Allows you to change the color of Hunters. It adds other hunters from CMT(CE), Odst and Reach You can board them and use their Weapons. Doesn't change the original Hunters.
Requirements
DLC requirements
DLC name
Halo 3
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Custom Mapping Team (CMT)
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 2.0
Added dual wielding for Hunters. They can now hold two Weapons. Double the Joy.
Added Reach Variants as Predator and Pursuer(Melee Or Dual wielder) Predator: Minor, Major and Ultra
Added a new character named Mortar(Dual wielder).
Detach the Shield form the model.
The Shield Lights is always visible when using CMT.
Eye Lights are always visible if the appropriate permutation is used.
Eye/Shield Lights function has been removed.
Flame Hunter explodes in flames.
Detach the Weapon from the model and make it playable.
Weapon will opens and closes when fired.(H3 and HR)
Renamed Weapons and reorganized folders.
The use of AI Weapons has been separated. In order for it to work, it must be set as the parent in "generic.character".
Added Halo 3 ODST animation to 3. Including exiting the Phantom from the inside.
Hunter can be boarded by Spartans, Elites, Brutes and Marines.
Added support for Halo 3 ODST
Bugs ---------------
The cursed Cube as a projectile does not match the right correct collision. It will be ignored, when it's not a create. (I don't know how to fix it, please help if you know anything about it.)
The string for weapon pickup isn't there yet.
The Player can't use the secondary of the Weapons when in the Game. So it's set to the same primary firing button. Means one button for both.
Version 1.1
Changes the Color Change map It now uses the Halo 3 Odst version, but modified.
Fixes the Hunter team. From Covenant (friendly) to Prophets.
Removing of some leftover from testing and modeling.
They can dual wield their weapons. You can board them, if their back shield is broken. The player can use the weapons of the hunters. Also other AI's aswell.
This file contains: Halo 3 Hunters Variants
Friendly (Green)
-Elite Friend, Like Minor
Minor (Blue)
Major (Cyan)
-Less aggressive than Minor
Ultra (White / Blue Beam)
-More likely to use his weapon when someone is close by.