREATED": "修改後",
                "hui_prop_poison_vial_sick_name": "ICA 催吐毒藥",
                "hui_prop_poison_vial_sick_name2": "催吐毒藥",
                "hui_prop_poison_vial_fast_name": "ICA 致命毒藥",
                "hui_prop_poison_pills_lethal_name": "ICA 致命藥丸",
                "hui_prop_poison_vial_sedative_name": "ICA 鎮靜毒藥"
            },