Yes, for a long time I couldn't figure out why this was happening. It turns out the sample branch (inside the game) was duplicating my music segments into a different tree - one that has completely different playback settings (for example, the game might require a 20-second segment while mine plays for 30 seconds, causing the music to cut off abruptly). I discovered this issue while working on another mod for the Illuminates (which works correctly with smooth transitions). To put it simply, as I mentioned before - I'll have to fix this error for all my existing mods, which of course takes considerable time. I appreciate your understanding and patience while I work through these corrections
Hmm, why not? Right now, I’m creating unique music for each faction, but I could try integrating an existing track for another faction. Once I’m done with the "Red Sun" track for the Automatons, I’ll probably experiment with adding it to the others as well
Thank you for making this, The Hot Wind Blowing is one of most underappreciated MGR tracks in my opinion! I'm excited to test it out, I'll give proper feedback later.
9 comments
To put it simply, as I mentioned before - I'll have to fix this error for all my existing mods, which of course takes considerable time. I appreciate your understanding and patience while I work through these corrections
I'm excited to test it out, I'll give proper feedback later.