Small tweaks I made for myself in an attempt to make parries and dodges less exploitable and combat more interesting.
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In my attempt to make parries and dodges less exploitable, this mod does 3 things :
Slightly reduced parry window, making parry spamming a non viable strategy, and reduced counter window. To do a counter-attack now you need a more precise timing, blocking just before the hit.
Reduced dodge I-frames :
- 10 to 3 versus melee - 16 to 8 versus magic and projectiles
To compensate for these changes, attack ranges are slightly reduced (for the player and enemies), making spacing viable and positioning more important, hopefully making the combat more challenging and interesting.
To install unzip in your datalocal directory. Not compatible with mods editing effects_pla.sli or float_defaults.sli.