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About this mod
Glory To Mankind is an overhaul of Helldivers 2 that takes heavy inspiration from NieR: Automata.
- Requirements
- Permissions and credits
5012 A.D.
The year mankind's glorious history came to a sudden and abrupt end... when democracy was threatened by aliens from beyond the stars.
The aliens unleashed new breeds of weapons—machine lifeforms, bugs and squids—that all but annihilated human civilization.
The handful of survivors that remained fled from Super Earth, seeking refuge on the moon.
5204 A.D.
Humanity launched its counterattack, deploying an army of androids from a network of space ships.
But after more than a dozen large-scale operations against the enemy, they won't stop coming.
This is an ongoing, modular project that replaces the game's soundtrack, intro video, and character models. Each component is optional, so you can customize your experience by choosing which elements to install.
Progress so far:
- Intro video (done);
- Ship music (done);
- Descent music (done);
- Extraction music (done);
- Flag raising music (done);
- Combat music:
- Illuminate [NieR: Replicant/ver.1.22] (25% done);
- Automatons [NieR: Automata] (0% done);
- Bugs [Drakengard/Drag-On Dragoon 3] (0% done);
- Commander White [Democracy Officer] (~50% done);
- Operators [Ship Master and Ship Technician] (~50% done);
- YoRHa Heavy Armament [B-01 Tactical] (0% done);
- 9S [SC-34 Infiltrator] (0% done);
- 2B [TR-117 Alpha Commander] (0% done);
- A2 [FS-23 Battle Master] (0% done);
- Anemone [SC-30 Trailblazer Scout] (0% done);
- Devola [CM-09 Bonesnapper] (~50% done);
- Popola [CM-14 Physician] (0% done);
- 10H [CE-35 Trench Engineer] (0% done);
- Dimos [PH-9 Predator] (0% done);
Installation:
Use the Helldivers 2 Mod Manager.
Needless to say, I don't guarantee any compatibility with other mods except the ones in the next session. Expect conflicts if you don't know what you're doing.
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