This page was last updated on 23 February 2025, 7:50AM
Changelogs
Version 1.3
New thumbnails and icons!
Version 1.2
Athena: chaged the attack combo, now you hit twice with the sword, then the third attack is a shield bash that knock foes away (like usual), but Zagreus desn't slide forward
Athena (upgrade): now you can use Titan Blood to increase the damage and area of the special, up to +20% (it no longer increases wall slam damage)
Athena (hammer): removed Super Nova
Apollo: attack speed increased slightly, so that Apollo's dash-strike has the exact same timing as the default bow attack.
Apollo: removed dash-upper from your special combo.
Apollo: special damage increased (from 20 to 30)
Apollo (upgrade): changed the values of power shot damage (from 15-30-45-60-75% to 20-30-40-50-60%)
Apollo (hammer): removed Explosive Upper, Perfect Shot and Safety Kick
Apollo (hammer): added Quake Cutter, Echo Shot and Repulse Kick
Chronos: dash-upper damage increased (from 30 to 40), now it works like the default dash-upper from other aspects
Chronos: special makes you invulnerable for longer (from 0.20s to 0.26s), but deals less damage (from 30 to 25)
Chronos (hammer): removed Colossus Knuckle
Helios: removed auto reload from special
Version 1.1
Athena: Bull Rush deals less knockback to avoid knocking foes out of range
Athena (hammer): Dashing Spin area increased
Chronos: Special now charges faster (doesn't really matter, since time is stopped, but it helps keep the pacing)
Chronos (hammer): Centaur Kick also charges faster, but deals less damage, from 120 to 90
Apollo: Special damage changed, from 25-25-50 to 20-20-70
Apollo (hammer): Explosive Upper critical chance reduced, from 40% to 20%
Apollo (hammer): Safety Kick damage reduced, from 75 to 70
Apollo (hammer): Flying Kick damage increased, from +100% to +200%