Welcome to Cursed Halo 3! This mod was created as an inspiration from InfernoPlus's original Cursed Halo mod. The entire Halo 3 campaign sandbox has been overhauled through community tools to offer a chaotic experience that I hope you will enjoy. You'll find various weapon, vehicle, and model changes across Halo 3's nine levels.
Requirements
DLC requirements
DLC name
Halo 3
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 1.2
This version of the mod adds various new cursed models (Flood and Drones), changes the color scheme of various weapons (and the Wraith), and a rework of the Spiker projectile design and the Invisibility equipment.
Version 1.1
This version of the mod provided quality of life balance updates such as changing the functions of the Brute Shot, lowering the rate of fire for Plasma Turrets, resolving large texture issues on the final level, and more.
Version 1.0
Initial mod release for public consumption (yum!)
**Please be aware the mod has been broken as of the latest MCC update and I do not plan to recreate it. There is a document in the download files highlighting individual changes towards nearly every aspect of the mod and anyone is welcome to recreate various aspects if they choose. **
Thank you for showing interest in my first mod! Cursed Halo 3 is a spiritual successor to the original Cursed Halo mod created by InfernoPlus. I'd like to extend my thanks to the original creator for inspiring me to get into modding.
Cursed H3 was created using the Assembly editing tools provided by the XboxChaos modding community, and thanks to each and every one of you as well.
This is my first foray into modding, so everything you see within the mod was created by editing or re-assigning tags and values within Assembly. I started this prior to the official tool release and plan to revisit the mod once I get a better understanding of Guerilla, Sapien, and the other tools provided by 343i. I've meticulously documented [most of] my changes to H3 and you'll find that documentation within the files. Feel free to check that out if you're curious how an object works.
Please also feel free to post any questions or concerns in the Posts section, and definitely report anything you believe to be a bug in the Bugs section. I'll be honest though... whatever you think is a bug might actually be a feature.
Final note: this mod is intended to be played offline/solo, but has been tested online with at least three people. We experienced occasional crashes due to who knows what. You'll understand.