for some reason i can't get it to work. ScriptHookV and ScriptHookVDotNet are in the games root folder, the LUA extension is in there and your script is in the "Scripts"-folder. the native trainer works, but the Speedometer doesn't. i changed the hotkey from F7 to F11, since F7 by default is the hotkey to change to Trevor.
oddest thing is, that your Speedometer isn't mentioned anywhere in the ScriptHookV.log after starting and shutting down the game. it would be awesome if you could help me with this, since i'd really like to enjoy your script. =)
logfile looks like this: // GTA V SCRIPT HOOK (build May 30 2015, v1.0.350.2b) // (C) Alexander Blade 2015 [10:14:52] INIT: Started [10:14:52] INIT: Success, game version is VER_1_0_350_1_STEAM [10:14:52] INIT: Registering script 'NativeTrainer.asi' (0x000007FEE3A6A260) [10:15:02] INIT: GtaThread collection size 164 [10:15:02] INIT: wnd proc 0x00000000FFFF1933 [10:15:48] CORE: Requesting thread creation [10:15:48] CORE: Creating threads [10:15:50] CORE: Started control thread, id 32 active 1 [10:15:50] CORE: Started thread 'NativeTrainer.asi' (0x000007FEE3A6A260), id 33 active 1 [10:15:50] CORE: Launching main() for 'NativeTrainer.asi' (0x000007FEE3A6A260), id 33 [10:16:20] UNINIT: Unregistering script 'NativeTrainer.asi'
I wonder if I can use this mod in GTA Online without been banned? Is it safe to use any no-cheat mod in GTA Online? Will R* detect ScriptHookV and ScriptHookV DotNet .dll's and consider it as cheating? If that is the case, then basically you can not install any mod if you want to play online right?
4 comments
ScriptHookV and ScriptHookVDotNet are in the games root folder, the LUA extension is in there and your script is in the "Scripts"-folder.
the native trainer works, but the Speedometer doesn't.
i changed the hotkey from F7 to F11, since F7 by default is the hotkey to change to Trevor.
oddest thing is, that your Speedometer isn't mentioned anywhere in the ScriptHookV.log after starting and shutting down the game.
it would be awesome if you could help me with this, since i'd really like to enjoy your script. =)
logfile looks like this:
// GTA V SCRIPT HOOK (build May 30 2015, v1.0.350.2b)
// (C) Alexander Blade 2015
[10:14:52] INIT: Started
[10:14:52] INIT: Success, game version is VER_1_0_350_1_STEAM
[10:14:52] INIT: Registering script 'NativeTrainer.asi' (0x000007FEE3A6A260)
[10:15:02] INIT: GtaThread collection size 164
[10:15:02] INIT: wnd proc 0x00000000FFFF1933
[10:15:48] CORE: Requesting thread creation
[10:15:48] CORE: Creating threads
[10:15:50] CORE: Started control thread, id 32 active 1
[10:15:50] CORE: Started thread 'NativeTrainer.asi' (0x000007FEE3A6A260), id 33 active 1
[10:15:50] CORE: Launching main() for 'NativeTrainer.asi' (0x000007FEE3A6A260), id 33
[10:16:20] UNINIT: Unregistering script 'NativeTrainer.asi'
Is it safe to use any no-cheat mod in GTA Online? Will R* detect ScriptHookV and ScriptHookV DotNet .dll's and consider it as cheating?
If that is the case, then basically you can not install any mod if you want to play online right?